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Thor

Discussion in 'Terran' started by ShoGun, Jul 17, 2007.

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Thor

Discussion in 'Terran' started by ShoGun, Jul 17, 2007.

  1. MeisterX

    MeisterX Hyperion

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    Good point. but a nuclear strike deals a significant amount of damage, and it's a NUKE for Christ's sake. How would cannons match the damage at the central site?
     
  2. Gasmaskguy

    Gasmaskguy New Member

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    okay good point there too. -But, maybe nukes in starcraft2 aint the same as nukes in bw? Perhaps its a more common strategy to use nukes in starcraft2? in bw almost no one used them. only in special cases. So perhaps Blizz have made them 1 easier to get 2 a little weaker to balance the commoness? altough, its better if nukes stronger. but think of it. Thor does(as some people say) about 1000+ damage. should a nuke do like 1500-2000 damage? thats freaking huge thinking of the nuke-radius!
    Maybe the Thor is just build to take out small key units and buildings like pf:s?
     
  3. Duke Nukem

    Duke Nukem New Member

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    Also, I heard rumors of a thor air attack. Can anyone confirm this?
     
  4. MeisterX

    MeisterX Hyperion

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    My idea of a strike in Thor vs Nuke terms would be this....

    CC/Nexus total HP = 1200

    Nuke dmg (CENTRAL) = 900

    Thor dmg (Total Ability) = 700-750

    Any more than this and it's just ridiculous. I mean using it to speed up the destruction of a building? Absolutely. But completely crippling a building to the point of burning itself down with one hit???

    Sounds a little too much.

    Don't think I'm disagreeing that the Thor's special ability attack should be ENORMOUSLY damaging.
     
  5. Gasmaskguy

    Gasmaskguy New Member

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    I have heard about an air attack too, but cant really understand how that works.. i mean is it gonna point those continents UP? If it should have an air attack then it should shoot some kind of missile, like Missile Turrets. If it had the same attack against air it would break down bigger ships in just seconds!

    @Joneagle_X

    Then maybe the radius of the AS should be bigger to even things out? (lets say nuke 10x10, then AS 6x6)
     
  6. MeisterX

    MeisterX Hyperion

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    Hmmm.... well its just supposed to be artillery. I can't really see it having that large an area. Just like a really concentrated seige tank fire. So it would be splash damage to an insane degree.

    Just have it bring down the building's health by about 65% and no further if its a full-on direct hit. That would make it a threat to pretty much any building if it was slightly damaged.

    Of course, smaller buildings would be easily annihilated by the attack (spire, etc...)
     
  7. Gasmaskguy

    Gasmaskguy New Member

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    hmmm yes I just thought about the fact that you can buy TWO Thors ;D
    Hehehe THEN you can blast a CC to smithereens in one blow (two, to be precise)
    And another thing. Okay. Size is okay, and damage should be 800 perhaps, but the range? i mean perhaps just 20-40% extra range? cause otherwise its just a nuke jr. and thats boring. it gotta have SOMETHING special. And i say range, for now. If not that, cooldown/mana. Make faster to use repeatedly
     
  8. Imagine.

    Imagine. New Member

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    Is it me or is the Artillery Strike greater than the Yamato Cannon? Because I do not like the idea of a contained nuclear explosion being weaker than a bunch of artillery mounted on a giant mech.
     
  9. Duke Nukem

    Duke Nukem New Member

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    Should a thor be able to take out another thor with one strike?

    800 damage still seems to be too high. Also, remember the nuke had variable damage, either 500 or 2/3 of the total HP, whichever was more. So it could do more damage against larger buildings than thor if thor is 1000.

    edit: wo, didn't realize how confusing and ill-put that was. Meant to say the nuke would still due more damage against something like a hive than thor would, even if thor had an attack of 1000. The nuke still has more maximum damage output.
     
  10. Gasmaskguy

    Gasmaskguy New Member

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    1000 what? hp? The Thor has 700 hp, I heard.
     
  11. marinepower

    marinepower New Member

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    Well, this doesnt really matter... Because if a slow moving thor managed to get all the way to your command center anyways, then the enemy can use just about anything else to win against you as well. I agree 1000 damage might be too much, but about 500 damage seems right, since it seems big enough to destroy any ground unit in 1 hit.
     
  12. BnechbReaker

    BnechbReaker New Member

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    i don't think the demo video is a good guide on game balance, they might have tweaked thor artillery strike damage or planetary fortress hp just for the demo.
     
  13. ArchLimit

    ArchLimit New Member

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    Yea, and come to think of it, they're still not even releasing the demo for viewability on their official site. I think they might be messing with even the demo as we speak. The voice over will probably announce that they're "cheating" a little just like in the first demo when they finally release it. I do agree that it looked indeed too powerful, but then again, I always refrain from going to crazy about this stuff cuz imba is wat they're working on and Blizzard DID make one of the most balanced games ever with SC1 after all.

    Let's just wait 'n see.
     
  14. hillzagold

    hillzagold New Member

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    i thought that thor artillery was damage over time, like, say, 100 per second or something like that.
     
  15. Unentschieden

    Unentschieden New Member

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    Could be. I would like that but then you could use it against anything on the ground as there wouldn´t be any "overkill".
    But I´m not shure it i a artillery strike at al. AFAIK it is called 250mm (HUGE!) cannons and we have yet to see it attack at a considerable range.
     
  16. zeratul11

    zeratul11 New Member

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    i dont see the fire power. change the flak canons!
     
  17. somiao

    somiao New Member

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    lol, me too, whrs the firepower? i only see falk canons that needs 100+ hits to kill a supply canon...
    gv it dual seige canons... artilery ability, change it to missiles ftw.... its attack look so weak...
    come to thimk about it, only usefull whn attacking buildings with its 250mm canons, they should call it a artillery unit, not an HEAVY ASSAULT UNIT....
     
  18. Unentschieden

    Unentschieden New Member

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    Why shouldn´t it qualify as Heavy Assault? Everyone calls it Artillery wich is quite unlikely.
    1. That role is already taken by the Siege Tank.
    2. We never saw it attacking over a really big distance, in the Video it was in Range of the Planetary Fortress when it unloaded the 250mm on it.
     
  19. freedom23

    freedom23 New Member

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    oh great another canonneer.... 10 yrs of technological reasearch and we can only come up with a moving artillery unit ^_^ ^_^ come on! what kind of joke is that... 250mm cannon?? havent the terrans learned their lessons from the other races before?? i think there was a time wherein terrans were really huge fanatics of the transformers movies that it gave them an idea to build Megatron (Viking) and
    Optimus (Siege Tank).. now that makes sense hahahaha
     
  20. StarCraft144000

    StarCraft144000 Member

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    4 years freedom.
     
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