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Star Craft II vs Red Alert 3

Discussion in 'General StarCraft 2 Discussion' started by quddusaliquddus, Nov 17, 2008.

Star Craft II vs Red Alert 3

  1. AngelLestat

    AngelLestat New Member

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    Ra3

    Jisse you take a long work trying to find some difference between the two games. But you are talking about RA2 and Starcraft 1, RA3 is not how do you describe.

    I play RA3, first I want to said that I like more the starcraft universe, history, and I see it like a game more serius. RA is more fun style.

    But let me said that Westwood did a great job in this game. My english is poor but i will try to explain how I saw it.

    The graphics are nice, I like it.. Is more RA style in 3D.
    You can disguiss all units and buildings easy. (i dont know if we can say the same from the actual SC2 in progress, I hope they fix some zerg units graphics)

    You got 3 fanction, Allied, Soviet and Rising Sun. All these fanctions are very different in many ways:
    transport, the construction mode, ways to get tier, units, special powers, ways to expand the base, etc.

    Is very very dynamic, you got like 6 Soldier units, 7 land Vehicles, 5 water Vehicles and like 4 air vehicles in each fanction more or less.

    Every unit it has an extra ability or use.

    You may change your location between water places and land places very easy.

    The first time that I saw the trailer i thought that so many units and abilities it will make the game very unbalanced or it will be many units without use. I was wrong.
    It is very balanced until what I saw. And you use all units, everything depends on your strategy and enemy strategy to see what units are good to have in the situation.
    If the enemy try to defeat you with only 3 or 4 different units in mass, is very easy counter them.

    The economy now is more like SC, is not equal.. But is similar.

    With some many different units and abilities, the matches always will be very different.
    You can play every missions in Coperative mode.

    Same size?? u need at least 6 conscriptss.. And why battlecruiser in SC is the same side that 6 marines?
    CyberPitz RA3 is not a easy game, the first times that you play it with some many units and extra abilities to choose you dont know what to do, is confused.

    False... I think that RA3 units has more micro and dynamic that the actual SC2 units for now.

    But well, is a different game with a different environment and play style.

    I am just saying, that Starcrat is my favorite universe, I am waiting SC2 since 10 years.
    But I'm not seeing very good ideas lately from Blizzard, I like Zerg race, but actual gameplay idea that I see looks very boring.
    I hope blizzard work on that and come back with the explendor that SC had.
     
    Last edited: Nov 20, 2008
  2. Arvendragon

    Arvendragon Member

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    I always liked Red Alert II.

    BTW the StarCraft year is 2554 I think. No where NEAR 3000.

    Red Alert is all about throwing random units at each other, and massing Apocalypse Tanks, Kirov Airships and Dreadnoughts with Soviets, and massing Aircraft Carriers, Laser Tanks and Mirage Tanks with Allies.

    The biggest battles are pretty epic though, but the "superweapons" SUCK!
     
  3. fordinski

    fordinski New Member

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    the better comparison is SC2 to C&C3. im looking forward to playing red alert but only for the sea warfare. the design and art direction for RA3 is preposterous. boats with electric coils that transform into 6 legged freaks, parachuting grizzly bears, and not to mention the whole empire of the rising sun faction is a joke. japanese fans rejoice. C&C3 was more straight-forward, the scrin race was a great addition, and the campaign mode was great. i think its the only campaign mode ive ever played through and beat without cheating (cough cough starcraft cough cough warcraft)
     
  4. VodkaChill

    VodkaChill New Member

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    What I like about RA3, everything is over the top. Parachutting attack grizlly bear made my lmao. Everything about this game is so hilarious and over doing it that it makes the game enjoyable. The campaign cheese lines in the scenario is so funny "Time is on our side", "Bow down to the empire or you will fall"... lol.

    It's like playing with TF2, all cartoony and over the top. RA3 does not take itself seriously and so do I, I enjoy it, but SC2 will win the day it comes off.
     
  5. Dragon God

    Dragon God New Member

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    I haven't played RA3 but im choosing starcraft 2 for a few reasons.
    1) starcraft1 was better than RA1/2 by quite a bit BY ITSELF
    2) the fact they needed to release 3 games to beat starcraft1
    3) when SC2 comes out... its gonna kick ass!!!!!!

    ive played RA1 and 2 so i know that!
     
  6. Seradin

    Seradin New Member

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    idk in my opinion starcraft I still has yet to be broken.
     
