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Thor Drop

Discussion in 'StarCraft 2 Strategy Discussion' started by Shadowdragon, Jul 27, 2007.

Thor Drop

  1. Protosscommander

    Protosscommander New Member

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    Thor drop yeah im in favor ...
     
  2. madmatg

    madmatg New Member

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    [​IMG]

    i think this would probly work, just have either A) upgrade (like the baneling upgrade for lings) for a dropship so it changes into a heavy lift(slow) transport, like the CH54 skycrane, that can only carry the Thor. or B) a late tech tranny that does the same thing. i know the thing would be huge but see in this universe they have loads of fusion power (if i remember right the BC's are powered by it) so if they have fusion working they should have no problems lifting something that large with a fusion reactor powering the engine :p as long as they have strong enough materials for the tranny.
     
  3. StarCraft144000

    StarCraft144000 Member

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    Terran dont need two transports but anyway how can they fit in the Dropship I mean like in real life it can just crush it.
     
  4. Gasmaskguy

    Gasmaskguy New Member

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    dont compare starcaft to real life. Seriously. Starcraft is about balance, cool units and fun. if it where realistic, there wouldnt be crazy aliens and such in starcraft either.
     
  5. StarCraft144000

    StarCraft144000 Member

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    Yeah but I mean think of it you see a dropship (like a airplane that carrys a decent amount of people)and a building thats is ten times the size of it but anyway it is about fun.
     
  6. Gasmaskguy

    Gasmaskguy New Member

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    yeah, i see your point but everybody, think about this; maybe a Thor is to big for a Dropship, but in SC1bw one Reaver was atleast the same size as a Shuttle. still you could fit TWO of them inside. AND, a Shuttle aint just an emty jar. it gotta have space for the cockpit, fuel, all the machinery, etc, etc. so maybe we can get used to the sight of a Thor fitting in a Dropship.
     
  7. LordofAngels

    LordofAngels New Member

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    I do agree that Thor should be able to be dropped. I do believe I heard the news that Thor is extremely expensive and takes emense time to produce. Having SCV over to build one near any base would require huge defense around it, and even with that, enemy will throw everything they got at the building Thors, and some units like SeigeTanks, Carriers, Ultrarisks, or massed lings can ignore the protective fire and attack Thor directly. Also, considering MotherShip still has weak PlanetCracker, I think its pefect for destroying building Thors, Also there is a possibility that enemy will have Thor standing by for base defense. Its just darn risky and it is no brainer that Thor will not be complete, or even when completed, there just will not be enough units left to engage into battle.

    I agree with people from before, and Thor is way too large for DropShip to handle. Nor do I think Blizzard will make another upgrade in DropShip just to accomidate Thor. Even if upgraded but slow DropShips can load in more units, its that much risk of being attacked, and with Mutalisk and especially supercharging Pheonixs around, its unlikely that anyone will use it unless for Thor.

    So enstead, I think 3 DropShips attatching Cables to Thor will be more accomidating. The DropShip can also carry the support unit for Thor, plus even if the one or two DropShips are destroied, it will only slow the transportation speed down, so it is much effective and safe way to transport Thor plus support units, which Thor requires to be effective.
     
  8. LordofAngels

    LordofAngels New Member

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    Well, there is a point, but remember Shuttle is usually an autopioleted dropship. Plus I think with warp technology of Protoss, its possible for Two Reavers to fit into portable warp space of Shuttle for extensive period of time. But DropShips plus Terran in general does not have SuperNatural element on their side, so the techologies should be close to reality, since that is why many Terran users like Terran
     
  9. Gasmaskguy

    Gasmaskguy New Member

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    ok, I am gonna take another example. One siege tank in SC1bw is of the same size as a dropship, if not even bigger. Still, you can fit TWO of them inside. AND, a Dropship aint just an emty jar. it gotta have space for the cockpit, fuel, all the machinery, etc, etc. so maybe we can get used to the sight of a Thor fitting in a Dropship.
     
  10. 10-Neon

    10-Neon New Member

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    Since the Thor unfolds from its building form when it is completed, maybe, to hop islands, they'll have it so that you fold it back up into building form, then lift off like a major building. It would be unarmed in the air, and would have to land and unfold before it can resume blowing things up.
     
  11. Indigent

    Indigent New Member

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    Hehe, just like the viking only except it is like 18047598347518345 times bigger, and 8234976 more powerful. It would be way more vulnerable but that is just the more reason not to send mass waves of one unit, like alot of people did with carriers...
     
