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The Official Ask your question to Blizzard for March 10th Thread.

Discussion in 'General StarCraft 2 Discussion' started by Ych, Mar 1, 2008.

The Official Ask your question to Blizzard for March 10th Thread.

Discussion in 'General StarCraft 2 Discussion' started by Ych, Mar 1, 2008.

  1. Meee

    Meee New Member

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    Not sure if this is something they could answer but anyway
    I'm assuming the game will be translated to many languages, will it be possible to switch languages between original and german/french/polish etc ?
     
  2. Wlck742

    Wlck742 New Member

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    Will players be able to save multiplayer games? This could be especially useful in UMS games utilizing linked maps.
     
  3. Meee

    Meee New Member

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    Did hydralisk lose a claw? ;D
     
  4. AcE_01

    AcE_01 Active Member

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    ^
    lol!! i know where you got taht from =]

    Q. it seems that the zerg have alot of spikes now. is that a form of evolution??
     
  5. Gasmaskguy

    Gasmaskguy New Member

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    Q. SCVs ordered to repair buildings in SC1 would turn idle when done. Instead, can't they wait next to the building and repair it once it is damaged again? This convenience would also solve another problem; SCVs that are dedicated to repair (behind your bunkers etc) buildings would activate the idle worker button every time they'd finish.
    The idle worker button will be useless unless the SCVs stay in a waiting-to-repair mode.
     
  6. Prodigal

    Prodigal New Member

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    Also ask them if they would consider hosting a contest for fans to write "comical lines" for unit chatter. :good:
     
  7. Laz

    Laz New Member

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    Q. What question should i ask?
     
  8. ShdwyTemplar

    ShdwyTemplar New Member

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    Q: With the ability of Anti Gravity in play for the Protoss will that allow buildings that have units or upgrades in progress to continue progress in the air or will that cancel unit progress and/or upgrades?

    Q: With the ability of Anti Gravity to remove buildings from the ground how will this affect Protoss buildings, will they be removed from the matrix or will they stay in contact?

    Q: If a Terran structure is in the process of building an addon will that addon be cancelled or become incomplete?

    Q: If the Anti Gravity is used on say a friendly ranged unit will that unit be able to attack enemies from the postition atop the Anti Gravity field?

    Q: Will aerial units be subject to the effects of Anti Gravity?

    Q: How will a unit such as the Colossus be subject to the effect of Anti Gravity since it is considered to be attackable by both ground and air units?

    Updated.
     
  9. AcE_01

    AcE_01 Active Member

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    ^
    the anit-gravity ability cant lift off economical buildings (nexus,cc,hatchery)

    in recent batch (i think the new Q&A) karune said that the HT now has psi storm and hallunication.


    @Laz
    lol!! that made me laugh!
    man i got some whacked up imagination. this is what i was imagening:
    Jon: "umm, well...what question should i ask?"
    Dustin: "huh? wtf u talking about boy?"
    Jon: "well...err, like...what QUESTION should i ask??"
    Dustin: "are you on drugs?"
    Jon: "umm....w-what question should i ask?"
    Dustin: "hey somebody get this guy outer here..."

    LOL! AHAHAH..oh man...im so LAME.. =.=

    lol sorry Jon...lol no hard feelings yeah? lolol
     
  10. Psionicz

    Psionicz New Member

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    Nice idea. Make a topic :D