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what about money maps?

Discussion in 'StarCraft 2 Strategy Discussion' started by mc2, May 23, 2007.

?

fastest or low money

Poll closed Jul 22, 2008.
  1. fastest

    8 vote(s)
    25.0%
  2. low money

    24 vote(s)
    75.0%

what about money maps?

Discussion in 'StarCraft 2 Strategy Discussion' started by mc2, May 23, 2007.

  1. 10-Neon

    10-Neon New Member

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    Re: Maps changed SC2 style? Fastest map? How soon?

    With the "gold minerals" with high output, all you have to do is surround the start with minerals like they did before the stacking glitch was found. Income will end up being very similar to that of a standard money map.
    I do hope, however, that Blizzard does not endorse this kind of gameplay by including a map like that with the game.
     
  2. Eg-EliteGhost

    Eg-EliteGhost New Member

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    Honestly Starcraft is made for epic WAR and the EPICness of WAR is MASS UNITS killing each other and fastest map really makes that possible I hope the max is 300 or more on SC2 that would kickass!
     
  3. Shadowdragon

    Shadowdragon New Member

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    But it's also about precise tactics using a limited number of troops. Otherwise there would be no need for casters, and no limit to unit count.
     
  4. Tavisman

    Tavisman New Member

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    That's true. I have never played a money map, but I think I might try sometime. Just for the sheer destruction and mass units ;).
     
  5. Shadowdragon

    Shadowdragon New Member

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    It can be alot of fun. Go for it.
     
  6. EonMaster

    EonMaster Eeveelution Master

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    It is a lot of fun, whats better than massing 20 carriers to send into the battle for the ultimate air support for your ally's groung forces?

    OR

    Building tons of cracklings and hydras that cover the ground as your army storms across the battle ground, rushing your enemy's forces?
     
  7. wraith_q

    wraith_q New Member

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    Unit stacking is a longtime feature of the Civilization franchise, and I for one love it. :good:
     
  8. Psionicz

    Psionicz New Member

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    I love money maps, I'd rather turn a normal map into a money map; I find they are more fun that way you will have to adapt to the maps attributes and you wont run out of minerals, or be at a stand still cuz no body wants to use up their army and waste minerals first which happens on normal maps.

    Money maps on Sc2 will be great cuz there is so many new abilities and it looks like there more micro on Sc2 than #1 so the way money maps operate will probably change slightly.

    But on money maps the play is determined by the players, you can use all the strategy and more in money maps than normal as theres more time and no worry of killing the opponent quickly so you don't lose resources before the opponent.
     
  9. -LT-

    -LT- New Member

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    I like money maps. I like money.... :p
    I think they should stay in Starcraft 2.
     
  10. EonMaster

    EonMaster Eeveelution Master

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    I too like money maps.

    I don't see why so many people hate them, I find them much harder to play than regular maps because you need to be able to keep up you production of units from many buildings at once. The very moment I begin to slow down, I get overrun by 100+ emeny units.

    Also, since you only have one choke to defend, it's a great map to learn how to arange your buildings to wall off your base from ground attacks while using ranged defenders.
     
  11. Psionicz

    Psionicz New Member

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    I don't like them kinda money maps where everything is symetrical and theres one entrance into/out of your base. I prefere using normal maps and changing the mineral properties. That way its just like a bigger normal game.
     
  12. 11-Sodium

    11-Sodium New Member

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    I don't like money maps because of the fact that they detract from the strategy aspect of the game. Note: StarCraft is an RTS: Real Time Strategy. Many people are calling it a war game, but covert tactics and resource control are, when combined, more than half of the game.

    My real problem with money maps is that very few people on battle.net play anything else. This makes 80% of the non-UMS games on battle.net complete duplicates, and uninteresting.

    Considering the popularity of money maps in the original game, though, I can't see any reason that money maps will not take over battle.net again, even if mineral stacking is totally disabled.
     
  13. EonMaster

    EonMaster Eeveelution Master

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    However, the fast pace of the mineral map makes up for the repetitiveness IMO. I tend to become impatient, so I feel like the game is going too slow in the beginning, so the money map's speed limits how long I feel impatient.

    I like the feeling of being rushed when playing money maps. That is when I play my best and am better at multitasking all my units and unit building.
     
  14. Ych

    Ych New Member

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    Money map requires a totally different approach when it comes to strategy and tactics.

    A lot of beginners started off by playing money maps. I think that is a horrible approach. It is better to learn how to play normal maps first before you jump onto Money maps.

    I personally play money maps from time to time because I personally think it's kind of fun. :)
     
  15. Rambling

    Rambling New Member

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    IMO, Money maps need to go the way of the dinosaur, they suck the life out of SC.
     
  16. furrer

    furrer New Member

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    I know this post is old, but I just needed to comment, because its a response to fastest maps in general.
    Starcraft isnt made for BIG EPIC SHITTY BATTLES, its about strategies, tactics, micro and macro. Fastest map destroys lets see: Micro, strategies and tactics and some of the macro. So this is what you call SC? I call it Noob Craft!
     
  17. Aurora

    Aurora The Defiant

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    You could also call it command & conquer if you put it like that. ;)
    Money maps in general are just lame. They take away all of the fun and planning. It always feels like you are just using cheats when playing money maps, which is just lame. I'm not really good at playing Starcraft, especially not against human players, but I know that playing money maps isn't going to improve my skills at all, so I just stay away from them as much as possible.
     
  18. Juggernaught131

    Juggernaught131 New Member

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    there is no reason to stop the possibilities of money maps. that takes away some of the fun of the game. there shud be several kinds of map types including money maps allowed, and if you dont like them... then dont play them and host a different game type. IMO i think they shud have several types of maps, including maybe a map where all players start off with a fully loaded terran command center and have to find an area for minerals
     
  19. DontHate

    DontHate New Member

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    While i'm not a fan of money maps at all, i'm not sure why so many people really really dislike them and insist on calling people who play them "noobs". Some people just like them, and you should let them play what they want. Not allowing them to play it would just hinder starcraft. A lot of the fanbase is based on user created maps, such as fastest maps.
     
  20. PKZeppelin

    PKZeppelin New Member

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    I hope fast money maps will be excluded from upcoming SC2 ladder. Gameplay of those maps is totally different than the normal maps. And yes, indeed, only noobs/newbies play on those :)