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Starcraft II Update - Tauren Marine

Discussion in 'General StarCraft 2 Discussion' started by Seradin, Mar 31, 2008.

Starcraft II Update - Tauren Marine

Discussion in 'General StarCraft 2 Discussion' started by Seradin, Mar 31, 2008.

  1. ItzaHexGor

    ItzaHexGor Active Member

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    That's not a Night Elf though. That's a Night Elf/Queen Hybrid. The Tauren Marine is a Tauren. The Orc Marauder would be an Orc. The Undead Zealot would be a Forsaken. The Night Elf Queen could not possibly be a Night Elf. The only things from Zerg that could have a WarCraft/StarCraft conglomerate would be Infested Terran (or Protoss) as all the others are not humanoid.
    That got me thinking.... Infested Tauren Marine anyone? :p
     
  2. Wlck742

    Wlck742 New Member

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    In your head
    You could still have undead Zerglings. Or undead ultras, hydras, and anything for that matter.
     
  3. ItzaHexGor

    ItzaHexGor Active Member

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    Yeah, but that would just be an undead unit, not a Forsaken. The idea was to put the WarCraft races into the StarCraft universe. Just having undead Zerg doesn't achieve that.
     
  4. Wlck742

    Wlck742 New Member

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    In your head
    Anyways, does it really matter? All I'm saying is it would be cool to have units from other games make an appearance. Speaking of which, Diablo hasn't shown up yet...
     
  5. Meee

    Meee New Member

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    If you're talking about warcraft races then why not ud zerg? Undead in warcraft are not only Forsaken (they're a minority in FT :p), you also have gargoyles or nerubians (undead spiders?). Abominations aren't any of the "main" races either. The point is that they're undead and even among Forsaken I think there would be at least two races (High elves and Humans).
    How about nerubian for a zerg unit?
     
  6. ItzaHexGor

    ItzaHexGor Active Member

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    @ Wlck742. It does matter because with the Zerg, you're not including units from other games, you're just including undead versions of current units. I'm not saying that they can't do that, I'm just saying that it's got nothing to do with Azeroth, which is what all this is about.
    @ Meee. Nerubians aren't undead, but there are undead Nerubians, known as Crypt Fiends. Also, having either Nerubians or Crypt Fiends in StarCraft2 wouldn't be the same as a Tauren Marine or Night Elf Zealot because it would just be the Nerubian. There isn't any kind of power suit or vehicle for an arachnoid to wear or pilot. Gargoyles are undead, but they're not an undead specie, like skeletons or spirits can be undead Humans or Orcs, etc. They're just an undead being. The Abominations are constructs of other dead units, etc. Either way, you wouldn't be able to have a Gargoyle Zerglings or an Abomination Hydralisk.
    I think you guys are talking about something different here. Instead of incorporating WarCraft units into a StarCraft universe and fitting them accordingly, you're suggesting having plain old WarCraft units in StarCraft. That's not really what this is about. This is about giving Tauren combat suits allowing them to fit into Terran or possibly giving other races Zealot armaments to fit in with the Terran. You can't really have a race have a Zerg suit, unless you have them assimilated into the Swarm, in which case they'll only share a slight resemblance to their previous selves.
     
  7. Meee

    Meee New Member

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    That's what I meant, just forgot the names.

    Well the only way you could fit wc units into zerg is by assimilation, hydralisks were some herbivores assimilated into swarm and you could do the same with crypt fiends, or even other races like night elves (effect would be similar to Kerrigan I imagine, but with different powers)

    Imo it's actually better than giving zealot armaments to other races - how would they operate the blades without control of psi? The only way I see this could be done is by having actual undead Zealot, but isn't it the same as undead zerg, i.e. just undead unit in sc instead of race from wc?

    For protoss Orc (or other race member) in a dragoon could work, but that wouldn't be much different from toss dragoon unless the shell was stylized like the "totems" on tauren's back or axegun
     
  8. ItzaHexGor

    ItzaHexGor Active Member

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    The Hydralisks are incredibly different to the Slothien that they were assimilated from, so assimilating Crypt Fiends or Nerubians wouldn't necessarily result in having a Zerg Crypt Fiend or Zerg Nerubian. With Kerrigan, she was infested, not assimilated. I said earlier that Infested Night Elves or Orcs might work, but assimilated ones probably wouldn't.
    They haven't actually shown any Zealot armed WarCraft races yet, that was all just speculation. I hadn't thought about them nor being about to produce the Psi Blades, it's a good point. The Protoss are able to generate that mechanically though, aren't they? Like the Colossus', Warp Ray's, Immortal's or Stalker's attack. Are try actually mentally produced psi projectiles or are they mechanically produced? If they are, then they could have mechanically produced Zealot blades. You're right about the undead Zealots as well. To retain the mental superiority it would ahve to be an animated Zealot corpse, not a Forsaken.
    There could be some changes made to a Dragoon or Immortal body to make it more WarCraft-ish, but unfortunately that wouldn't have the same effect as an Orc infantry unit. It would still work for getting a uniform feel for the WarCraft units, but I doubt Blizzard would go to those efforts to include them.
     
  9. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    Quick, pass me my razor blade!
     
  10. Gforce

    Gforce New Member

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    im officially confused now.
     
  11. optimusprime

    optimusprime Guest

    YEAH it was just a joke. i thought they were being serious about it.
    praise the lord. if they had put that in it would a ruined the game
     
  12. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    I like how they went so far as to actually replace the Marine unit Feature in favor of the Taurens.