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Terra-tron as a superweapon

Discussion in 'Terran' started by VANCOPOWER, Apr 24, 2009.

Terra-tron as a superweapon

Discussion in 'Terran' started by VANCOPOWER, Apr 24, 2009.

  1. Jshep89

    Jshep89 New Member

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    Well for those of us who enjoy UMS games and such would like to discuss one of the largest and most powerful units in the game and see how it would do in UMS style sc2 maps. Sorry if our interests bother you..

    In any case what if they made a survival map with this? Like maybe as an end boss kind of like Crash RPG or something along those lines. As either a final unit or boss it would be interesting :O
     
  2. 10-Neon

    10-Neon New Member

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    Aurora: there are several UMS maps where there are super-strong units. Things like "9999HP Marine" and "Godzilla Attacks New York!" Usually, the idea is that it is possible for good players to build things as fast as or faster than the player with the OP unit can kill them. It is by no means impossible to balance on any map- though I do agree that It would be a bad idea to try it outside of UMS.
     
  3. Jshep89

    Jshep89 New Member

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    Yeah I definitely agree no way this thing is getting into a melee game. But then again does anyone even know the stats of this thing?
     
  4. Juggernaught131

    Juggernaught131 New Member

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    Oh i bet kekek

    Ya the terratron is awesome but very unrealistic. I liek starcraft due to its balance.

    If i wanted an unbalanced rush for a superweapon, i would play Supreme COmmander or RA3
     
  5. necromas

    necromas New Member

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    I don't think Starcraft is the kind of game where a superweapon would fit in, period. This is why the mothership got nerfed, and it wasn't nearly as strong as most of the stuff being suggested here (since it could basically cast one or two very powerful AOE spells and then is vulnerable because it would be out of energy, and you can mitigate the spells by spreading out).
     
  6. VANCOPOWER

    VANCOPOWER New Member

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    Yea well they will make starcraft 3 as I said, lol but it`s nice to have something that defines what you are like a small racial power many games are made like this and are really interesting " Universe at War" for example ...
     
  7. overmind

    overmind Active Member

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    Every unit in starcraft is unique to the race, not just clones of the same unit with the different sprite if you're lucky, but actually unique, we don't need a game ending ability to define the races.