1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Terran Unit Roster: A Review (with suggestions)

Discussion in 'Terran' started by NateSMZ, Sep 11, 2007.

Terran Unit Roster: A Review (with suggestions)

Discussion in 'Terran' started by NateSMZ, Sep 11, 2007.

  1. BnechbReaker

    BnechbReaker New Member

    Joined:
    Aug 6, 2007
    Messages:
    1,827
    Likes received:
    0
    Trophy points:
    0
    you can
    even that's not quite true :p

    there could be consequences that upset the balance if you take something away, so there are no "easiest way" to balance anything
     
  2. MeisterX

    MeisterX Hyperion

    Joined:
    Jul 23, 2007
    Messages:
    4,949
    Likes received:
    17
    Trophy points:
    38
    From:
    New Port Richey, FL
    Well I'm not going to start an argument about how things are balanced....

    But you said it was the easiest way to balance lockdown. That would mean changing lockdown... that doesn't take into account anything else. The easiest way to balance lockdown is to not include it. :D

    Seriously it's gonna be stupid if you spend 1200 on a Thor and it gets locked down. It's already amazingly slow.
     
  3. BnechbReaker

    BnechbReaker New Member

    Joined:
    Aug 6, 2007
    Messages:
    1,827
    Likes received:
    0
    Trophy points:
    0
    lol where did that "you can" come from in my previous post?

    i'm only fooling around as it seems like you were nit picking my usage of the word easiest so i did the same. :p
     
  4. MeisterX

    MeisterX Hyperion

    Joined:
    Jul 23, 2007
    Messages:
    4,949
    Likes received:
    17
    Trophy points:
    38
    From:
    New Port Richey, FL
    you can


    I don't know what you're talking about. This conversation never happened.
     
  5. BnechbReaker

    BnechbReaker New Member

    Joined:
    Aug 6, 2007
    Messages:
    1,827
    Likes received:
    0
    Trophy points:
    0
    yes they are not exactly the same, sure ghosts are lower in the tech tree but if i'm not mistaken, they also cost a lot more, the original ghost cost 25min/75gas/1supply. the new ghost cost 100min/100gas/2supply, massing ghosts for isn't really an option since they can't kill anything apart from infantry.
     
  6. josh

    josh New Member

    Joined:
    Jul 12, 2007
    Messages:
    1,062
    Likes received:
    0
    Trophy points:
    0
    From:
    In Our House
    i agree with jon. lockdown shouldn't be in the game anymore due to increase in mechanical units.
     
  7. NateSMZ

    NateSMZ New Member

    Joined:
    Sep 11, 2007
    Messages:
    532
    Likes received:
    0
    Trophy points:
    0
    good points

    any thoughts on the issue of Nomad vs. Science Vessal? does anybody know the lore reason Blizzard provided for Science Vessals no longer being used?
     
  8. BnechbReaker

    BnechbReaker New Member

    Joined:
    Aug 6, 2007
    Messages:
    1,827
    Likes received:
    0
    Trophy points:
    0
    nah, nomads haven't been added to the official site yet, so no info is available about why sv is scrapped.
     
  9. MeisterX

    MeisterX Hyperion

    Joined:
    Jul 23, 2007
    Messages:
    4,949
    Likes received:
    17
    Trophy points:
    38
    From:
    New Port Richey, FL
    It shouldn't be added until it stops looking like crap. Still no word from them regarding its makeover, etc....
     
  10. NateSMZ

    NateSMZ New Member

    Joined:
    Sep 11, 2007
    Messages:
    532
    Likes received:
    0
    Trophy points:
    0
    hmm... it just seems odd to me - it isn't like the Terrans have stopped innovating - the unit list we've seen so far has demonstrated that they've been doing plenty of teching in the last 4 years.... so why no more mobile science stations? I like the science support unit a lot better than the mechanic support unit

    Professors > Greasy Joes
     
  11. Unentschieden

    Unentschieden New Member

    Joined:
    Aug 19, 2007
    Messages:
    481
    Likes received:
    0
    Trophy points:
    0
    The SV was a civilan vessel. The nomad is supposed to be the military counterpart I guess.
     
  12. MeisterX

    MeisterX Hyperion

    Joined:
    Jul 23, 2007
    Messages:
    4,949
    Likes received:
    17
    Trophy points:
    38
    From:
    New Port Richey, FL
    Or perhaps Blizzard just felt like being retarded about a couple units.
     
  13. Unentschieden

    Unentschieden New Member

    Joined:
    Aug 19, 2007
    Messages:
    481
    Likes received:
    0
    Trophy points:
    0
    Most likely they wanted to change the SVs abilities while keeping the "idea" of the SV. Since the result was so radically different from the old SV they had to change the unit or answer some questions like "where is irradiate?" - story wise.
     
  14. NateSMZ

    NateSMZ New Member

    Joined:
    Sep 11, 2007
    Messages:
    532
    Likes received:
    0
    Trophy points:
    0
    yeah, which seems kinda silly to me - because there are easier ways to explain taking an ability away besides scraping a cool unit in favor of a dorky looking one... it's like they killed their warhorse and pulled out a donkey

    Let's say they wanted to take away Irradiate because they thought it was an unbalanced ability... well, why would the Terrans stop using Irradiate? Easy answer - the Zerg mutate. So why not just say the Zerg have adjusted their strains to resist biological attacks like that?
     
  15. MeisterX

    MeisterX Hyperion

    Joined:
    Jul 23, 2007
    Messages:
    4,949
    Likes received:
    17
    Trophy points:
    38
    From:
    New Port Richey, FL
    ... because they are still susceptible to other biological attacks?

    While I have no problem with changing the unit itself, it should at least be more attractive than the Science Vessel.

    I, also, don't understand the logic of the Nomad, but hey.... none of us do.
     
  16. Unentschieden

    Unentschieden New Member

    Joined:
    Aug 19, 2007
    Messages:
    481
    Likes received:
    0
    Trophy points:
    0
    What is unlogical about the Nomad? It would be wierd if the Terran military relied on civilian vessels for 4 years, especially as the Broodwar showed the importance of such a support unit.
     
  17. BnechbReaker

    BnechbReaker New Member

    Joined:
    Aug 6, 2007
    Messages:
    1,827
    Likes received:
    0
    Trophy points:
    0
    the nomad isn't exactly a military vessel. plus science vessels actually fit the theme and blended in well with the fleet - since when you have an expedition, it's wise to bring along scientists
     
  18. NateSMZ

    NateSMZ New Member

    Joined:
    Sep 11, 2007
    Messages:
    532
    Likes received:
    0
    Trophy points:
    0
    wordems... plus civilian scientists are often practically conscripted into assisting the military

    the only reason I can guess to switch to the nomad is that it would be cheaper... the military is using technicians as support instead of scientists basically
     
  19. Ensomgrav

    Ensomgrav New Member

    Joined:
    Sep 19, 2007
    Messages:
    391
    Likes received:
    0
    Trophy points:
    0
    The way you put it, sounds something like a metal gear and the shagohod combined.
     
  20. NateSMZ

    NateSMZ New Member

    Joined:
    Sep 11, 2007
    Messages:
    532
    Likes received:
    0
    Trophy points:
    0
    never played either of those so I don't know, do they have a unit like that or something?