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Which Zerg units do you want back from the original SC?

Discussion in 'Zerg' started by -LT-, Aug 22, 2007.

Which Zerg units do you want back from the original SC?

Discussion in 'Zerg' started by -LT-, Aug 22, 2007.

  1. SemiEvil

    SemiEvil New Member

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    I'd really like the lurker back, even though i never managed to use it properly.
    Defilers would be cool too.
     
  2. -LT-

    -LT- New Member

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    Lurker would be great with new abilities.
     
  3. BnechbReaker

    BnechbReaker New Member

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    out of all zerg units, the only one i don't like is the devourer
     
  4. AcE_01

    AcE_01 Active Member

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    id love the lurker, hydra, ultra, guardian, back

    lol...
     
  5. GrahamTastic

    GrahamTastic Member

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    How can you people not like the Devourer?? It is like a Scourge that doesn't die!! Pure anti-air artillery awesomeness!!
     
  6. string_me_along

    string_me_along New Member

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    The Lurker rocked
     
  7. freedom23

    freedom23 New Member

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    yeah the devourer were the ultimate anti-air unit for starcraft id say.. sigh if it only were alil bit affordable.. but a 2 dozen of these babies is enough to render an entire air fleet incapable!!! + add them with mutas for combo...
     
  8. -LT-

    -LT- New Member

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    And still will. I hope...
     
  9. venado

    venado New Member

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    Yes, its right. The hydralisk is an icon for zergs

    Nobody likes Queen?
     
  10. Hunter

    Hunter New Member

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    Yep, it was the best.
     
  11. ijffdrie

    ijffdrie Lord of Spam

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    the queen must return
     
  12. Smokiehunter

    Smokiehunter New Member

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    I would like for the lurker to return I used it for tunes of chock points. they cost alot though.
     
  13. string_me_along

    string_me_along New Member

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    I personally don't think that's going to happen unless they really change the unit. I don't think that the Queen was very well liked and better abilities or another spell caster will most likely be introduced.
    I could of course be wrong, but IMO I don't think she'll make the cut.
     
  14. Hunter_wow

    Hunter_wow New Member

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    I like the idea of the queen - zerg units with abilitys. But it need some mayor changes to fit in into sc2 becouse as said it wasent very mutch used in the first game. I´m also hoping for lurks with not to many changes. One of the most funny units to go forward with becouse they need attention.
     
  15. manaplague

    manaplague New Member

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    Bring back the Guardian. Bane of the ground.
     
  16. freedom23

    freedom23 New Member

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    @ sting_me_along ---- i definitely think your wrong ^_^

    the queen is a vital unit of the zerg coz shes 1 big momma carrier of thousands of true zerg species that finds its own victim to evolve into...

    shes basically the foundation of most of the zerg units we've encountered with.. ive read about the thread on how the zerg originated and how they assimilate and evolve...

    its just not likely for the zerg to not have a queen.. unless the queen now evolved into something much functional ^_^

    but anyway theres a 50% chance you're correct coz now that banelings are around who'd need to wait for a command center to get burn just to get those infested terrans right?? but basically its still upto the designers lol

    oh.. and my answer to the poll..

    we have already witnessed the protoss and the terran and from what ive seen, each of them managed to retain atleast 7 of their former units in SC1 so that means that we might see 7 revived units for zerg.. i think they will be..

    -drone (coz hes the worker dude)
    -zergling (already there)
    -overlord (unless they turn zerg food into a stucture ^_^)
    -hydralisk (a hint on the wallpapers right?)
    -mutalisk (up and about)
    -ultralisk (now why would the big "lisk" wouldnt be here since the other lisks are present)
    -queen/scourge (its basically a debate on what to retain between these two, but im most definite to see
    the queens' return or perhaps her higher evolved form,,
     
  17. string_me_along

    string_me_along New Member

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    Again it was my opinion, but the queen is not as essential as you may believe. The two units she can help create are broodlings (which die in like 1-2 minutes) and infested terrans (which are useless if you're not playing a terran and are really hard to create). She doesn't actually do anything about creating the others in the actual gameplay. Therefore she can be sacrificed quite easily and another caster can take her place. I also hope that the infested terrans will move to the hatchery so you can use them in battles even when there is not a terran player in the game.
     
  18. SuccaMC

    SuccaMC New Member

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    I want to see lurkers fo sho, they are way tight like goldfish.
     
  19. MarineCorp

    MarineCorp New Member

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    From:
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    Hellhounds
    Orc Grunts
    Human Footmans
    Undead Ghouls
    Night elves Archers...oops wrong one

    Hydralisks will definitely be in it is a great ground unit and one of the most effective unit when making masses of them
    The Defiliers
    The Guardians
    The Devourers (i thought they were cool but they need to be improved with faster attack power)
    The Lurkers (i thought they were cool but they die SO easily so they should have more hp from Brood War)
    The Queen
    Something to replace the Ultralisks
    Scourges (they are so damn useful if you are being attacked by Carriers, Bc, Guardians etc)

    and that's about it really :)
     
  20. The Vision

    The Vision New Member

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    The hydralisk and mutalisk are both almost guarenteed to return. Guardians and Devourers as an evolution for the mutas will probs also be present. I would however like to see more variation in the air units that the zerg have as mutalisks are incredibly weak. And i know they are much cheaper than other air units but i would like to see a more powerful, expensive air unit.

    The lings will be back for certain and we can only hope that the lurkers return. Maybe another evolution of the hydralisk but for air?