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Ultimate Units?

Discussion in 'General StarCraft 2 Discussion' started by Bumbaloe, May 21, 2007.

Ultimate Units?

  1. Fenix

    Fenix Moderator

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    Psh, I wish. Nothing can take a nuke. The flippin' Mothership gets pwned. But still, I'm content with a tank-killer.
     
  2. SpoonGuard

    SpoonGuard New Member

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    Zergs new ultimate unit will be the ability to build and launch nukes from tri upgraded overlords.
     
  3. Jecrell

    Jecrell New Member

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    The Mothership was revealed as the ultimate protoss unit, as there can only be one Mothership on the map at a time. Now I'm not entirely sure if the other races have ultimate units, but it does make the mind wander...

    It could really be anything -- the Terran could have the Ion Canon mounted on the back of a giant tank. Maybe the Zerg could have some kind of giant spider-like Ultralisk composed of giant talons.

    What do you guys think?
     
  4. mc2

    mc2 New Member

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    the ion cannon for terrans are possible

    whereas zerg im thinking of a new kamikaze unit that has similar effect as a nuke strike
     
  5. Immortalrulez

    Immortalrulez New Member

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    the ultimate units seem kina cheap for me takes the fun outa the game its like haveing a hero in warcraft, right?
     
  6. Fenix

    Fenix Moderator

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    Na, I assume the UUs would take like five minutes to build. If you have five minutes to kill making one, the game's in a stalemate and decisive action is needed.
     
  7. Jecrell

    Jecrell New Member

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    If that's true then that makes things a little easier. It's hard to think in a sense of ultimate units in of themselves. If there can be up to, let's say 3-5 of a kind of unit on the battlefield at once, and it was some kind of super unit for the Terran or Zerg, what do you think they could be?

    For the Zerg, if we're thinking smaller-type units, then perhaps it could be some kind of special protoss/zerg hybrid unit.

    For the Terran, perhaps we might see some kind an assault transport vehicle that lets unit shoot enemies from within, while also providing an ability to crush units by running them over. ... yes I am tottally thinking of that bus from the newer Dawn of the Dead movie, but more militaristic.

    :)
     
  8. ZerglingRUSH

    ZerglingRUSH New Member

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    I don't know about zerg but a mobile tank for the terran sounds good. perhaps something like a mobile bunker, where marines can get inside them to provide lots of additional damage while being protected. And when the tank dies, you can still use the remaining marines.
     
  9. mc2

    mc2 New Member

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    Terrans can have an Ultimate Unit that can be mounted from several units.

    - Battlecruiser
    - Valkyrie
    - Siege tank
    - Ghost
    - Science Vessel

    A player can choose any units from the above menu and "mount" the units together to form a larger more power unit. Say if you mounted a Valkyrie with a Siege Tank, then this new ultimate unit can launch anti-air rockets as well as bombarding units on the ground.
    Then u can mount a Science Vessel into the Valkyrie-Tank and now this ultimate unit can cast spells. Then a ghost goes onboard this unit and now it can launch nukes.

    I drew this idea from the add-ons of Terran structures, of course, the mountable units menu would be the one in SC2

    Oh yeah finally, the ultimate unit can be demounted at anytime. So the above UU would revert back into a valk, a tank, a sci vessel, a ghost.
     
  10. red_dragoon

    red_dragoon New Member

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    That's a very nice prediction there mc2. It could be doable. I think the idea is good, but still think that the toss mothership will absolutely kill compared to these attachments. They need to be even better!

    What I think is that blizzard will design these ultimate units to compete specifially with each other, in a scissors, paper rock formation. One always has a weakness against the other depending on if they are land or air, and vice versa. Probably the easiest way to make it balanced!
     
  11. reject_666_6

    reject_666_6 New Member

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    Nuke, anybody?
     
  12. markus

    markus New Member

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    A nuke isn't an ultimate weapon, that was in the first game. They gotta do something new for the terran fans :p
     
  13. reject_666_6

    reject_666_6 New Member

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    If the Nuke will have enough damage to kill a Mothership then it will be considered ultimate. I don't think that will happen, but multiple nukes don't seem that hard to launch.
     
