@ string_me_along. You're missing my point. If the soil contains too many nutrients, then the plant, or organism, will be poisoned. It's not that there is specific poison in the soil that the Creep destroys or a special type of poison on some planets, it's the fact that the soil could be too rich. Many Australian plants will die if they are put in nutrient rich soil or if they're fertilised, but not because the soil or fertiliser is a poison. It's simply because there are too many nutrients which, when consumed by the plant, can poison it. For example, trace amounts of iron are good for the human body, but too much can be poisonous. It's not that iron is a poison, it's that too much can be poisonous. So, perhaps to properly nourish the Zerg buildings Creep may have to dilute or extract nutrients from the soil which may lead to it looking dry and hard instead of soft and nutritious-looking.
Eon, I think that when the buildings implant themselves into the creep, the veins grow into it, not underneath it.
Even if the veins are those of the buildings, they would still need to be protected by a hard crust when growing through the Creep so that they're not damaged.
skin is still not strong enough to protect anything that has an sharp edge, even extreme amounts of pressure on a vein will blow it up'
Yes, but skin still protects your insides non-the-less. There may not be a hard protective covering, but does it really need it? I doubt going around shooting creep would be a viable tactic.
hmm.. i wonder if they can fit this into the game, when you blow something up on the creep, it gets temperarly destroyed, say you nuke it, since it "seems to be living"
Obviously having Marines shoot unprotected Creep would be fairly pointless, but having Banshees bomb it or Siege Tanks bombard it would be more effective which having a hard shell would help against.
Having a hard shell would not protect it from bombs. If you don plate armor and lay on a claymore as it goes off gonna save you? NO!
no idea, to prevent more zerg colonization? seeing that the overlord now gets to spread the creep, why not have a measure to prevent further colonization by destroying it
I think engineering some kind of bacteria that kills creep would do that just fine. Harmless to everything else ofc.
Don't be so dismissive, darkone. All other protective plating seen so far has also had to enable movement. If it doesn't have to be flexible or easily moved then there's hardly a limit to how heavy, tough, resistant, etc, the Creeo could be. Hydralisks for example are able to survive a volley from a Banshee. Hydralisks are only lightly armoured and their armour has to be light weight and allow movement. If Zerg can get thin carapaces this tough, there's hardly a limit on how tough they could evolve their Creep to be because it can be as thick, as hard, and as heavy as hell.
Then how would buildings implant themselves on it? It would take days to dissolve through it. W00t 1000 posts.
Seeing as it's supposedly a living thing, the Creep would be able to remove or dissolve itself from the desired area.
The buildings would just be really big paper weights. Thank you. Ok, you are a living thing Itza. Dissolve your arm away.
That's not really a problem, banelings can explode away just like that, so creep oculd easily "evolve" to dissolve when needed. Also drones (and now Queen too) could produce a kind of acid that works great on creep