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What zerg jumper/walker will they have?

Discussion in 'Zerg' started by Inside Sin, Dec 6, 2007.

What zerg jumper/walker will they have?

Discussion in 'Zerg' started by Inside Sin, Dec 6, 2007.

  1. EonMaster

    EonMaster Eeveelution Master

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    I'd prefer if it kept dark swarm, plague didn't help me much unless I was against toss. I do like the idea of it moving underground at an energy cost. I think it would be so much energy per second, and take 25 energy to move up/down cliff faces.
     
  2. Indigent

    Indigent New Member

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    But defliers can't attack, would seem kind of pointless to plauge a group of probes or buildings or something.
     
  3. Psionicz

    Psionicz New Member

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    Plagueing buildings was the fun part especially if they were Protoss cuz after the damage is done your army rushes in.
     
  4. Indigent

    Indigent New Member

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    Why protoss? With terran, the buildings burn down.
     
  5. EonMaster

    EonMaster Eeveelution Master

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    Because with protss, they don't regain thier life, ever. The damage will be permanent, even if your attack fails.

    Terrans could rebuild its life using SCVs before they are taken down to red life. Even if they burn, an SCV can quickly repair it before your army arrives.
     
  6. Indigent

    Indigent New Member

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    Still, the protoss shield regnerates, but on the map, I don't think it shows on the minimap that your base is under attack.
     
  7. EonMaster

    EonMaster Eeveelution Master

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    Plague doesn't affect the shield, it affects its normal life, which doesn't regenerate. The shield is left unaffected, but leaving all the buildings with 1 life and full shield, effectively removing half of the total damage it can take.

    Terran buildings can be repaired to full health with a few SCVs, but the protoss have no hope in getting thier life back.
     
  8. Indigent

    Indigent New Member

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    Okay. I think plauge angainst zerg is most affective now, a few pluagees and mutalisks and... Bleeh!
     
  9. Psionicz

    Psionicz New Member

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    Yup, thats why I'd like the Defiler to move underground as I used to have a few Defilers placed around the enemies base and when he was occupied with something else I'd plague vital targets then burrow before he notices the Defilers, but of course it can be hard for their position not to be revealed.
     
  10. Prodigal

    Prodigal New Member

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    In a team game trying using science vessels with defilers. Emp + Plague = crippled forces.
     
  11. Indigent

    Indigent New Member

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    Especially protoss.
     
  12. Psionicz

    Psionicz New Member

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    Why emp and plague?
    Shields don't stop plague.
    Plague and fully graded Zerglings is a huge killer.
     
  13. Indigent

    Indigent New Member

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    EMP does.
     
  14. Psionicz

    Psionicz New Member

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    Oh sorry he meant including the army, didn't catch that at first.
     
  15. hydralisk

    hydralisk New Member

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    i think there we be an upgrade for zergling cuase like they have wings now so why can they jump over clifts
     
  16. Indigent

    Indigent New Member

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    Seems kind of unballanced, since they attack faster as an upgrade, and can now even jump cliffs, kjind of makes them more of base raiders instead. They are already massable, attack faster then reapers, and are the lowest tier unit. The wings, as said by somebody at Blizz Con are for moving over other zerglings, so they can be more usefull in massing. The zerglings cannot be the cliff climber. Atleast let it take a long time, or something.