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the next WoW expansion

Discussion in 'Blizzard Forum' started by ijffdrie, Jun 25, 2008.

the next WoW expansion

Discussion in 'Blizzard Forum' started by ijffdrie, Jun 25, 2008.

  1. ijffdrie

    ijffdrie Lord of Spam

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    i am not good at terms, what does crowd control mean again?
     
  2. ItzaHexGor

    ItzaHexGor Active Member

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    Crowd control is all about stunning, incapacitating, trapping, dazing, snaring, mind controlling, etc.
     
  3. TyReaper

    TyReaper New Member

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    Well aren't Wardens the same thing? Sure they have some magic abilities and could be considered a spell casting rogue, but I highly doubt the spells will do damage anywhere near the melee attacks.
     
  4. i2new@aol.com

    i2new@aol.com New Member

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    a Blademaster is a rogue/warrior and a warden cant be a class its a rogue
     
  5. ItzaHexGor

    ItzaHexGor Active Member

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    Wardens are the same as Bladesmasters? I wouldn't agree with that at all. Wardens are like law enforcers, well equipped and great crowd control. Don't assume that a role wearing a particular type of armour has a predetermined outcome. Although Wardens would most likely be a DPS class and wear Plate, it doesn't mean that they'd be like Bladesmasters or Fury Warriors, just like how Shaman and Hunters are both ranged DPS'ers who wear mail but definitely aren't similar. Wardens could easily be different to Fury Warriors, but seeing as most of the Bladesmaster's abilities and attributes have already been given to the Fury Warrior, it would definitely end up being similar.

    The Warden could make use of tonnes of crowd control abilities and pseudo spells, while wearing Plate and dealing melee DPS, so it's not a Rogue and it's not a Fury Warrior. I don't see how it's not a perfectly viable option.
     
  6. TyReaper

    TyReaper New Member

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    I know that the Warden is the class at hand, but what about the Tauren Chieftain? And then match it up with Mountain King? Seems pretty similar to me...
     
  7. ItzaHexGor

    ItzaHexGor Active Member

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    Possibly, but what's the link tot the next expansion?
     
  8. TyReaper

    TyReaper New Member

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    Good question lol. I'm not really too highly educated on the Emerald dream. But I'd imagine Taurens would be there due to the fact that they are druids by nature. So the chieftains would lead the battle against the Legion invasion I'd imagine we'd be sent there to defend against. I can't think of one for the Mountain King besides it would balance things. But I can't really see a tie for the Shadow Hunter either in the Warden scenario.
     
  9. ijffdrie

    ijffdrie Lord of Spam

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    actually, both teh shadow hunter and the warden are/were based on the island groups in teh central sea, for my idea that would make more sense

    i dont see one for teh emerald dream though
     
  10. TyReaper

    TyReaper New Member

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    Well for the Broken Isles I really can't think of one either. Maybe the humans are there to bring religion or whatever Paladins do to the savages on the island. Taurens being interested in the wildness of the area and how untamed it is (silly man cows) think they can find some of their family? Lol I'm stumped.
     
  11. ItzaHexGor

    ItzaHexGor Active Member

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    Also, bringing in another class exclusive to the Tauren would be unfair to the other races. Basically the Tauren would end up with all the latest options, while the other races would be left to scrounge over the previous ones. It would work for the Mountain King as then two Alliance races would have unique classes, while the Tauren would have them both.

    For the Emerald Dream, if there's no possibility of any new races, I'm more picturing an augmentation of existing characters rather than a whole, separate new class.

    As for the Warden/Shadow Hunter class options for the Broken Isles, it's tough competition for the neutral Goblin/Ethereal races. I guess it would come down to which one they'd rather add, new classes or new races.
     
  12. TyReaper

    TyReaper New Member

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    In all seriousness, nuetral murloc city would make me spend 40 bucks for an expansion. If they were playable...I'd scream like a girl. I know it's a long shot, but I know I'm not the only fan with an odd obsession with Murlocs. MAYBE Blizzard will see that and add Murlocs as a neutral playable race. HIGHLY doubtful though.
     
