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The fate of the Ultralisk...

Discussion in 'Zerg' started by PrivateJoker, Jun 16, 2007.

The fate of the Ultralisk...

Discussion in 'Zerg' started by PrivateJoker, Jun 16, 2007.

  1. Space Pirate Rojo

    Space Pirate Rojo New Member

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    From:
    Canada, eh?
    Now you have to think. The Colossals are a large unit and so were the Ultralisks in Starcraft 1.
    Do you think if they come back, will be large enough to be considered as air as well?

    And I doubt even with size that the Ultralisks will be able to go up and down cliffs. Bases would be in constant jeapordy and would throw army vs base balance off.
     
  2. MrFrancko

    MrFrancko New Member

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    Call me crazy but maybe the Colossus can go up and down cliffs but the ultra can traverse waterways. They are a living creature so I could see them being able to swim it or go under the water. They can breath in the vacuum of space afterall. Thoughts?
     
  3. Becka1988

    Becka1988 New Member

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    lol i didnt know ultralisk can swim hahahahahahahahhahahahahhahahah
     
  4. SirBaron

    SirBaron New Member

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    I'd wager it'd walk on the bottom rather than actually swim.
     
  5. Becka1988

    Becka1988 New Member

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    cute ;)
     
  6. SirBaron

    SirBaron New Member

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    Not so very cute at all when they need to get out of the water but can't because there aren't beaches and Overlords can't swim. :S
     
  7. surr

    surr New Member

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    what if it can charge, so it will run right into a unit, do a knock back affect and trample units in front of it... dont count the workability but it would be cool
     
  8. overmind

    overmind Active Member

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    the ultralisk:

    should be able to scramble up cliffs
    should have a massive stomp or swing tusks ability that smashes infantry while increasing damage from seige attacks due to its exposed underside(ghost anyone?)
    should be massive (like maybe those things from Lord Of The Rings) so they can be attacked by air but not attack air since their melee
    should have a charge ability that increases speed and smashes building or large units while increasing small arms damage
    must come back
    should own the feild

    Other than "own the feild" i think thats pretty balanced aye ???
     
  9. Mike

    Mike New Member

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    "own the field" is something I always wanted for ultralisks.. C'mon, Terran and Protoss ultimate units rocks, it's time for zerg to shine on blood soaked ground covered with smashed and cut-in-half bodies of rines and zealots, muahahahahah!!!

    Err, I mean go utlralisks, go :)
     
  10. SirBaron

    SirBaron New Member

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    Fully upgraded they can pretty much level bases in large amounts.
    Add some hydras and lings on that together with well placed dark swarms: <3
     
  11. GuiMontag

    GuiMontag New Member

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    i think all the ultralisk really needs is a damage upgrade, maybe 40 damage per attack, this would make them able to slice a marine in 2 per attack
     
  12. Oiyzas

    Oiyzas New Member

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    A damage upgrade, as we can all agree, is a requirement. A several ton beast sporting 8ft long scythes ramming headlong into a marine? That ought to equal pwnage. Two attacks to kill a simple marine is illogical. THESE THINGS SHOULD SMASH!

    Maybe this:

    Bigger Size
    Walk Down Cliffs
    Higher Damage(mebbe 60?)
    Special Anti-Building Attack(since that's supposed to be their specialization)

    Any thoughts?
     
  13. GuiMontag

    GuiMontag New Member

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    i dont think it should be able to walk up/down cliffs because the ultralisk is a big fat tank, maybe if they remodelled it as sleeker and more agile
     
  14. Lord David

    Lord David New Member

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    I have an alternate idea posted here and the new units thread, rather than going up down cliffs, in can only leap down a cliff to lower ground, not vice versa.
     
  15. Ghost

    Ghost New Member

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    Huge, fast, strong, resiliant, agile, skilled and hungry hippos... not good.
     
  16. jamaylott

    jamaylott New Member

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    I always thought that it would have been cool to give the ULTRA a charge/Ram ability that allowed it to do MASSIVE damage on its first hit after it had been moving for a while.


    This would be useful for taking down buildings (the toss have warp ray, terrans nukes, why not give the Zerg a charging angry beastie?)


    I also thought it might be kind of cool if the ultra could TRAMPLE some smaller ground units (say supply cost 1) like say 5 in a row before it came to a stand still. be kinda cool to watch AND it would be sweet, you got like 20 rines, and then BAM, 10 of them are pooched cuz there are 2 lumbering apartment buildings charging them for an early dinner!


    these tiny mods would surly make the price of the Ultra much more valuable, agreed?
     
  17. Ghost

    Ghost New Member

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    Oooh, i shmell a pricy hippo.
     
  18. jamaylott

    jamaylott New Member

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    ghost, my joke is so much more cooler-er than yours.

    and yes, it would be one Motha@#$%EN expensive hippo.


    oh yes.


    PLEASE PLEASE PLEASE, blizzard, dont make it look like the ultra is taking it up the ass when you animate its attack.

    thanks.
     
  19. Ghost

    Ghost New Member

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    I cant seem to find your joke, and kudos to the "taking it up the ass" LOL.
     
  20. MrFrancko

    MrFrancko New Member

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    I like the ramming idea for buildings. Would definitely go along with the concept of the unit. I could also see them being able to hop down a cliff but maybe not up it. These are big boys (or hippos, haha) so it would make sense for them to be able to do certain things that the smaller units can't.