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What's wrong with...

Discussion in 'StarCraft Original' started by Darktemplar_L, Apr 1, 2008.

What's wrong with...

Discussion in 'StarCraft Original' started by Darktemplar_L, Apr 1, 2008.

  1. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    No no, just have some trained pilot with a jetpack for speed.

    Dangerously cheesey hijacks.
     
  2. Darktemplar_L

    Darktemplar_L New Member

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    Wow,lol. They have like a launch ramp building which shoots them at enemy vehicles.
     
  3. vOddy

    vOddy New Member

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    Most people hate money maps because they take less resource management. Some even say that macro management is easier on money maps, despite the fact that you have more money and more barracks to pump out from. Their argument is that you only manage one base on one island with one entrance to it, instead of managing alot of bases .

    Also there is little terrain on almost every money map, which reduces strategy. That's why they hate them.
     
  4. Darktemplar_L

    Darktemplar_L New Member

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    Exactly! How come it takes less skill, with more units and buildings? And not expanding means that you only have one base and if that base is gone, you lose. With less terrain, you can think up of more ways to crush the enemy.
     
  5. Psionicz

    Psionicz New Member

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    Yea simple ways like mass Carriers.
     
  6. DontHate

    DontHate New Member

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    what's wrong with money maps? I just don't like how you get so many minerals and gas, it just blocks a lot of fun tactics. The main way i win my games is a drop, and with money maps enemies ussually build a lot of turrets/cannons/colonies outside their perimeter, so basically dropping is useless.
     
  7. Darktemplar_L

    Darktemplar_L New Member

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    How does it block the fun? With more minerals and gas, you can build different types of units than you would usually build on a normal map. And since you always win your game with drops, find something new. You can't just always rely on one kind of way to win. What happens if your drop fails miserably?