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Succubus/Succubi, Zerg Caster?

Discussion in 'Zerg' started by ShoGun, Jun 10, 2007.

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Succubus/Succubi, Zerg Caster?

Discussion in 'Zerg' started by ShoGun, Jun 10, 2007.

  1. Eye_Carumba

    Eye_Carumba New Member

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    It's sounds to me like Spawn broodling, but with a chance the enemy unit attacks it's peers before it dies. If you made them go berserk, and attack whoever was at their sight, it wouldn't be that strange. I just hope it's not a Space-banshee, brought from WC3. I'm expecting a new game, with new units!
     
  2. ShoGun

    ShoGun Guest

    I think it would be more like the dark archon's mind control (with added infestation morphing for the mind controlled unit) then the banshee's possession.

    And the terran could finally be assimilated into the zerg swarm as the succubus (or whatever) thanks to Kerrigan, so there wouldn't be any need for building infestation. Although, I liked infesting a building to produce infested variants, I also like the idea of the terran's gene pool accessible by larvae to produce zerg-terran strains. We all know how many different strains have been assimilated into the Zerg Swam--twisted, mutated, and evolved--and the terran would be a welcome addition to the swarm for their great psychic potential.
     
  3. ninerman13

    ninerman13 New Member

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    Zerg Succubus - New Zerg Caster?

    [img width=514 height=139]http://www.infoceptor.com/starcraft2/units/zerg/succubi.jpg[/img]​
    Image courtesy of Infoceptor

    As with any new game, rumors abound about what new and exciting items will be seen. One such rumor is the possibility of a Zerg unit called the Succubus. ShoGun had heard that this unit would be a Zerg caster capable of taking control of an enemy unit for a certain amount of time, after which the enemy unit would explode in a damaging cloud.

    Immediately a chorus of “we need evidence!†was heard from other forum members.

    The website http://www.infoceptor.com/starcraft2/units/zerg_ground.shtml was cited as to where ShoGun heard about this possible Zerg unit. According to Infoceptor, the Zerg Succubus would be a ground caster replacing the Defiler from the original Starcraft, but no other abilities besides ‘Infest’ were known. As a result, the rumor seemed to have some sort of merit, and forum members began to discuss strategic uses and possible ideas concerning the Zerg Succubus.

    One of the main discussions involved exactly how the mind-control-like ability would function. Would the cast only work on organic units? How long would it last? How powerful would the explosion afterwards be, and would it depend on the unit controlled? Would the Succubus be lost in the process? Numerous ideas were put forward; for example, both MrFrancko and ShoGun theorized that the ‘Infest’ ability would replace having to make Infested Terrans from the old Infested Command Center in the original Starcraft.

    Another item talked about was lore. Would a Zerg Succubus even make sense? According to Infoceptor, after the events of Brood War, Kerrigan furthered Zerg infestation of Terran Ghosts, creating the Succubus. The validity of this was challenged, but Remy brought up the lore behind the Zealots’ charge ability (Zealots turning into pure energy for a few nanoseconds), saying that everything Blizzard can come up with will have at least a few holes in it.

    The last conversation focused on balance. Some members thought that the Zerg Succubus would be inherently overpowered, due to its ‘super mind-control’ ability – imagine if it could devastate an entire fleet of Battlecruisers! Others disagreed, saying that balance would not be difficult to attain, and they would like to see the unit in Starcraft II. Not to mention that ‘Infest’ probably wouldn’t even work on Battlecruisers anyway.

    In the end, further discussion was forced to wait. The forum members wanted to see further proof of the Zerg Succubus, or at least delay talking about it until more Zerg information was released.
     
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