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Zerg Hydralisk stab or spit?

Discussion in 'Zerg' started by Code X Red, Jun 19, 2007.

?

Should the hydralisk get a melee animation

  1. Yes

    0 vote(s)
    0.0%
  2. No

    0 vote(s)
    0.0%

Zerg Hydralisk stab or spit?

Discussion in 'Zerg' started by Code X Red, Jun 19, 2007.

  1. DarkTemplol

    DarkTemplol New Member

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    Most of the arguements are for having an animation when they are right next to each other, for example, against a Zealot. Did you even read this "horrible" topic?
     
  2. i2new@aol.com

    i2new@aol.com New Member

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    no i didnt. its 13 pages long and i'm to lazy to do all that reading. i still dont think the hydralisk need a stab animation. in any case dont the hydralisk use there claws to drag them selfs forward???

    Even worse what if the target gets stuck on the hydralisks spike?? hows he ganna get it off? will he just use his other arm and smear him off or what??
     
  3. DarkTemplol

    DarkTemplol New Member

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    Well, reading one or two posts to inform yourself about the arguement would have been nice.

    Although, I do agree it would be a crappy mechanic, animation or not.
     
  4. Hellblade

    Hellblade New Member

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    They were never supposed to spit in the original game. They were supposed to stab like in the movie but had to be changed for balancing.
     
  5. Psionicz

    Psionicz New Member

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    This isn't the original game its sc2 and shouldn't this topic be locked now?

    As its pretty much evident having the hydralisk stab instead/and (of) spitting wouldn't work.
    Srsly guys you gotta think about what ideas you throw around as Blizzard do get informed meaning they could get the wrong impression therefor changing the perfect unit.

    But yea... plz lock this topic
     
  6. Indigent

    Indigent New Member

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    I disagree, but last post before lock-down!! :D :D :D :D :D :D :D
     
  7. Chax424

    Chax424 New Member

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    I thought it was a zergling, for what its worth. Looked too small to by a hydralisk. Maybe I'm wrong though, who knows.
    I totally agree with you though. A melee as a secondary. A weak one, not much good against armor. In Age of Empires 3 all ranged units had a melee (mostly it was just beating what with the but of their gun)
    I nice stab/slah would be a good idea. I think it should vary. Since units have more than one attack animation, they can have a sc1-zealot style jab, and a nice slasshhhhh.
    Cheers, good idea.
     
  8. hydralisk

    hydralisk New Member

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    i think that you should switch between modes of meelle and ranged the melle doing more damage and you push a button to switch between them kida of like the viking thingy
     
  9. Hunter

    Hunter New Member

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    Gah... Too long arguement, I've posted here before I think, I thik a stab animation would be nice with the same damage, like tghe spitting, it only would look like more realistic, only the animation would change after switching to attack an other unit, it would switch to spit again.
    Ok I know this is written here at some places, but a lot seems to ignore others ideas, and I don't think we can come up with other ideas..

    I agree with Zergalicious, this topic should be locked.
     
  10. Indigent

    Indigent New Member

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    Well, I think that hydralisks should have the same function as the goliath in Starcraft I. The Hydralisk will have different upgrades like last time. And maybe it would have more attack for strategical purposes, afterall, everything has a counter now and strengths. What is wrong with hydralisks having a secondary close weapon.
     
  11. LordKerwyn

    LordKerwyn New Member

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    I personally don't care to much about this topic but it makes me think of how off the SC1 cinematics from the in game unit, which is something I really hope won't happen in SC2.

    This topic however does not need to be locked because amazingly its one of the few topics thats still in fact on topic after 15 pages and just because you do or do not want Blizzard to take a suggestion is not a valid reason to lock a topic.
     
  12. Psionicz

    Psionicz New Member

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    We want it locked cuz its just being repeated, I mean if someone can tell me a viable reason why the Hydralisk would stab/slash instead of spit feel free, but I will englighten you :D

    Btw the new Hydralisk concept art shows it with extra claws meaning its possible it could attack with them (if so I wouldn't mind if there stab was stronger than the acid attack but only at 0-1 range), but they could also be for another purpose such as better burrowing or climbing.
     
  13. Gasmaskguy

    Gasmaskguy New Member

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    Zergalicious, which hydralisk concept picture are you referring too?
     
  14. Psionicz

    Psionicz New Member

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    [img width=500 height=545]http://www.freakygaming.com/gallery/game_art/starcraft_2/hydralisk.jpg[/img]
     
  15. Gasmaskguy

    Gasmaskguy New Member

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    Nice, never noticed the extra claws...
    It IS official concept art, but remember that some concepts differ heavily from the final unit design. (Thor anyone? That concept looks almost like a totally different unit.)
     
  16. Indigent

    Indigent New Member

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    The thor looks like the same size as the firebats do in the concept art.
     
  17. Psionicz

    Psionicz New Member

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    Lol, the Thor's original concept art makes me want to fight one of the designers.

    But back on the Hydralisk topic; What functionality do you think the Hydralisk will earn with these new claws?
     
  18. Gasmaskguy

    Gasmaskguy New Member

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    (A little off topic fist, mwhahahahrr!!!)
    The artist you wanna keel is Samwise, lol. :D

    If the in-game model gets those kind of claws, it will probably just be to indicate its awesomely fast burrowing ability.
     
  19. zeratul11

    zeratul11 New Member

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    yes the thor concept art was poorly done well that goes for most sc2 artwork (banshee, phoenix). =p

    i just hope they make new original quality ones. =)

    and check out my thor artwork in the future. im currently working on my viking. i'l post my ghost artwork tommorow and im really expecting a lot of positive replay coz IMO it looks way better. =)

    about the hydra? i like em stabbing dealing more damage and spitting dealing less damage. switchable attacks. ^^
     
  20. Psionicz

    Psionicz New Member

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    Logically spitting does more damage as acid burns through skin like nothing and would be more effective against thick armor than claws since they could break.*
    Naturally the claws would be a valuable asset, *for example when lions hunt there are very careful not to damage their claws or teeth as it would render them ineffective and in war you're practically cannon fodder if you have no use.
    Only thing I'd see the claws used for effectivly, combat-wise, is against infantry since the Hydralisk could deal mortal damage if it struck in the neck or joint.