  13. ItzaHexGor

    ItzaHexGor Active Member

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    So if there wasn't a neutral murloc city you wouldn't spend the forty-odd bucks?

    Regardless of people's obsessions, Blizzard still has to keep the lore and storyline solid. Introducing a neutral, sentient murloc town or a playable murloc race that allied with the Horde and/or Alliance for some reason, and then managed to somehow learn how to communicate with them, would completely mess up an already pretty messed up storyline.
     
  14. TyReaper

    TyReaper New Member

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    I can dream can't I? xD
    But I'd still probably drop 40 bones for i considering how addicted I am without a Murloc city. It's probably going to be a Naga city, and they'll make a faction that chose to not follow Vashj and they will be the neutrals.
     
  15. ItzaHexGor

    ItzaHexGor Active Member

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    But the thing is if there isn't a murloc city, just as many people are still going to buy the expansion, so BLizzard would be doing nothing but messing up their storyline even more by implementing one. They're not gaining anything if they do, they're just loosing. There's no incentive, no logical reason, so they won't.

    Is Lady Vashj dead? Or just killable? Either way, Naga will most likely just follow whoever has the power, and it's unlikely that the Horde and Alliance will end up being the dominant faction, as that would kinda defeat the purpose of the whole game.
     
  16. TyReaper

    TyReaper New Member

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    So who would control the major city, or here's an idea: the Broken Isles are so untamed and savage, there is no civilization. Sounds like the perfect chance for Nessingwary to be the hero. I could be down for a gigantic Nessy camp for the capital.
     
  17. ItzaHexGor

    ItzaHexGor Active Member

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    It could be anything depending on why they've been sent to the Broken Isles and depending on what parts of the Isles they're currently on. The Cenarion Circle if it's to do with the corruption of the surrounding environment, the Argent Dawn if it's centralised around the Burning Legion, perhaps a new race or faction whose acceptance needs to be gained, etc, etc, maybe even like the Aldor and Scryers.
     
  18. TyReaper

    TyReaper New Member

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    Well here's a thought: If something completely crazy like a whole city in a bubble can be zapped across the globe, my mind is open to anything concerning a capital.
     
  19. ItzaHexGor

    ItzaHexGor Active Member

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    Dalaran is completely different to a Naga capital. Dalaran has the affiliation, the means and the incentive to be the neutral city in Wrath of the Lich King. They're strongly opposed to I think it's the Blue Dragonflight, who will be a major presence in Northrend, so would gladly side with the Horde and Alliance, they're a city full of mages, who're powerful enough to raise an impenetrable barrier for decades, so I don't think they'd have much trouble teleporting and levitating their city above Northrend, and with the combined help of the mystics of the Horde and Alliance will have extra support, and if they don't bother opposing the Blue Dragonflight, the world could potentially come to an end due to the energies the Blue Dragonflight have been hoarding over all these years, and that wouldn't turn out too great for anyone now, would it?
     
  20. TyReaper

    TyReaper New Member

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    All that is true, but the point I was making is the inventiveness of bring Dalaran to Northrend shows off how unpredictable Blizzard can be. I personally think the Nessy camp would be a great idea, or the venture company.

    To change the subject, I was just thinking about the size issues with the Isles... How they don't seem big enough to contain Legion camps, faction camps, and all the other content you need to have in a zone these days. Maybe they could exaggerate the size of the islands? Like they exaggerated the size of the Plaguelands, and reduced the size of Hillsbrad in the instance to provide quicker progression through the dungeon.

    Or perhaps volcanic activity has produced a lot of new land mass, and underwater caves (potential dungeons). This could expand on the islands and add new content. But after all this brainstorming I'm coming to the same conclusion you alluded to earlier; what's the point of going to the Broken Isles? Sure Sargeras' remains are there, and the Legion may wnat those. But considering this would be a level 90 area, who could possibly be challenging enough that would be of any relevance at all? Kil'Jaeden? The old gods? Who knows?