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The feel of the game?

Discussion in 'General StarCraft 2 Discussion' started by Annatar, Jun 27, 2007.

The feel of the game?

Discussion in 'General StarCraft 2 Discussion' started by Annatar, Jun 27, 2007.

  1. PowerkickasS

    PowerkickasS New Member

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    Re: “The feel of the game�

    we're too good for j00fatties ^o^
     
  2. Nikzad

    Nikzad New Member

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    Re: “The feel of the game�

    ^ metamorphosis complete:
    PowerkickasS has transformed into UchihaItachi0129

    wtf are you talking about? you use no references and vague pronouns
     
  3. paragon

    paragon Guest

    Re: “The feel of the game�

    Are you commenting on my post? Are you Chinese? Had they expanded like the initially were going to and gotten to America before the Europeans then there would be no Americans.
     
  4. PowerkickasS

    PowerkickasS New Member

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    Re: “The feel of the game�

    im chinese but i classify myself as kiwi eh. i dont think like msot chinese do, and all my kiwiasian friends agree with me between them and their parents too lol

    tbh i dont know much about my chinese history. all i know is yeah we were hardout adventurers and sailers and all way before the rest of the world. but we didnt look around to conquer anything though. and also that we were civlised a few thousand years before the mediterranean was :) (from what i hear of. im probably wrong actually) :(
     
  5. PowerkickasS

    PowerkickasS New Member

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    Re: “The feel of the game�

    HAH ^o^
    power 2:1 coal
    to be honest i dont even care about minerals or postcount lol. i dont even put my minerals in the bank >_>
     
  6. paragon

    paragon Guest

    Re: “The feel of the game�

    Yeah. They were definitely into the whole conquering thing. Thats like all they did. As for being "civilized" they did have a pretty big civilization but that was completely based on fighting and conquering their neighbors and was pretty much like that for a very long time. Much of their history was in making south east asia it's bitch. They also raped an pillaged Indochina multiple times.
     
  7. MrFrancko

    MrFrancko New Member

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    Re: “The feel of the game�

    The Chinese had some intense inventions going on during their expansion. They were the ones who invented the trebuchet. Not to mention that Europe had burned through it's natural resources like candy but he Chinese had not only natural resources to burn but luxury trade goods out the ass. The fact that they were so powerful and are once again becoming so is no surprise to me.
     
  8. PowerkickasS

    PowerkickasS New Member

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    we are a peaceful society filled with traditions you must adhere to and everybody should be happy with each other or else you'll bring bad luck and mal tse tung back -_-""
     
  9. Nikzad

    Nikzad New Member

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    Re: “The feel of the game�

    yeah the Great Wall was pretty sick too. They had a rep for keeping people out. But you can't necessarily blame them, I mean look what happened when they opened up - opium addiction went rampant and everything went down the shitter.

    ps - every time I hear or read the word "Indochina," I think of Ving Rhames from Pulp Fiction ;D
     
  10. MrFrancko

    MrFrancko New Member

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    Not to mention Japan took them to the cleaners and the rest of the world exploited them economically. They are just now getting out of that.
     
  11. PowerkickasS

    PowerkickasS New Member

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    Re: “The feel of the game�

    lol ahahahahaha nice one
    ok we could stop talking about my homeworld now FOR AIUR
    see the feel of starcraft has affected my mental wellbeing permanently
     
  12. Annatar

    Annatar New Member

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    Re: “The feel of the game�

    Ah, I know what you mean, PowerkickasS...
    I too, have been severely damaged by the StarCraft universe to some extend, I think...

    The day before yesterday, I had a conversation with a good friend of mine, while I was playing - of all times...I vaguely seemed to hear him talking about something called real life...something stirred in the back of my mind at those words...just beyond the point of recognition... :p

    - Annatar
     
  13. MrFrancko

    MrFrancko New Member

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    Re: “The feel of the game�

    Sometimes the only thing to bring me back to real life is sex...
     
  14. paragon

    paragon Guest

    Re: “The feel of the game�

    You mean Mao Zedong?
     
  15. PowerkickasS

    PowerkickasS New Member

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    i dont even know how to pronouce his name in chinese lol. better ask my mum o.o
    omfg you havent played that game called outside!?
     
  16. Annatar

    Annatar New Member

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    Re: “The feel of the game�

    Hmm...no...I do not believe I have... :)

    - Annatar
     
  17. PowerkickasS

    PowerkickasS New Member

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    Re: “The feel of the game�

    [img width=400 height=602]http://img258.imageshack.us/img258/7530/1173711544445xc5.jpg[/img]
     
  18. Light

    Light Guest

    Re: “The feel of the game�

    omg! im soooo getting that game!
     
  19. paragon

    paragon Guest

    Re: “The feel of the game�

    Thats hilarious.
     
  20. Annatar

    Annatar New Member

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    Re: “The feel of the game�

    So, I wondered if it would be possible to sum up this thread somehow, and tie it together with the initial topic…this seems innately difficult, since we’ve covered a lot of ground in our posts from the outset in this topic…For that I am grateful of course…it’s nice to get a good response… :)

    I started out being concerned about the so-called “feel of the gameâ€, and tried to define it somehow…we came up with a sort of “childlike expectation†in regard to the game. And also that perhaps this “feel†was separated from whatever dynamics and mechanics that the game offered as well…or perhaps not… :-\

    This “childlike expectationâ€, in turn, is often accompanied by a sincere enthusiasm – whatever shape this may take – for the game, in playing it, anticipating it, and so on.

    It was stated, that the back-story of the game, the individual units, factions, myth and so on, all contributed to the experience of the game…it might very well be what constitute what one would call “the feel of the gameâ€.

    Next, we covered some cultural (work of science-fiction, mainly) and historic references, that StarCraft might have – to some extend – roots in. At least in so far as having inspired Blizzard’s work to some degree. Here we began to see, that perhaps there was more learn about this game, that one might initially have thought to be, even if one has played the game for many years; apparently, there are deeper layers buried in here…

    Next, there was a very interesting – albeit short – focus on some philosophical and psychological issues. Another testament to the fact, that this cannot be reduced to a simple video-game…there is a deeper experience to be had here…

    This was followed by some very relevant – in my view – discussion about historical parallels – which may worked or not.

    It was somewhat concluded, that it’s not either the supposed “feel of the game†(which is not actually clearly defined yet), or the dynamics or mechanics of the game, but rather a combination of some sort, that makes the game so compelling, and provides longevity…that being 10 years for the first game, and perhaps continued by the sequel…

    Does this pretty much cover the thread so far? I’d like to thank all for their contributions. I think I pretty much got an answer to what I was looking for initially, if not more…

    Thanks.

    - Annatar.