its true i mean the shield battery for protoss is way more effective especially if your enemy is concentrating fire. If anything it will trigger aggressive expansion so they have lots of bases in which they can heal their wounded troops, and thats kinda what zerg is based on, expansion.
did someone say this already? i unno. I think if an enemy building is build on a land in the land gets tainted later by creep, the building should be slowly eaten away and recycled money given to the zerg player.
I think the creep is good as is. I would like it to have the ability to regenerate BURROWED units faster, but It's not a requirement. I believe it's just there for aesthetic purposes and really show the spread of the swarm. Maybe it could absorb dead bodies (as other have suggested) and transfer that mass to a mineral deposit...
this be a nice feature is the creep could absorb dead bodies, but only if they were organic. I can't see any chemicals melting down a tank into its base elements.
It doesn't matter if Zerg is extremely Anti-Zerg, each team would get the same advantage/disadvantage. If it was Terran who could do something special with organic corpses, then it would matter because they're getting a specialized bonus against all of Zerg, and only a slight bonus against Protoss.
I think it does matter. ZvZ would not be as fun to watch when all they do is to avoid ground battle on the other players creep.
Agreed. ZvZ would end up in players retreating back to their base if someone reaches their attack force. Then it would be a continuous dance until a player says 'fuck it' and attacks. It would be nice to have a late game unit which produces creep on the move or something. Allowing you to take some Drones and build a few Sunkuns in the enemies base. Cuz notice Zerg are the only ones who can't build in another's base where Terran and Protoss can; Protoss having the advantage over both.
That only depends on how big a bonus they get for it. If it's only a slight bonus, it wouldn't be worthwhile running back because you'd probably lose more units than you gain in minerals. People would only retreat to their base if the bonus was enough to substantially change the game in your favor.
Hmm... I don't really like the creep how it looks now. It doesn't look like that soft zerg-thing anymore, it looks like rocks. :/