  14. Jecrell

    Jecrell New Member

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    True but the Mothership was on fire (blue fire) while in combat with the Terran at the end of the Gameplay demo. So we're not absolutely sure if a Mothership at full strength would explode when attacked by a nuke. Although, 3 nukes kind of sealed the deal regardless of full strength or not.

    :)
     
  15. hillzagold

    hillzagold New Member

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    maybe the command center has an awesome combat mode?
     
  16. operationCWAL

    operationCWAL New Member

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    haha! i'm picturing power rangers! that would be super classy! marines running around with special belts/wrist watches :D

    marine: "TYRANOSSARUSUS!!!"
    zergling: "did you hear that Fred?"
     
  17. mc2

    mc2 New Member

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    this is what i posted in the UU topic: Terrans can have mothership-unit that can be mounted from several smaller units.

    - Battlecruiser
    - Valkyrie
    - Siege tank
    - Ghost
    - Science Vessel

    A player can choose any units from the above menu and "mount" the units together to form a larger more power unit. Say if you mounted a Valkyrie with a Siege Tank, then this new unit can launch anti-air rockets as well as bombarding units on the ground.
    Then u can mount a Science Vessel into the Valkyrie-Tank and now this unit can cast spells. Then a ghost goes onboard this unit and now it can launch nukes.

    I drew this idea from the add-ons of Terran structures, of course, the mountable units menu would be the one in SC2

    Oh yeah finally, the mothership-unit can be demounted at anytime. So the above would revert back into a valk, a tank, a sci vessel, a ghost.
     
  18. Jistyr

    Jistyr New Member

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    There will not be Mothership-like units for Terran or Zerg. Blizzard has announced that they will make the teams balanced, but not give them a similar super-unit, so the other races will have other tricks up their sleeves.

    I got my information here:
    http://pc.gamespy.com/pc/starcraft-2/790195p1.html

    It talks about that at the very bottom of the first page, but I suggest you read the whole article, because it has some really interesting things about SC2. I won't spoil them for you.
     
  19. Whatsifsowhatsit

    Whatsifsowhatsit New Member

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    From:
    Kaatsheuvel, Netherlands
    The Zerg that's movable while underground sounds a bit like a regular cloaked unit, that can't attack (unless if it attacks too underground, like a Lurker), so I don't think that'd be so new... but maybe I'm overlooking something?

    I think it's true what Praetor Fenix said about the Zergs being made weaker but more easy to mass, which I think is a cool thing for Blizzard to do since I imagine it's only gonna make balancing even harder this way...

    And about the mounting different Terran units into a bigger unit as a Terran 'Mothership' is a cool thought, but I don't think it's very likely based on what we've seen so far... if it were the case though, I imagine it'd be at the cost of other new units for Terran, which would be a pity I think...

    Myself, I think the Zerg Ãœberunit should be something like... hmmm... ( ::wants to say 'a giant Zergling' but thinks of Ultralisks:: ) erhm something like...

    Btw did anyone else always read Ultralisk as Utralisk? Maybe it's cause I was young and English is my second language, and it got stuck in my head, but still...

    Oh ya I think the Zerg Mothership-like unit would be something like a ... hehe well all I can think of is some kinda huge wasp-like insect that has some poisonous kindsa abilities... but it sounds stupid. I can't think of anything serious...

    Terran, hmm... I do think the super beefed up Goliath was the best idea so far... the super large robot that fires enormous missiles and stuff... if not, I go for another kind of giant robot... but one that battles melee (also against flyers cause it's so large) =) what kinds of special abilities? Hmm... like a Defensive Matrix on self (but different somehow cause it shouldn't be stupid) and a... ahh forget it it's all stupid! You guys think of something, I can't.
     
  20. reject_666_6

    reject_666_6 New Member

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    Look, just give Nydus Worms the ability to spring up anywhere scouted (even mining zones) and that's all you need for Zerg. For Terrans, the idea of making Nukes cheaper but as strong seems to be enough; or just make Yamato Guns stronger :p.