  7. I spent the better part of 1998-2003 trying to find an RTS that could atleast draw my attention from the game (I knew nothing would beat it) and have yet to find anything. So, from then on, I kind of gave up on the RTS genre because when I'm playing, say, Age of Empires, I just get a strong urge to play StarCraft. Dawn Of War did do a reasonable job of destracting me though :)
     
  8. Gasmaskguy

    Gasmaskguy New Member

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    I totally feel you Tychus. Starcraft destroyed the RTS genre. :p DoW sure was fun for a few years but I prefer the speed, balance and unique units of SC.
    Playing any RTS but SC makes me wanna play SC. Playing SC makes me wanna play SC2. :D Basically I don't play RTS's anymore, the closest I come to that is DotA.
     
  9. AngelLestat

    AngelLestat New Member

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    Lol is silly discuss about this in a SC2 Forum, and less when the people who talk never play RA3.

    I love SC, but I am angry for the things that blizzard is doing with the zergs in SC2, i dont know if I really want to play it online when this comes out.
     
    Last edited: Dec 22, 2008
  10. MarineCorp

    MarineCorp New Member

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    Blizzard is trying to make the 3 races as different as possible, for example, they don't particularly want the zerg to have the cliff maneuver thing while the terran have the reapers and the protoss have the colossus, instead the units are faster on creep and are able to defend quick enough. Also the Queen can make structures have a building defense ability so the structures can attack the opposing enemy so no worries, zerg are still awesome and i really want to try out the roaches, infestors, corrupters...well basically ALL the zerg units both offline and online :>
     
  11. lurkers_lurk

    lurkers_lurk New Member

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    sorry for the direct above me quote i just wanted to point out that this was taken out of the game from at least from the Blizzcon build.
     
  12. AngelLestat

    AngelLestat New Member

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    Maybe now you understand me why I am angry MarineCorp :)

    And now the queen is not unique and it has awfull abilities.
    The roach is a very boring unit.. not very dinamyc.
    The new abilities of the infestor are all trash like its graphics.
    There are no new ideas for zergs.. the only good ideas now are gone.
    The nydus worm never found its place.
    Hydralisk tier 2, lurker tier 3 :p
    Etc. Etc...

    So my other option is RA3... what can i said?
     
  13. aem1

    aem1 New Member

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    patience is a virtue...



    ....especially for us who are waiting for starcraft 2
     
  14. marinefreak

    marinefreak New Member

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    Silly to payout a whole section of SC2 if you havn't played its most recent version (If you've played it at all)

    SC2 is still in alpha, RA3 is up to its second or third patch after release? Thats a really massive difference in how complete both games are. Blizz has stated that they themselves felt the zerg was the least polished race so they are still working feverishly to make it balanced and awesome race to use.

    I have RA3 and feel that it is quite fun to play however the units and the graphics are very simple and all games come down purely to building the most powerful unit (kirov's etc) and massing them as soon as possible. This led to me becoming quite bored of it after a while because you could never really see a level of depth.

    RA3 and SC2 are being released a year apart so the debate should be about DOW2 versus SC2 since both are pretty much on the same level of development...
     
  15. Ursawarrior

    Ursawarrior New Member

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    RA3 is awesome
     
  16. AngelLestat

    AngelLestat New Member

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    True, you are right.

    But well, is my way of trying to encourage Blizzard to make the things right. Becoz any news about the zerg that I read or the explanation of why they choose some idea is tell me that every day are more far of a great game (in my opinion)

    For example: the excuse of maintaining differences between the three races like the cliff unit is wrong.

    No matter how different is a technology or species from another. Every one face in their evolution and adaptation the same problems posed by nature. The difference may lie in how to solve them, but it can not be simple problems unresolved.

    You can not win in internet doing massing of units (againts somebody no noob) becoz is very easy to the enemy choose one unit to counter them. You need a combo of 3 or 4 different units at least! to win a battle.
    Is like i said in SC is very easy mass hydralisk and win.. The oponent make some psi storm and that's it.
     
    Last edited: Dec 23, 2008
  17. Ursawarrior

    Ursawarrior New Member

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    i really dont get why people rant about the "limited tactics" of RA series

    "build apocalypse and mass them, blablablablabla..."

    seriously

    if they massed apocalypse, send in terror drones
    if they massed kirovs, send in rocket troopers
    if they massed prism tanks, send in a few mirrors
    if they massed zerglings, psi storms
    if they massed wraiths, overlords + mutas

    see where im going with this?
     
  18. Broockle

    Broockle Guest

    omg i know one of those, they make no sence at all. :wacko:
     
  19. Gasmaskguy

    Gasmaskguy New Member

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    Overlords can transport again (hooray). Previously the Nydus stood for all of the Zerg transport, but with a combination of both, I think they can do without a cliff jumper. Overlord drops can be so powerful when in the right numbers, and since they now also have the option to use a Nydus, setting up a secure base as a T or P will be harder.
     
  20. Ste

    Ste New Member

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    I believe the phrase for this is No contest.

    having never played either game.