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Terran Decals Sample Gallery.

Discussion in 'General StarCraft 2 Discussion' started by zeratul11, Jul 1, 2008.

Terran Decals Sample Gallery.

  1. ItzaHexGor

    ItzaHexGor Active Member

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    To get a feel for your decals, you have to be looking up close. Players won't be viewing their units and buildings in that way in-game, so, unlike their current decal, which is a simple, white pattern that's effective and recognisable at all levels, the detail will go by unnoticed.

    This is roughly what you'd be seeing in-game. Some, like the Barracks would be a little bigger, but not enough to make that much of a difference.
    [​IMG]

    Can you see the difference? This is the point I'm making.

    About those threads, I do congratulate you, though there's not really any feedback to give you about them. In those threads, people discuss what has been found, and not the person who found it, though they are always thanked, because there're no suggestions and no speculation.

    So what if you feel that it seems like I always give you negative feedback? It doesn't mean I'm out to get you. You know we have differing views on the Terran, so why wouldn't it seem like I'm giving you my honest opinion?

    The unique faces for Protoss example was to show that that level of detail will not be appreciated. I wasn't actually suggesting it or wanting to have a diverse range of decals, I was just saying that level of detail will hardly be seen and won't be appreciated.

    Your examples varied a lot, and a couple of them were not very Terran while others suited quite well, which was why I couldn't make such a blanket statement. I never said yours weren't Terran, as a lot of the symbols definitely are, but the overall style, in my opinion, is not.

    I know you're not a self-centred person, but when you suggest ideas and then react like that when someone disagrees... Well it isn't a good impression for either of us.

    Intricate, in that case, refers to the level of detail at such a small level. Your designs are not heavily detailed, but when shrunk down to that size, they do appear to be. As another example, a hobby of mine is to make small figures out of a clay called FIMO, not sure if any of you have heard of it, and although those figures are intricate, if they were increased in size, they'd look extremely plain. It's the fact that it's so small that makes it appear to be so intricate, when the overall level of detail is not awfully high.

    More detailed decals could hurt. That's the idea behind the phrase 'less is more'. Too much detail can ruin an artwork, or in this case, the decals. That's the beauty of the current style, they're simple, plain and white, but it stands out so well and is so easily recognisable.

    I've commented on each individual choice because you've obviously chosen them for a reason. You've obviously thought of them as being good examples of what you're trying to portray. The beauty of the decal is not only in the style, but also in the design, so the design is definitely an essential aspect. I don't necessarily like the current design, but the style is perfect.

    Basically, because this conversation has been blown out of control and calmed down, along with the difficulties of the language barrier, the image I posted earlier pretty much sums up what I'm trying to say. I should have probably tried to link it earlier as it explains my concerns much more efficiently than I ever would be able to.
     
  2. furrer

    furrer New Member

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    Ohh my bad, I thought when the Tauron Marine did it, then all marines do, but they dont... was too funky, im stupid..
    Good example (protoss because it was hard to find some good ones on starcraft2.com):
    Stalker rotating head "thingy": http://starcraft2.com/features/protoss/stalker.xml
     
  3. AcE_01

    AcE_01 Active Member

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    ^
    ahh ic...gj lol

    i can see what your trying to say itza...its not that noticable, cuz its so uberly small.
     
  4. Gasmaskguy

    Gasmaskguy New Member

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    Your pic makes a clear point by itself Itza. The official decals are so much easier to see.
     
  5. AcE_01

    AcE_01 Active Member

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    but i still like diff decals zeratul!! dont for a minute think im against it. =]
     
  6. furrer

    furrer New Member

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    Took 5 min to find a good one lol
     
  7. zeratul11

    zeratul11 New Member

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    @itza

    ok thanks for making a smaller version of the units with both decals.

    here is mine as well.

    yes some decals i made are not that clear on a zoom out view, anyway they are not yet perfectly done with the perfect size, color, etc... as to make them more visible. also it could be place on a more clearer part of a unit or building to stand out just like on top of the bunker. some colors on parts of the buildings or units can be adjsuted as well to make the decals more clearer even in zoom out view. anyway i can still see them, not detailed but still recognizable even tho they are not yet really perfectly adjusted.

    http://img185.imageshack.us/img185/2050/94756345qt8.jpg

    comparing both according to look, style, design, etc. i love to see the terran get decals similar to what i did.

    http://img397.imageshack.us/img397/4152/bunkercopyvb9.jpg

    note: click on the resize button on the pic by the way to get the full view.
     
    Last edited: Jul 2, 2008
  8. ItzaHexGor

    ItzaHexGor Active Member

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    I still reckon that a flat white image would be most effective. Could you try making them flatter, i.e. take out the gradient, and whiter like the current style and see how it turns out? Especially the universal Terran symbol could look very effective like that.
     
  9. zeratul11

    zeratul11 New Member

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    ok il try that out. how about black? and other colors.
     
  10. ItzaHexGor

    ItzaHexGor Active Member

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    I doubt black would be as effective as white, as it would blend with the shading more than the stark white contrast it has at the moment.