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StarCraft 2 Q&A Batch 49 Released!

Discussion in 'General StarCraft 2 Discussion' started by TychusFindlay, Feb 18, 2009.

StarCraft 2 Q&A Batch 49 Released!

  1. The votes are in Blizzard. We want Zerg!

    GIT'R DUN!
     
  2. EonMaster

    EonMaster Eeveelution Master

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    There is one issue I have with the dark pylon: it's cloak ability comes too early.

    No way is anyone going to have detection unless they build thier respective detect defence buildings, and even then toss'll have the dark pylon out around the time the first zealot is produced, which is still before anyone can get detection.

    Also, by forcing the zerg to go early detection as the overlord doesnt have it anymore, it keeps them from expanding early as they'll need to invest in getting a evo chamber and spore colony before getting another hatch. At least the toss can do the forge expand w/cannons and terrans can build the radar towers wherever they want.

    Personally, I'd rather see the cloak ability require the cyber core.

    btw, anyone know about how long it'll last? If the cloak lasts too long, it'll be too strong in beginning, but if it lasts too short, it'll be useless later, even if the opponent doesnt have mobile detection.
     
  3. AcE_01

    AcE_01 Active Member

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    well...it did say it only last for a short period of time...i dont think its too OP. But i know in late game its going to be useless as you said.
     
  4. freedom23

    freedom23 New Member

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    Wow! nice quad post TF!

    - anyway, you can't blame koreans for being good for blizzards greens but on the half of it i do kinda agree that were quite a month discriminated with infos compared to our korean brothers i think...

    - this Q & A has been one big cheese... lots of now you knows... the biggest news for me was the Queen, she seems to be queenish in functions now and her skills have massively turned defensive but it kinda makes me wonder if that larva spawn skill would fit in well since zerg ussually has no problems enmassing units hence its the races forte right? so whats it for if a zerg player normally has lots of hatcheries? unless if you can mix it up with your enemies hatchery and plant larvae of your own hmmm now thats interesting..

    - the infestor art is gorgeous, looks like a pollution factory worm to me haha! stinkbomb who would like to mess with an intimidating stench.. even nose-less protoss fear the unleashed odor of the zerg fart! ^_^

    - Okay so terran has got mules, the protoss has dark pylons now... how about the zerg?? how come they dont get any harvest updates?? or is it just the creep speed that makes up for the cash?

    - I want to watch new korean matches T_T
     
  5. Creep speed bonuses don't effect Drones. And, if they did, it would be a constant bonus from the beginning of the match with no need to recast which would lead to imbalances. The Zerg's abilities to create more larva and drones is their "bonus mining mechanic".

    Also, freedom23, did you see the new unit art models?
     
  6. Bthammer45

    Bthammer45 New Member

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    I think the whole reason bizz added the mineing abilities to the other factions is because of the extra larva thing it balances things out and seems to balance not only this but the fact of terran getting the added bonus from multi building cues and also warp in for protoss and the only reason we haven"t seen the true wrath of the zerg is because people haven't been able to release the full wrath of them yet.

    Also I love the art for the infestor a much needed change.

    As for starcraft 2 becoming warcraft 3s ability run game that was with heroes and just because protoss get a pylon with added abilities won"t have any kind of WC3 effect.
     
    Last edited: Feb 20, 2009
  7. SOGEKING

    SOGEKING New Member

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    So, how many time can the CC be morphed ? There is the normal CC, the Planetary Fortress, and now the Orbital Command. So there are three modes.
    Shouldn't there be 4 ? I read a time ago there would be another one, moooooooths ago. Now maybe it is definitive. Very good job Blizzard !

    Bravo for the new remodels made to the units


    I don't know about you but for me this batch 49 is one of my favorite :)
     
  8. Gasmaskguy

    Gasmaskguy New Member

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    @SOGEKING. Morph? It doesn't morph, it is upgraded into another structure, and it can't be reversed. A CC can choose between turning into a OC or a PF, and there's no way back from there. Also, only the CC can lift off.
     
  9. overmind

    overmind Active Member

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    the 4th one you read about is the survielance station, which has been developed into the orbital command.
     
  10. Chax424

    Chax424 New Member

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    Infestor Is Win!!!!
     
  11. freedom23

    freedom23 New Member

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    So.... how come the infestor does not smoke??
     
  12. It doesn't want to get cancer. It's such a disgusting habit that even the Infestor doesn't want to mess with it.

    </joke>
     
  13. Chax424

    Chax424 New Member

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    So the Terran and Zerg have had an art overhaul.
    Protoss?
    </cross fingers>
     
  14. freedom23

    freedom23 New Member

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    Talk about irony....
     
  15. ItzaHexGor

    ItzaHexGor Active Member

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    Not necessarily. That would only be the case if they retained the speed they currently have, which they obviously wouldn't, as that would be a blatant imbalance. If it did affect the Drone, it would have to end up being a penalty when off Creep, as opposed to a bonus when on Creep.

    As for the Protoss having an art overhaul... Do they really need one? They've practically been having them since it was announced.
     
  16. When are you going to be mining with Drones and not be on Creep? Almost never. We shouldn't bog ourselves down with such technicalities.
     
  17. ItzaHexGor

    ItzaHexGor Active Member

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    That's exactly the reason why they wouldn't be imbalanced. Their speed would naturally be less than that of the other workers, but with the bonus, they'd be brought up to par. The point is that if the Drones were effected by the Creep bonus, it wouldn't happen like you'd said, and would not necessarily be imbalanced.
     
  18. I said that if the Creep gave the 30% speed bonus to Drones that it gives to other units it would be similar to the Dark Pylon and the MULE but wouldn't require any casting. The Zerg would get the same bonus as the other races without any extra effort. So, it would be imbalanced. Now, the only way this wouldn't be imbalanced was if the Zerg unit's mineral costs were increased proportionaly .. which wouldn't make sense. How fast the Drone moves off the Creep is irrelevant. Sure, you can say that the Creep bonus makes the Drones as fast as SCV and Probes normally but that would be retardedly pointless and would hinder important strategies like Colony rushes, early expansions and scouting which would make this once again imbalanced but against the Zerg this time. So, either way, it's an imbalance. Furthermore, it's a technicality and doesn't deserve conversation. I don't even think it deserves this paragraph I just gave it but I gave it anyways.
     
  19. overmind

    overmind Active Member

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    regardless, that would not be focused on marco which is what blizzard was aiming for.