  12. LordofAngels

    LordofAngels New Member

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    I suppose you do have a point in SC. But this is SC we are talking about, and if you see it in a point of view, SeigeTanks are not as big.... you can probably fit SeigeTank in average DropShip. I think Overall size of DropShip was little messed up.
    However, Thor is about the size of a command center plus addon...... I highly doubt that Thor will be able to fit into the DropShip with the engine, fuel tank, cockpit.... etc, etc. I don't think so.... and in SC2 programmars will probably try their hardest to make the game realistic.... and I'm willing to bet that programmars will not put Thor in normal DropShip.
     
  13. Gasmaskguy

    Gasmaskguy New Member

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    willing to bet what? ;)
     
  14. LordofAngels

    LordofAngels New Member

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    Erm.... sure...... I still think the SC programars will do the right think by favoring the power of Reality rather than sissy excuse for loading units
    Still, why is everyone so stressing out about Thor? I don't think they do much besides base damage..... and apart from TvT battles, its pretty much useless, since almost every player knows how to micro around Thor......Plus Protoss so far has more advantage in the air, and Thor is an easy kill for WarpRays..... I think most Protoss users know that and will probably carry around Collosus and WarpRays when fighting late Terran...... Thor is too big and too pridictable, I don't see why everyone is so stressing out about it..... so what if the drops doesn't work? Its pretty much useless in field battle......
     
  15. Indigent

    Indigent New Member

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    Well, if they are untransportable they will be worthless. It is going to be hard if they can't even move. Imobile giant super units is not good. Especially in island maps.
     
  16. Bizarro_Paragon

    Bizarro_Paragon New Member

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    I've been thinking about this for a little bit, and all of a sudden I think an answer may have popped into my head.

    One of the new Terran mechanics that will be in SC2 and not in one is Salvage. Now, we haven't had much information on salvage, but we do know that it allows the Terrans to "sell" one of their buildings, probably using the Nomad, for a 100% return of resources. So far, it's been described as only for buildings.

    But what if it's not? Thors are unique in that they are the only unit to be built directly by SCV's and are therefore startlingly like buildings- they even transform from a building into the unit after the SCV has completed it's task. So what if it's possible to Salvage a Thor, for a 100% return of profit? This would fix the transportation mechanic that seems to be problematic for the Thor, as it could simply be dismantled after a raid and re-built at the next battle.

    The idea is pretty much self-balancing, as although you wouldn't have the extra firepower right away and the Thor would take time to be re-built, some of that time would be made up by only having to transport a tiny SCV rather than the gigantic Thor, and if your dropship is attacked or Mind Controlled (if MC somehow returns in SC2) then you wouldn't lose the Thor, only the SCV, as the Thor would simply be a bunch of resources at this point.

    So do you think this works? Could they make the Thor salvage-able? And if so, is it a viable way to "Transport" them from one area to another?
     
  17. slugonice

    slugonice New Member

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    PARAGON!!!

    t-up on that idea.

    first time i really liked a Terran idea
     
  18. Gasmaskguy

    Gasmaskguy New Member

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    its a pretty good idea. But, then the Thor would need a medium build speed. It would even out since its probably gonna cost a lot, can be attacked while being build, and is really slow when finally built.
     
  19. Unentschieden

    Unentschieden New Member

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    Is it really that important that the Thor is useable on Island Maps? The concept seems like that the enemy is supposed to know that the Thor is coming (either it is build close to him or takes ages to wander there).
    Yes you have to defend the building site but that might provoke the enemy to attack in advance, aka leaving behind his static defenses.
    As Terran it should be relativly easy to defend a position, especially as you now can scrap static defenses once they lost their usefullness.
    Yes being untransportable makes them useless on Island Maps but it seems like they would be useless on this kind of maps even IF it were transportable. They seem to be geared for a head on assault, IF you could get them into a base on Island maps where players usually don´t get (much) Ground defenses it might be unstoppable.
    Island maps play differently than "Continentals" and the Thor might be Overpowered on these circumstances.
    Also it isn´t like Terrans are the only ones loosing Options on Islands. Protoss can´t Transport their Colossus.
     
  20. Gasmaskguy

    Gasmaskguy New Member

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    Maybe with one of their teleportation-thingies? Like, recall?