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zerg super unit

Discussion in 'Zerg' started by ShoGun, Jun 10, 2007.

zerg super unit

Discussion in 'Zerg' started by ShoGun, Jun 10, 2007.

  1. darkone

    darkone Moderator

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    I'm pretty sure that the zerg will get hybrids. It is the reason the zerg even came to the sector.

    Why do you think they haven't released any zerg units? They have hybrids.
     
  2. Ursawarrior

    Ursawarrior New Member

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    im still wondering why only toss has a super unit, i mean, theyre powerful and hard enough, then you give them a super unit? it would be like

    player1: ha! i have amassed hydras, zerglings and lurkers, and a few ultras, i can kill that toss enemy of mine!

    player2: mmkay... id like to see you try

    player1: no big deal, just swarms of zealots........ dra...goons.....archons..... and....
    oh gawd, a mothership.......


    *player1 has left the game
     
  3. darkone

    darkone Moderator

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    So they should make playing toss suicide anyway. The only competition that isn't same race should be tvz.

    I'm kidding obviously (or am I). The zerg shouldn't have a super unit. They should have powerful units to act as meat shields sure, sometimes its needed, but not super units.
     
  4. ninerman13

    ninerman13 New Member

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    @ ursawarrior - Theoretically that is why they reduced the Mothership from super unit to normal unit. However, it's all balance. I strongly believe that even if they gave the Mothership back a super unit status Blizzard would still be able to give Zerg enough new mechanics to make it even.

    In all honesty, I am tired of hearing "oh no _____ unit or ______ race is so imbalanced Blizzard should take it out of the game/change it completely!" People please let Blizzard do its job. When we finally get Starcraft II it is going to be balanced so that no race has an advantage just like the original Starcraft!
     
  5. Mephisto

    Mephisto New Member

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    The Zerg don't need a Super Unit. They can just use a mass swarm of their units and kill any Thor, and a cloud of Mutalisks to cover each other to take out the Protoss's one Mother ship.


    - My life for the Swarm!
     
  6. needler

    needler New Member

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    That's true Maphisto. And welcome to the forums. Even the word swarm says that Zerg don't need a super unit. Ultralisk is probably half of the size of a Thor. I think that Terrans don't need a super unit either. It's good that Thor isn't a super unit, but in the screenshots it's bigger than a Carrier! It's good that they made it smaller.
     
  7. Mephisto

    Mephisto New Member

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    Wait, so they declassified Thor and the Mother ship? It all makes sense, that's why their were like 3 in the SC2.com video...wow.


    - My life for the Swarm!
     
  8. EonMaster

    EonMaster Eeveelution Master

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    I don't think the Thor was ever classified as a super unit. They added abilities and made it stronger, but never said it was a super unit.

    The Mother Ship lost its super unit status months ago, along with its black hole ability. Currently it is mainly seen as a powerful arbiter replacement with overlaping issues with the carrier.

    As for the zerg, they should get a powerful unit that can attack both ground and air like the MS and Thor, but shouldn't be as strong and with less life, fitting with the zerg's notion of weaker, cheaper units.
     
  9. Blackskies

    Blackskies New Member

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    that means it should be easier and faster to produce as well then.
     
  10. Mephisto

    Mephisto New Member

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    But the limit for the MS and Thor was what...like 3 right? The Zerg swarm. Three units is hardly a swarm. And as stated earlier, the Zerg Swarm and therefor have no need for one special unit.


    - My life for the Swarm!
     
  11. EonMaster

    EonMaster Eeveelution Master

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    As far as I know, there is no limit to the amount of thors and MS a player can make. However, they are expensive, so massing them is unwise.
     
  12. Aurora

    Aurora The Defiant

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    Thor's aren't that expensive at the moment. They are, if I remember correctly, 200 minerals and 250 gas.
    A Battlecruiser in Starcraft BW was 400 minerals and 100 gas. So for a "super unit", it isn't really expensive in comparison to other units.

    I don't know the exact costs for a Mothership at the moment, but you should still be able to mass them if you have the time and resources to pull it of. However, like you already said, spending all of your recourses on those units to mass them is unwise, but still possible.

    But they still wanted it to be the flagship of the Terran power, just check out the lore. If you would have to point out a super unit for the Terrans, the Thor seems like a logical choice to me. However, when they started talking about the possibility that the bombard ability might be removed, they made a huge mistake.

    But let's get back on topic here, or this one might get locked before you can say "zerglingsoup".
    I don't really think the Zerg need a super unit, as a Zerg player I know that rushing and swarming are the best tactics for the Zerg. A super unit doesn't fit the Zerg style at all. You can't mass super units properly, so they can't be placed in the Zerg race. Period. The closest thing to a super unit for the Zerg will always be the Ultralisk, or a similar unit. More then that is just to much.
     
  13. Lantz

    Lantz New Member

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    its not like the Zerg "super unit" would be used that much. i mean how many Zerg players do you know that used swarms of Ultralisks. besides my Zerg "Super Unit" idea is the most logical for the Zerg: a tank like beetle that can produce swarms on the go. it could also overlap other units to provide cover from siege tank fire.