1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

What zerg jumper/walker will they have?

Discussion in 'Zerg' started by Inside Sin, Dec 6, 2007.

What zerg jumper/walker will they have?

Discussion in 'Zerg' started by Inside Sin, Dec 6, 2007.

  1. Wlck742

    Wlck742 New Member

    Joined:
    Jul 15, 2007
    Messages:
    2,867
    Likes received:
    0
    Trophy points:
    0
    From:
    In your head
    I dunno, I was thinking more of a unit that could tunnel through cliffs and allow units to pass through.
     
  2. Inside Sin

    Inside Sin Active Member

    Joined:
    May 29, 2007
    Messages:
    1,014
    Likes received:
    1
    Trophy points:
    38
    From:
    Earth
    ^ That sounds like an awsome idea, but it would be pretty hard to balance.
     
  3. Gasmaskguy

    Gasmaskguy New Member

    Joined:
    Aug 3, 2007
    Messages:
    4,071
    Likes received:
    4
    Trophy points:
    0
    From:
    Sweden
    You could use Nydus worms instead? They should put more emphasis on Overlords and Nydus Worms instead, making the races more unique. Instead of cliff jumping with just ONE unit, use a Nydus or a few Overlords, and your hole army have traversed the cliff! :good:
     
  4. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    lol GMG.

    But the zerg need a unit to match the manuverability of the colossus/stalker/reaper. It would most likely use claws to climb the cliff. It would be a ranged unit and use its claws to climb down as well. Maybe it could be a new mechanic for the hydra, it already looks like it would be able to climb cliffs with its large claws anyway. It could be something the hydra has as a passive ability, or maybe it would have to be researched at the hydra den.
     
  5. Prodigal

    Prodigal New Member

    Joined:
    Nov 9, 2007
    Messages:
    495
    Likes received:
    1
    Trophy points:
    0
    Obviously the hydras will have an upgrade that allows them to have the power to shoot Zerg Flames out of their butt, propeling them in a hardcore parabolic arch onto higher territory. This would be an awesome ability and would make alot of sense in the Zerg universe.
     
  6. Psionicz

    Psionicz New Member

    Joined:
    Nov 30, 2007
    Messages:
    2,271
    Likes received:
    2
    Trophy points:
    0
    From:
    Under Your Bed
    Well remember the old Sc cinematics, there was Hydralisks with legs and I've seen a few concept ideas were they look like a Zergling mixed with a Hydralisk but never spit.

    Protoss teleport, Terran jump/boost, it would only seem right for Zergs to climb as they have claws and Zerglings have wings, plus climbing seem more natural and sneaky.

    http://youtube.com/watch?v=pmbaGRjRYnw
    http://youtube.com/watch?v=LUaOu1cXpfQ

    [img width=150 height=128]http://img471.imageshack.us/img471/9631/hydralegsiz0.th.jpg[/img]
    [img width=150 height=136]http://img471.imageshack.us/img471/8104/hydralegs2eo9.th.jpg[/img]
    [img width=150 height=131]http://img84.imageshack.us/img84/2148/hydralegs3xo9.th.jpg[/img]
    [img width=175 height=143]http://img523.imageshack.us/img523/6341/hydralegs4go6.jpg[/img]

    Now imagine these things advancing on an enemy base en masse while climbing up a wall, shxt would look fxucking sexy
     
  7. Inside Sin

    Inside Sin Active Member

    Joined:
    May 29, 2007
    Messages:
    1,014
    Likes received:
    1
    Trophy points:
    38
    From:
    Earth
    ^ Thats so true.

    I was always wondering why the zerglings/hydralisks in the cinematics were so different :eek:
     
  8. longlivefenix

    longlivefenix New Member

    Joined:
    Sep 8, 2007
    Messages:
    648
    Likes received:
    0
    Trophy points:
    0
    your whole army
    sorry buggin me

    some one said in another thread
    'you can balance unit attacks but you can't balance zerglings jumping down cliffs'
    and i agree

    @GMG
    i agree with you about the nydus worm and using it instead of the ling wings and/or overlords^^

    and i dont like the idesa of lings flyin - at all unless they only use it to morph to scourges (i mentioned that in a thread a very long time ago)
    i think that it (lings by themselves gliding) just sounds imba :p
     
  9. Psionicz

    Psionicz New Member

    Joined:
    Nov 30, 2007
    Messages:
    2,271
    Likes received:
    2
    Trophy points:
    0
    From:
    Under Your Bed
    How about behaviour similar to locusts, they are usually solitary but when something happens they gather together in huge swarms devouring all plants and what not in their path and notice they fly and move long distances compared to being alone, they should implement that into Zergs or something.

    But yea for the most I think I'd stick with my idea of a Hydralisk type unit which can climb.

    Add a poll to this thread with possible Zerg climbers/jumpers using info you have gathered from our posts plz.
     
