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Zerg Release

Discussion in 'General StarCraft 2 Discussion' started by Seradin, Mar 9, 2008.

Zerg Release

Discussion in 'General StarCraft 2 Discussion' started by Seradin, Mar 9, 2008.

  1. johnnyxp64

    johnnyxp64 New Member

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    i hope Lurker is the Unit that can go to different map levels using the ground...it would be great if lurker could Just move Borrowed to any map high!

    Nice front page! :good:
    glad by post helped to sum up


    yea merge the post with the one we are talking now... 8)
     
  2. ninerman13

    ninerman13 New Member

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    One of the Q & A's said that the Zerg have no official cliff-traversing unit at the moment. Right now Nydus Worms are all the mobility they've got.
     
  3. Gasmaskguy

    Gasmaskguy New Member

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    Banelings can burrow now!

    @ninerman. Don't forget about the Ovie! :p
     
  4. ninerman13

    ninerman13 New Member

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    Oh yeah. I was thinking more along the lines of new mechanics but of course the Overlord.
     
  5. Wlck742

    Wlck742 New Member

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    Infested supply depots ftw!
     
  6. johnnyxp64

    johnnyxp64 New Member

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  7. Itsmyship

    Itsmyship New Member

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    Where only cool people live... So Cal!
    Hahaha! We're gonna need to filter all these "Zerg came out omg pwn!" topics into one. We don't another "Firebat" incident don't we? ^_^
     
  8. Wlck742

    Wlck742 New Member

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    Lol, no we don't.

    Eww, medics still have that ugly healing animation.
     
  9. ninerman13

    ninerman13 New Member

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    AHH I need to go to bed!!! I guess I'll have to check for more pictures and higher-resolution videos tomorrow...
     
  10. johnnyxp64

    johnnyxp64 New Member

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    WHAT? this is the new Lurker!??? its terrible! i mean it! bliah i hate it i loved the old one with the lines, this unit is like burger! :bad:

    an other visual change beside the zerg is that the minerals now have a very cool blue light in there root! thats even more beutefull... :good:

    still the Zerg Building looking low polygon, i know the want to keep the spec low, but those angles for an organic building are ugly (hydralisk den)

    i am sure at the END starcraft will reach Perfaction in Everything!
    BLizzard dont listen to you CEO Activition guy
    reliase the game ASAP sould NOT mean to You
    " As Soon As Possible"
    BUT
    "As Soon As Perfect" :p

    goodnight (morging i quess its been 6:00 oclock :sleeping:) from me too, Great Job TNX to all of YOU!
    especially for that QA 8)
     
  11. EonMaster

    EonMaster Eeveelution Master

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    Finally the zerg have arrived.

    Queen-love how it has now become the zerg's icon unit. And the poison creep sounds interesting. However, I was surprised that it now walks instead of flying, but looks better than the original.

    Ultra- I like that it can attack multiple units this time and it can burrow.

    ling- just the ability to mass them is satisfying enough

    roach- interesting concept with fast healing rate. Plus with speed, will definately be used by zerg players.

    infestor- love that it can move underground. But it's ability to infest barracks for intested marines seems a little op, but most players would be able to stop it from infesting. However, I am a fan of the defiler, and I'm sad to see it's kind not returning. Yet, these new abilities sound like they will be much more fun to use.


    corrupter- interesting concept, but it sounds too op for my taste.

    swarm guardian-nice addition to the regular guardian. Hopefully, it will cost more to produce since it has the queen's brood ability, and anyone who has fought zerg players who used it knows how troublesome it can be.

    Overall-I like that the zerg are using more infestation in thier abilities. I have to say though that they look too bug-like, but I will get used to it.



    P.S.- Has anyone noticed that the colossus has a new attack animation?
     
  12. -LT-

    -LT- New Member

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    Great Q&A! I can't wait to play this game. It looks better and better every day.
     
  13. Meee

    Meee New Member

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    You mean that crappy spraying one? Ya, I did.
     
  14. needler

    needler New Member

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    So when do these come to the main page?
     
  15. -LT-

    -LT- New Member

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    It's so ugly! Blizz, please bring the old animation back!
     
  16. Psionicz

    Psionicz New Member

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    Ok, I've gained my breath back.

    Zerg are amazing and are exactly how I'd like them to be.

    The Ultralisk is just perfect, when I saw it's attack animation I jumped out my seat. I think you can also tell where large unit have burrowed cuz when the Queen burrows you can see the ground all broken.

    The Queen is now as perfect as it can be, the attack animation is so beautiful.

    The sounds are also amazing, couldn't ask for anything better.

    That air unit with the tentacles is pretty cool, although I'm not to keen on it's attack.

    The unit which moves underground is just right, no complaints there.

    I don't like the Lurker, I'll elaborate on it in an actual Lurker thread.

    DISCONTENT:

    Blizzard. What in Khas name have you done to the Colossus, it looked tiny and its attack majorly sucks. I have to be blunt. The old Colossus was 10x better and I think everyone would agree with me.
     
  17. Gforce

    Gforce New Member

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    the new ultralisk design is sweet, the lurker is okay. But the hydra and ling's new design, blew my #$%#ing mind. Finally, the hydras look like the ones from my nightmares and lings remind of a grasshoper. And im wiht you Zergalous, the new Col. attack just doesn't seem right.
     
  18. Wlck742

    Wlck742 New Member

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  19. Gasmaskguy

    Gasmaskguy New Member

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    Just as I feared: Sunkens are scrapped! :upset:
    Damn you Queen! :p
     
  20. Wlck742

    Wlck742 New Member

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    I think I like it, it makes the Zerg more unique by forcing them to use a unit to defend. Unless it doesn't work out that way, then Blizzard would put the Sunken and Spores back in.