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StarCraft II Q&A - Batch 20

Discussion in 'General StarCraft 2 Discussion' started by -LT-, Nov 5, 2007.

StarCraft II Q&A - Batch 20

Discussion in 'General StarCraft 2 Discussion' started by -LT-, Nov 5, 2007.

  1. C20

    C20 New Member

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    This is probably the worst bunch of decisions they've made till date. Grr. :mad: Makes me angry just thinking about it!
    I was just looking forward to reckon some havoc with my new ground walker, The Viking, and they up-tech it! Morons.

    And why did they take away such a generally liked unit as the predator? Bah!

    They'd better come up with a new AA air unit then, or.. I don't know, maybe ill resort to cheese... !
     
  2. Unentschieden

    Unentschieden New Member

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    I´m actually thinking that they might flatten the "Tier" structure. Maybe you won´t need to build a factory for a Starport?
     
  3. ijffdrie

    ijffdrie Lord of Spam

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    i was just thinking:
    i understand why the predator was removed although i dont like that
    that means that the reactor became less usefull because instead of 2 units buildable with the reactor, it became one, it is very difficult to think of new flying units so they put another already existing flying unit in the starport, so they switched the problem from a air unit to a mech and mech/veh's are much easier to think of, i vote for the return of the vulture
     
  4. MeisterX

    MeisterX Hyperion

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    If they "flatten" the tier structure as you're saying, it will still require some type of tech building, like the Engineering Bay or something before it can be built. That way it may appear in early tier 2 rather than 2.5 but it's not exactly going to be at the same level as the factory.
     
  5. Unentschieden

    Unentschieden New Member

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    Why shouldn´t the starport and Factory become available with their base units at the same time? Terran infantry has been buffed quite a bit, so they could carry the game for a while.
     
  6. MarineCorp

    MarineCorp New Member

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    Amazing, very fair in the last question, and it's too bad that the predator got cut :p
     
  7. Tavisman

    Tavisman New Member

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    I really like the Ghosts change to a 1.5 tier unit, with decent fighting capabilities. Makes it a lot more useful. However, I really don´t like the idea of moving the Viking to the Starport. It just doesn´t fit, cause the viking is a MECH, not a true spacefighter. Even though it can transform into one, it still is in its core a walker, and it should be built accordingly. Also it should be available earlier than the starport.

    Also for the banking, I´m not sure what to think. In atmosphere they definitely should bank, at least the air/space superiority fighters, but in space, I think it would be unrealistic, and maybe even look stupid. If blizzard can make different animations for different terrain, then I´m happy.

    For the predator being cut, I´m again not sure what to think, for it sounded awsome, but when I think more about it, a battlecruiser-viking-predator combo might be really OP, so I´ll let blizzard decide.
     
  8. MarineCorp

    MarineCorp New Member

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    Yeah i prefer it being in the factory like the goliaths
     
  9. zeratul11

    zeratul11 New Member

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    why cut the predator?

    i dont believe it. i think the viking will not be the terran main ATA attack unit in the final release.

    the ATA main unit should be sleek and fast not bulky and slow like. and it should be firing lasers not rockets. and thats why i think the predator fits tthe role better than the viking.

    the predator concept and model was impressive. i hope they bring it back. o.0

    and please dont bring back the wraith. the predator looks 10x cooler. 8)
     
  10. SOGEKING

    SOGEKING New Member

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    About the first question (question 1) I suggest to add this "fluidity" as an option. We select or de-select this option, but in SINGLE PLAYER only.