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Weather?

Discussion in 'General StarCraft 2 Discussion' started by Ishe, Jun 24, 2007.

Weather?

Discussion in 'General StarCraft 2 Discussion' started by Ishe, Jun 24, 2007.

  1. Unentschieden

    Unentschieden New Member

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    I´d really like to see where a battlefield was for at least a minute after the battle and all survivors left... Didn´t anyone wonder why the Protoss din´t use wooden armor? The Trees on Aiur could survive Nukes!
     
  2. -LT-

    -LT- New Member

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    Good point.
     
  3. Hunter

    Hunter New Member

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    Actually, I would be glad to see fog, or something, which can cover forces.. I know there are plants, where u can hide, but this idea would make the game more realistic
     
  4. joshin

    joshin New Member

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    I'm just hoping that they add in cool movie scenes with rain and meteors and what-not.
    Otherwise, adding weather would give rise to the night and day thing and a host of unnecessary things for a strategy game like starcraft.

    p.s. I always imagine a scene where the rain is washing the blood off a marine's combat suit.
     
  5. atsharrock

    atsharrock New Member

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    Weathers one of those things isnt it. You wont really notice it, but it would be a nice little touch that makes up a game.

    Hopefully the campaign doesnt take you to Earth and fight in England, it would be guaranteed rain :(
     
  6. Chax424

    Chax424 New Member

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    Atmosphere?

    I'm nost quite sure how to phrase this, but does anyone have any information on whether or not SC2 will have weather?
    Such as: in WC3 there was rain, dust storms, etc...
     
  7. Fenix

    Fenix Moderator

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    Re: Atmosphere?

    I think the general consensus is there will be optional weather effects.....I think it'll be cool if there is though.

    One think that I've toyed with the idea of, but never posted it......The graphics have the ability for bodies to stay for such and such a time.....Wouldn't it be awesome if weather effected units? Like, in the sand levels....They started browning out....Or if it was snowing, if you leave you units in place long enough, like a Siege Tank, snow starts piling up on it.
     
  8. zenithar666

    zenithar666 New Member

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    Re: Atmosphere?

    weather effects make the game more realistic
    it wud be cool if they have more diverse weather effects than just snow and dust tho
    like idk moonlight?
     
  9. zenithar666

    zenithar666 New Member

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    Re: Atmosphere?

    that is true
    scenario's look way cooler when there is effects happening around the place
    like radiation
     
  10. AcE_01

    AcE_01 Active Member

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    Re: Atmosphere?

    yah...like...omgeeness!!! look at that moonlight! holy crap!
     
  11. Chax424

    Chax424 New Member

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    Re: Atmosphere?

    Good I'm glad the general concecuns is a yes, bcasue it will add a lot.
    WC3 had wind, rain, snow, sunlight, moonlight, sandstorm...and different variations of all of them.
    If there is weather then I'm going to assume there will at least be those.
     
  12. PKZeppelin

    PKZeppelin New Member

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    Re: Atmosphere?

    I want falling meteorites...
     
  13. Aurora

    Aurora The Defiant

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    Re: Atmosphere?

    Lol ---> Infernals in Starcraft :p

    But it would be nice to have weather effects in Starcraft, and because it's a sci-fi game, you can add some pretty spectacular effect to the game. Purple lightning storms or something like that would be nice, or little dust particles flying around.

    That would be really cool, but I don't think it's possible to do such a thing. You would need to create multiple separate textures for every unit to do those things. But I have an idea on how to solve this, although it sounds a little cheap, it just might work.

    In Command & Conquer: Red Alert 2, there were seperate textures for units and buildings in snowy conditions. They weren't able to let those change or something (animated textures), but with the current technology it should work just fine.

    For people that don't know this game: it's pretty old, here are some examples of what I mean, just look at the buildings:

    http://cszyan.googlepages.com/rr.jpg
    http://mo.cncguild.net/special/mobigapple.jpg
     
  14. Fenix

    Fenix Moderator

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    Re: Atmosphere?

    Well....That's what I mean. After a certain amount of time, the game swaps textures. Obviously, it would be optional, as slower computers couldn't handle that. But stronger ones would have very little issues swapping out textures like that.
     
  15. zeratul11

    zeratul11 New Member

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    Re: Atmosphere?

    yes it would look great. but i rather pick NIGHT and day over it. anyway im sure both of them will be implemented but less chance on night and day cycle. DAY AND NIGHT CYCLE FTW! xp
     
  16. longlivefenix

    longlivefenix New Member

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    Re: Atmosphere?

    i wouldnt want it in Internet games
    lag >.>
     
  17. zeratul11

    zeratul11 New Member

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    Re: Atmosphere?

    ha? i dont think so. you just need a good computer and fast internet speed. =)
     
  18. Chax424

    Chax424 New Member

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    Re: Atmosphere?

    I'm certain that if games don't 9for whatever reason) do that know, they will in the next couple years.
    Starcraft 3? Warcraft 4?

    All I really want are sand storms, just for cinematic reasons.
     
  19. zeratul11

    zeratul11 New Member

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    Re: Atmosphere?

    earthqukes would be nice too. and molten lava flowing after the volcano errupts.
     
  20. Aurora

    Aurora The Defiant

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    Re: Atmosphere?

    That's easy, those are just animated doodads... (at least the volcanos are) Earthquackes on the other hand should only be there if they affect the gameplay. You can't just have earthquackes all over the place without them having any effect on the units / buildings.

    As for the day and night cycle, remember that you are contantly travvelnig between different planets. Not every planet will have the same day and night cycle as you might expect. Some planets don’t even have one, since they are always dark on one side, but that only concerns moons for most of the time. (like our own moon)

    As for the gameplay effects if there would be a real-time switching between day and night, that would create a lot of opportunities to create some interesting features. Just think of how the Protoss use light to gain power, or that the Zerg have some nocturnal creatures or something, that only hunt at night etc. The possibilities are endless.