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Zerg Morphing is essential

Discussion in 'General StarCraft 2 Discussion' started by AtlasMeCH, Jun 24, 2010.

Zerg Morphing is essential

  1. bovineblitz

    bovineblitz New Member

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    ...lings ARE the fastest tier 1 unit.

    Try playing as a high level toss and having to micro zealots perfectly against a good ling micro. It's annoying as hell, they can run circles around you forever.
     
  2. AtlasMeCH

    AtlasMeCH Guest

    1v1 zealot in a tux?
     
  3. Gandromidar

    Gandromidar New Member

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    From:
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    Zerglings were -made- to be used in numbers, Zealots are more for quantity and Marines are generally combined with Medics and Stim Packs. Just how it goes :p
     
  4. ZealotInATuxedo

    ZealotInATuxedo New Member

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    Now I know you have no arguments left --now that you've thrown down the gauntlet. And I know you'd win, Atlas: my strength lies in negotiation, and using force shrewdly --skills that are not relevant to StarCraft. I excel in games that require relatively little micro, such as Sins Of A Solar Empire, a game that truly emphasises a more holistic form of strategy. That's why I chiefly play UMS maps.

    But just because you can trump my mediocre StarCraft skills doesn't mean that you understand the underlying principles of the game. As I and many others have pointed out, your understanding of the game's mechanics are wanting, regardless how proficient you are from a technical perspective. But permit me to doubt that you are so proficient as to speak authoritatively of the Korean's mediocrity.

    But if you fancy, I'll 1vs1 you, and give you the opportunity to kick my ****. That match, however, will have to wait until September, as I leave in a couple of days for a temporary teaching post in the UK.
     
    Last edited: Jun 26, 2010
  5. userstupidname

    userstupidname New Member

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    This is one of the silliest topics I have ever read.

    I will however hold it high to those who still with fine words and meanings give their arguments good quality.

    But I have to just say that this is nearly incomprehensibly stupid.




    The op is even reduced to the level of a five year old resorting to violence rather then argumentation.

    Like this statement leaves me baffled

    ''never was... never will be.''

    A player adapts to the situation.
    For example just recently I saw the little one a very high tier player pulling of an extremely effective ling/ultra combo.



    Also

    Why on earth are you generalizing positioning as trait given to one faction?

    Positioning is extremely important for all factions.

    Like for zerglings who need to get the surround from all possible sides (Swarm effect? What the hell is that for idiotic nonsense?)

    A ''Flank'' Is just as important for protoss as for zerg.


    This is just meaningless banter and none of the sayings from the op will not even be noted by well anyone in my personal opinion.
     
  6. AtlasMeCH

    AtlasMeCH Guest

    Sometimes understanding narrows down to experience, in a sophisticated game like starcraft that is most definitely true. Koreans are very persistent people, I'll give them that, but their critical thinking isn't something they are known for.
     
    Last edited by a moderator: Jun 27, 2010
  7. EonMaster

    EonMaster Eeveelution Master

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    Nice job stereotyping an entire nation of people...

    Now I know you have no argument left for your case, as pro adaptability in the sc scene clearly shows that they are able to critically assess the situation and modify their unit composition to fix the problem. Also, they are better known for doing this more effectively than pros from any other country who plays sc1.
     
  8. ZealotInATuxedo

    ZealotInATuxedo New Member

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    True, but:

    I'd say that experience with StarCraft greatly contributes to 2 primary skills: micro/macro, and the ability to recognise and utilise strategies/builds. Your experience seems to be adequate enough in order to fluently discuss the 2 aforementionned points. However, all your "theories" were both poorly conceived and received: 1) StarCraft is the reflection of nature, which is the reflection of God, 2) Your infamous 2:1 fractal that you attempted to use to balance gameplay (something that lies outside the scope of that tool), 3) your attempt to address "thematic imbalance" (whatever that is), and 4) your erroneous assumption that StarCraft is somehow "broken". All of the above suggest that you understand how the game is played, but that you have no appreciation for HOW the game is constructed and how its parts interact. This has repeatedly been demonstrated by myself, and many fine posters. You have even run out of arguments, and challenged me to a 1vs1, as if though you were making a point. And you then, in a true demonstration of verbal sophistication, strike out a legitimate post on the grounds that:

    Mate, go live in another country for a few months: if that can't broaden your horizons, then nothing will. Cultural disparities aside, people are the same all over the bloody globe --some people can think critically, others can't. I think we have sufficient evidence ir order to assign you to the appropriate group... Count yourself lucky that someone hasn't deducted Reputation from you for that display of ignorance and cultural insensitivity.
     
    Last edited: Jun 27, 2010
  9. AtlasMeCH

    AtlasMeCH Guest

    Sure, I know how the game is constructed...

    Just get a ton of crazy unique units, throw them all together, and then try and tweak them until we get something that seems balanced.


    I should have said something more along the lines of, philosophical mathematical models aren't something they are known for, there.



    Let me give an example of philosophical thought....

    Zerg are the race that is much more spread out then terran or protoss, much more spread across the map, occupy more space...

    Therefore, it is logical that the spells of plague and ensnare should occupy a larger area then psionic storm, considering that these spells don't even finish with kills like psionic storm does... but they don't....

    Perfect example.
     
    Last edited by a moderator: Jun 28, 2010