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Ultimate Units?

Discussion in 'General StarCraft 2 Discussion' started by Bumbaloe, May 21, 2007.

Ultimate Units?

  1. reploidz15

    reploidz15 New Member

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    hehe,

    I'm thinking the protoss mothership equivalent of the zerg would be the overmind. LOL

    Its special Effects:

    - Increases total population from 200\200 to 600\600, haha now thats a swarm
     
  2. reploidz15

    reploidz15 New Member

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    I'm thinkin..

    terran = A large modified Science vessel
    special effects:
    more skills.

    Zerg = THe Overmind
    special effects:
    unit population from 200\200 to 600\600 or 1000\1000 now thats a swarm
     
  3. mc2

    mc2 New Member

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    That's a very good idea, Blizzard has said in SC2, the Protoss will focus even more on powerful technologies, whilst the Zerg will focus more on sheer numbers
     
  4. reject_666_6

    reject_666_6 New Member

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    And what will the Terrans focus on, sheer mediocrity?
     
  5. Jistyr

    Jistyr New Member

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    They removed the unit cap for StarCraft 2. Go to the link that I posted a few posts up.
     
  6. Fenix

    Fenix Moderator

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    Exactly.

    ;D
     
  7. Khalarius

    Khalarius New Member

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    First to say hi to everybody, just joined this awesome forum and hope to have funn with you all :)

    I am sad to see the mothership cuz it rules out the comeback of the protoss carrier :( (phoenix fighter for smaler units, ray for the capital ones the end :( )
    The terrans allredy have their "super power" - the nuke and dont think they will get a "even more ultimate" wep
    The zerg...hm..really dont know. The overmind idea somewhat kills the whole "I'll sacrifase my carrier and my self" story :) I think they'll get some new 8-leget 14-eyed mutated beast or something like that.

    The ultimate unit or super wepon is too much c&c trait so dont think all sides will get something like the mothership
     
  8. Fenix

    Fenix Moderator

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    Excellent recap my dear boy.
     
  9. Fenix

    Fenix Moderator

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    "Armies are much larger (he specifically mentions the large number of Zerg and removal of the unit control limit)"
    From the link.....

    But is that just for Zerg, or.....?
    That's really the key, as the 'toss units are, pound for pound, much stronger then the other two races, but it's balanced by their double food cost. So, if they removed it for all three, that would unbalance things
     
  10. reject_666_6

    reject_666_6 New Member

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    Welcome to the forums, lad! Anyway, we've all gone through the possibilities and come to the conclusion that the Protoss will be the only ones with a Mothership type unit.
     
  11. Khalarius

    Khalarius New Member

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    thx for the warm welcome

    personaly, i dont like ultimate units or super weapons... In the end all comes up to who build the wep first..not my kind of fun (much nicer is to see an armada of carrier warships :) )
     
  12. reject_666_6

    reject_666_6 New Member

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    Well, you shouldn't think of 'em that way. Like in Sc1 the Terran Nuke was a superweapon, and it WAS destructive, but it also had o a chance of failing (the Ghost dies). The Mothership will be nothing more than an overgrown Science Vessel with one defensive spell, one anti-air spell and one anti-land spell.
     
  13. Khalarius

    Khalarius New Member

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    ...and a spell that gets carrier out of the game :p :mad: :(
     
  14. reject_666_6

    reject_666_6 New Member

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    Ok, then. I propose a poll: there is only one air unit slot left, and two old air units left. So what's it going to be?

    -Carrier

    OR

    -Observer
     
  15. Khalarius

    Khalarius New Member

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    Damm, u are a tough trader. U sure u are not from the balkans? :))

    Carrier, dont vare if I actually cant see teh enemies ergo cant kill them. Just see carriers in all new graphics, animation etc etc :) :)
     
  16. reject_666_6

    reject_666_6 New Member

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    Actually, I'm from not that far away from the balkans, but all I really want to witness in this friggin decade is a Battlecruiser-Carrier skirmish.
     
  17. Khalarius

    Khalarius New Member

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    /agree

    Althou, the bat.cruiser felt a little too small in the video (yea i know, its only a demo, and nothing u see here....)
    And the part when the front of the ship moves to enable the fiering the yamato ability is unrealistic even for a video game (the twich of the moved front pieces of the ship would meen alot of spiled coffee) :)
     
  18. earwhen

    earwhen New Member

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    Hi all!

    As i can see most people are thinking that the "Skylab" or the protoss mothership will own..hmm..may it will and maybe not..For instance in the demo..notice the yamto gun fire??IT DIDNT TARGET THE MOTHERSHIP...because if it did there would be no skylab trailer to watch! In the trailer most people would say that it will own..but not really..supreme fire power of terran and sheer number of zerg(over 300 units maybe MORE) adv tech of protoss..puts the game in balance.
     
  19. TheDarkTemplar

    TheDarkTemplar New Member

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    Personally, I'd choose the Observer. Just to detect enemy units because nothing annoys me more in a battle than cloaked units pwning you. The Carrier is a huge loss but the Phoenix, Warp Ray and Mothership look like adequate replacements :p

    Maybe we're underestimating the other two air units as well? I mean the Phoenix looks pretty good and the Warp Ray's laser gets more powerful the longer it attacks for!
     
  20. TheDarkTemplar

    TheDarkTemplar New Member

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    If there is a cap for Protoss then there still has to be some sort of unit cap on the Zerg, otherwise you could just mass an insane amount of units and the Protoss would be limited by their cap.