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WoW: changes for wrath of the lich king

Discussion in 'Blizzard Forum' started by ijffdrie, Sep 6, 2007.

WoW: changes for wrath of the lich king

Discussion in 'Blizzard Forum' started by ijffdrie, Sep 6, 2007.

  1. Fenix

    Fenix Moderator

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    It's a dead horse, exactly like the Undead mount....Hmm....Think they'll get a class mount?


    Actually, and this is just me, I think the Death Knight should be Horde only. BUT. The Alliance should get a Demon Hunter-esque unit. Rogue, Hunter, and Mage combined (Total DPS). It'll bring back the 'Hmm, should I go Horde or Alliance' question that the Burning Crusade killed by making faction unique classes...Well, cross faction (Don't get me wrong, I enjoy having a Blood Knight or a Draenei Shaman on a raid, it just makes them more the same).

    I'm extremely interested in the Inscription system, and what it does for DoT spells. I'd love to buff up Unstable Affliction to where it deals instant AND DoT. Also, is it just Mana? Or can you inscribe Sinister Strike....Or Execute?

    Destructible buildings....That just sounds fun. I can't wait to see the new battleground that involves this.

    Anyone think there's gonna be new races? There's been rumormongering, but that's it.

    Oh, and Zen....I'm 99% sure it'll cost the same as The Burning Crusade did.
    Welcome to the forums by the way.
     
  2. Meee

    Meee New Member

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    Why would Death Knight be Horde - only? Even their champion is Ally gone bad, imo it would make more sense if it was race-restricted (for example Tauren and NElf can't be Death Knights), but that's just me.
    Well, it's kinda late for that anyway since we've seen human DK already.
     
  3. ijffdrie

    ijffdrie Lord of Spam

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    this new expansion will not feature new races

    new patch notes http://www.worldofwarcraft.com/patchnotes/
    main content(will influence gameplay a lot):
    zul'aman, this is a lvl 70 10 man raid, it will feature 6 bosses and is located in the ghostlands
    people between lvl 20 and 60 lvl up faster
    all dungeon bosses will now drop rare items, even taragamman the hungerer(ragefire chasm)
    those defias pillagers have FINALLY been weakened
    a guild bank has been added
    a new quick minimap search mode hotkey has been added
    some new recipes have been added
    you can fish in ironforge(FTW)
    you can track fishing nodes through a scroll gained through fishing
    detect magic was removed, we can now always see the buffs
    crusader strike's cooldown was reduced
    hunter traps get bonus damage for agility
    arcane (rank 6+) shot dispels buffs one at a time now
    daily quests for battlegrounds were added
    more vendor discount levels
    Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha's hut
     
  4. zenithar666

    zenithar666 New Member

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    i reckon there shud be restrictions on the death knight
    it shud def be race restricted
    for example no NE or tauren death knights lol
    in warcraft 2 it has a death knight unit but they are on the orc side
    and i think they were undead units too
     
  5. Fenix

    Fenix Moderator

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    Horde=The bad dudes (Technically). They're much more likely to become Death Knights. The Ally have Paladins, warriors of light. So, the Horde gets Death Knights, barbarians of death.
     
  6. zenithar666

    zenithar666 New Member

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    exactly fenix
    the DK stands for evil and death
    ther shud prob be a new unit for alliance to make it fair tho
    some kind of demon hunter esque class
     
  7. Fenix

    Fenix Moderator

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    Erm.....Right then.....
     
  8. Meee

    Meee New Member

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    i see
    Well, we cannot agree 'cause imo Horde are not evil (or 'bad dudes')
     
  9. Fenix

    Fenix Moderator

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    Oh, I know. But they're much more deprived.
     
  10. ShdwyTemplar

    ShdwyTemplar New Member

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    The real question is what will be the counter-weight for the Deathknight Hero Class for the original clases. Seems as though we will be seeing countless Deathknights running around..
     
  11. Fenix

    Fenix Moderator

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    Erm.....About fifteen quests that are red difficulty at level 80 should be enough to deter that.



    Not for a private server though!! I'm an imba rogue or an imba warrior
     
  12. Meee

    Meee New Member

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    more deprived? than Humans? well, dead humans maybe, but they're in Horde only because they had to be somewhere. Orcs only problem is their bloodlust, which Thrall manages quite well to keep in touch. Sure, there was Shadow Council, Blackrock etc. but they're not part of current Horde. Just like there are human thieves bands, syndicate, dark dwarves etc

    btw. my old Hunter would pwn both your rogue and warrior without breaking a sweat
     
  13. Fenix

    Fenix Moderator

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    Eh....I dunno. Orcs, even when untainted like those in Nagrand, are still barbaric. Not saying their underdeveloped, it's literally their culture. The bloodlust isn't something created by the demon taint, that only accentuated it. Plus you got trolls (They gave up cannibalism, but still), the devious undead, and the quite literally insane blood elves. The Tauren are pretty much shining examples though.


    And I'm sure you would cause I blow at duels. However, I'm quite positive I could outDPS you in the bat of an eyelash.
     
  14. ijffdrie

    ijffdrie Lord of Spam

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    the horde are bad guys turned good
     
  15. Fenix

    Fenix Moderator

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    Yeah....People seem to miss the 'Technically' bit
     
  16. Meee

    Meee New Member

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    *cough* I don't consider undead and blood elves part of the Horde. They are there because they HAD to be in some faction for WoW, if not for WoW I doubt they would be. I think it was for Night Elves but they literally said that they joind Alliance because they 'needed allies after the events of FT' and it's pretty much the same case for other faction-forced races.

    No you wouldn't. Not with that feign trick I had in mind when I said he'd pwn your toons ;)
    You know how stats behave when you die in WoW ? You loose all bonuses from eq/race and regain them when you are revived. There was a time on a server I played where feign death (hunter skill) would actually kill you instead of feigning, but didn't take bonuses. And you still regained them upon revival - yes, they doubled ^_^ If I took enough time at graveyard I pwnd anything, my best was taking down half of Thaddius' hp before he got close (not sure about name, but he had 6.5 mil hp)
    But in normal pvp I guess I suck too - didn't have much practice
     
  17. Fenix

    Fenix Moderator

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    Undead are totally Horde!! Didn't you ever play WarCraft I and II? There were Necromancers, Death Knights, all that jazz. BE's.....Meh. They're the archers in I and II and the healers in III, but cut off from Arcane, well, that makes a dude kinda a desperate. I mean, Illidan tried summoning the Destroyer of All when he was cut off.

    Pff. Obviously it would a be a fair fight. I mean seriously.
     
  18. Meee

    Meee New Member

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    Next time you're gonna accuse me of not playing starcraft lol
    As you said, there were undead in Horde. The one led by Gul'dan, Ner'Zhul, Shadow Council and demons. Hell, there was even Deathwing with them for some time.
    The Horde under Thrall doesn't have those.
     
  19. Fenix

    Fenix Moderator

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    Still Warlocks in the Horde mate. Can't get too much lower than summoning demon servants (Read: Slaves). Yeah, Thralls gone a long way returning them to Shamanism, but old habits, ya know?
     
  20. Meee

    Meee New Member

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    Warlocks are as much part of current Horde as undead are - needed as playable class.
    Wish they made WC4 instead of ruining storyline with WoW -.-