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Team Fortress 2

Discussion in 'Gamer Chat' started by Inpox, Oct 17, 2007.

Team Fortress 2

Discussion in 'Gamer Chat' started by Inpox, Oct 17, 2007.

  1. JudicatorPrime

    JudicatorPrime New Member

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    I hate the new update for Soldiers. 16 rockets, wtf is that?

    Anyway, if anyone wants to add me as a friend on STEAM my id is The Human Boomerang, I play often on custom maps servers.

    My computer's been messing up lately, mediocre computer going to shit with all these breaks. Cant play anything else from Orange Box, browsing servers chops up my game, and BFME2 doesn't work!!! But I hear that's an EA problem so...
     
  2. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    I've been having OS Paged Pool Memory problems, and I increase it but it still boots me every once in a while.

    Boo less Demoman ammo.
     
  3. Shadowdragon

    Shadowdragon New Member

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    At least that reduction made a bit of sense, seeing as the demo is supposed to be a bit more defensive, thus has a bit more access to ammo. The Soldier, on the other hand, is very annoying. It is hard to attack a base when you have to run back for ammo all the time!

    BTW, as a tip to all you would-be medics out there, when you use your Uber, it stays on a person for a little while after the beam leaves them. Thus, you can make two people invincible! I say this because I almost never see it done.
     
  4. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    I hate it when I'm healing somebody, and they die when my Uber is at 98%.
    Then the rest of the other team finds and destroys me.
     
  5. Inpox

    Inpox New Member

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    i hate the recent class updates, demomans is waaay to overpowered now, they can kill a heavy in 2 shots (if hes not healed)

    anyway, we should start a Starcraft2forum.org group on steam :p

    il see if i can do it tommorow
     
  6. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    I'm already in a group, the Super Spartans. They didn't increase Demoman damage, did they?
    All they did was reduce the ammo, right?