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Supply Depot

Discussion in 'Terran' started by sagrado_corazon, Jul 20, 2007.

Supply Depot

Discussion in 'Terran' started by sagrado_corazon, Jul 20, 2007.

  1. Gasmaskguy

    Gasmaskguy New Member

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    it sure do. btw, blizz have told that depots can be attacked by both melee and ranged, the submerge ability is just a way to wall yourself in without getting stuck.
     
  2. MeisterX

    MeisterX Hyperion

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    I wouldn't risk letting ANY Zerg melee units into my Terran base with the current traits of units...

    No melee :(

    I know that I'd just sit outside your base and eat your supply depots.
     
  3. Indigent

    Indigent New Member

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    In reality this is what is happening inside the base.
    #- Supply depot
    .- Zergling
    *- Ghost
    ===- Cliff
    O- Overloard
    ,- Marines

                                  ================                 
                            ===      O    ..  ,,  , ,     
    =============            .  ..,  ,          M 
        #:.: #                  .    ..    .  ., ,          I    
        # :.:#                    .  .  . . ,.Base.      N           
        #. :.#  *              .    . ..  .    , ,. .        E   
        #:. :#                .      . O  .  , ,          R
        # :.:#                O  .  .  .    .  ,Base .  A         
    =============          .      ,,, ,            L
                            ===            ,    Base    S   
                              O  =====O=========
                                        O                  O
    Ling drop FTW.
     
  4. Wlck742

    Wlck742 New Member

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    Ling drop, dunno how good it'll be. By the time you get a Lair and research ovie speed and transporting, you should have hydras. The Terran would have more than Marines or Ghosts as well. Possibly some factory units could be present. Hydras normally are safer bets to drop, or better yet, Lurkers. Zerglings without Adrenal Glands and fully upgraded armor and attack don't last all that long.
     
  5. Indigent

    Indigent New Member

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    Lings themselves don't really last that long lol.
     
  6. Protosscommander

    Protosscommander New Member

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    Supply Depot now in Starcraft2 is so awsome compared to the Supply depot, in Starcraft and Starcraft Broodwar, because in starcraft2 youcan now low them under the ground, not like in sc1 you need Terran Dropeship to get your Terran Units to get them in the STOCK situation , am i right my fellow freinds :)
     
  7. Gah345

    Gah345 New Member

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    yes definately

    both the other race supply units had special uses,
    overlord = transport / detection
    pylon = psi matrix area

    but terran supply depots had nothing
    (obviously in real life one wouldnt put thier supply structures out on the front lines)
    but for the purposes of this game they will be awesome!!!!
     
  8. Protosscommander

    Protosscommander New Member

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    Im happy you are agreed heheh :)
     
  9. ijffdrie

    ijffdrie Lord of Spam

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    the first thing im gonna do is create me a mod with supply depots that can be used as bunkers too
     
  10. Gasmaskguy

    Gasmaskguy New Member

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    what? lol! what will happen to the marines when it submerges? Will they still be able to shoot?
     
  11. ijffdrie

    ijffdrie Lord of Spam

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    of course not
     
  12. Gasmaskguy

    Gasmaskguy New Member

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    ok, sounds promising :good:

    ...do you think this site will have mods ´n maps and such after the release? I sure hope so....
     
  13. Gah345

    Gah345 New Member

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    IT MUST

    mods and custom maps and usemap settings for online play are what have made starcraft last so long

    AOE does not have them foronline use and so has died out a lot already

    Blizzard would be stupid not to allow it
     
  14. DontHate

    DontHate New Member

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    i like this becuz b4, the terrans had to lift thier rax if they wanted to hide their tech, which is stupid because barracks aren't ment to be gates, but the supply depo idea is sweet.
     
  15. Protosscommander

    Protosscommander New Member

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    Of course you are right my friend :) well i really hate in Terran is when my SCVs are stock in the middle of my supple depot :) waste time to call drop ship to save him :) right friend :)
     
  16. Gasmaskguy

    Gasmaskguy New Member

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    Ab-so-lutely(siege tank voice :p)

    i usually just get pissed when that happens and execute them with rines ;D
    (one time i used siege tanks just for laughs(bad for the buildings around the SCV though :p))
     
  17. Vindicatormsc

    Vindicatormsc New Member

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    i hated when my SCVs got stucked in the middle of supply depots.if anything,the ability to submerge the depots is very useful to rescue SCVs
     
  18. MarineCorp

    MarineCorp New Member

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    Yep same goes for me, i get so annoyed and my plan get ruined :(
     
  19. Wlck742

    Wlck742 New Member

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    I doubt that it'll happen as much now with the new pathing system and all.
     
  20. ItzaHexGor

    ItzaHexGor Active Member

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    I reckon if a Supply Depot was put back up with a small unit standing on top of it, then the unit should be destroyed and the building should take some damage. After all, the creature/infantry could fall into the mechanics of it while the building is being raised, obviously killing the unit and damaging some of the interior mechanics of the Supply Depot.
    Medium units should be similar except that they don't instantly die. Just say they aren't big enough to fall into the mechanics but would still make a rather loud 'thud'. So they would damage the building more, and take around 1/2 health damage.
    Larger units, like Ultras shoulldn't be too affected by the raising of the building, so would only take minor damage, while the Supply Depot would be nearly irreparable, so maybe it would get injured to it's 'burning down' stage.
    However, if a Colossus is on one when it is brought up, then it would either go into orbit, or be pushed into a planet or sun! They're so freaking big!!!