  10. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    I agree with zerg

    The idea of a climbing hydralisk sounds much better both gameplay wise and balance. Also, in those trailers he showed, you can see that the hydras used thier claws to travel across the ground. They could easily use those to climb up/down cliffs.

    Whatever happens, I trust Blizzard will come up with something awesome for the zerg cliff climbing unit. I wonder if they will release zerg on Christmas.
     
  11. Rex

    Rex New Member

    Joined:
    Jul 14, 2007
    Messages:
    1,032
    Likes received:
    0
    Trophy points:
    0
    My thoughts are The Hydralisk can burrow and dig its way to the top or Overlords will already have the drop ability? Who knows and it seems like Blizzard is taking some stuff from Warcraft III like the blink Ablity!
     
  12. SmoothBore

    SmoothBore New Member

    Joined:
    Oct 31, 2007
    Messages:
    55
    Likes received:
    0
    Trophy points:
    0
    There's no reason the Zerg HAVE to have a traversing unit. You could balance it out using some other mechanic maybe. Has anybody seen those army ants make chains that look like walls? Maybe having a minimum number of units to create a ladder or a link could work (with upgrade). Or maybe have it to do with creep, I mean creep basically manipulates the terrain itself. If a cliff is by creep you could build a 'nydus tunnel' between elevations. Sure this is only revelant in your own base, but you could build a hatchery in a strategic place, and then blindside your enemy!

    There is also the nydus worm, but who knows the details of that thing?
    And personally, I think having cliff hanging hydralisks would look sort of goofy in game. In real life it would be really scary, but in the game it might look silly.
     
  13. IeatZERGs

    IeatZERGs New Member

    Joined:
    Nov 23, 2007
    Messages:
    58
    Likes received:
    0
    Trophy points:
    0
    Its nydus worm that'll become a traversing unit. END OF DEBATE!!
     
  14. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    The other races have trasportation units, but that didn't stop them from having units with special cliff climbing abilities.

    Nydus worms are excellent for transport, but I feel that the zerg need a unit that can chase downs any fleeing stalkers/colossi that are escaping back over the cliffs to thier own base for shield repairs.
     
  15. Psionicz

    Psionicz New Member

    Joined:
    Nov 30, 2007
    Messages:
    2,271
    Likes received:
    2
    Trophy points:
    0
    From:
    Under Your Bed
    The chain idea may have milage but when we talk about climbing we don't mean Hydralisks in their current form, just a similar looking Hydralisk type unit like in the videos (if you watched them) and they wouldn't stay on the edge of the cliff, just simply climb over it.

    That also adds balance cuz higher elavations means it takes longer to get up there so the enemy can counter a huge swarm of these things advancing on their position.
    As opposed to Reapers which I doubt can jump to the highest elavations from ground level and collosi cuz it may be taller than them which also makes their climbing unique compared to the other races traversing techniques.

    And Nydus Worm is basically the Zerg version of Drop Pods and the Phase Prisms' ability but it just stays there until it is destroyed.
     
  16. Inside Sin

    Inside Sin Active Member

    Joined:
    May 29, 2007
    Messages:
    1,014
    Likes received:
    1
    Trophy points:
    38
    From:
    Earth
    Lol, theres no way they could leave zerg without a jumper/climber, it would ruin it all, unless the nydus worm could move around everywhere except fog of war. That would be cool.
     
  17. Rex

    Rex New Member

    Joined:
    Jul 14, 2007
    Messages:
    1,032
    Likes received:
    0
    Trophy points:
    0
    Terran have Reapers... Zerg have Nydus and Overlords... Protoss have Pylons and Phase Prisms

    That gives me an Idea the Mother ship should have Pylon energies to warp in units to get Reinforcements =D


    Edit: So the new Nydus worms don't need creep to build? So you can burrow some unit deep in a base and get a whole crap load of Nydus's popping up and sending Zerglings everywhere? Sounds Rigged
     
  18. Psionicz

    Psionicz New Member

    Joined:
    Nov 30, 2007
    Messages:
    2,271
    Likes received:
    2
    Trophy points:
    0
    From:
    Under Your Bed
    Exactly the same thing I said in my thread about my thoughts on a new Zerg unit about the Nydus Worm.

    And Correction:

    Terran: Reapers, Drop Pods, Drop Ship
    Protoss: Phase Prism or you could just say Pylon energy, Stalker and Collosus
    Zerg: Nydus Worm, Overload; which are only transportation and not traversing
     
  19. Rex

    Rex New Member

    Joined:
    Jul 14, 2007
    Messages:
    1,032
    Likes received:
    0
    Trophy points:
    0
    Sorry about that but thanks for making it clearER! :eek:
     
  20. Ichirin

    Ichirin New Member

    Joined:
    Dec 7, 2007
    Messages:
    22
    Likes received:
    0
    Trophy points:
    0
    Mmm maybe the new winged zerglings with have the ability to fly for a short moment, to jump over clifts or walls?