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Siege Tanks

Discussion in 'Terran' started by Whatsifsowhatsit, May 27, 2007.

Siege Tanks

Discussion in 'Terran' started by Whatsifsowhatsit, May 27, 2007.

  1. Fenix

    Fenix Moderator

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    I've wondered that too......Realistically, if it was mounted on a ground vehicle, the alignment would be screwed over quite easily....Going over the slightest bumps would knock it out. Plus you have to consider the power source. It takes loads of power to charge up a laser offensively. It's just not feasible to carry that large of a power generator one a ground vehicle.
     
  2. Shockfrost

    Shockfrost New Member

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    A rolling device that deals intense damage from a distance.
    I don't see much change from a Catapult at all.
    Although the armor is a nice touch, and now there's an engine on board.
    But adding modern developmental physics to a fantasy game is like adding oil to boiling water.

    WTF are you trying to do?
    Next you'll be complaining Protoss energy sources don't really exist.
    =P

    EDIT:
    Sorry if that came off harsh, but there are three distinct styles of play here.
    We have the Protoss, technology kings who have to deal with poor pole position and an adaptive enemy.

    We have the Zerg, monsters that don't even use weapons, instead developing biological weapons...

    And we have the Terran. Stodgy old military grunts who follow tradition and perform actions whether or not they are the best course, because they can.

    They still wear current modern military uniforms. THOSE have changed DOZENS of times in 500 years.

    They use stylized equipment that suggests it's just good enough to get the job done, and no better. The wiring peeks through on the Marine suit, and the assembly process is geared for efficiency and accuracy, not prettiness.

    To provide that gritty, "On the spot" feel, the Terrans use things that other people don't.
    Like field medics, crude combustion engine vehicles,

    and the Tank.

    Could they make better? Probably.
    if they weren't swamped in internal beauracracy and whitelined to just get the project done.
    For now, the new old model works.
     
  3. capthavic

    capthavic New Member

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    Re: Strange Unidentified Terran Structure...

    It looks static-defense-ish because its deployed into siege mode. if you look closely in the pics or videos you can see the treads spread and steady the body. As for design looks yeah its not great but gameplay is more important to me.
     
  4. reject_666_6

    reject_666_6 New Member

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    Re: New Face of Destruction - The Seige Tank Facelift.

    Yes, the Siege Tank is very ugly, like an elephant sitting down and spitting shells at enemies. They'll change it. Remember that people on battle.net forums have already made a petition to remove the Marine's shields, so they'll go frantic about this tank's looks.
     
  5. 10-Neon

    10-Neon New Member

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    Re: New Face of Destruction - The Seige Tank Facelift.

    Just for the record, just like I am in favor of the loathed Marine shield, I also like the Siege Tank's new siege mode. The textures aren't wonderful, but I like the model. It makes it feel more like the static artillery piece that it is when it is sieged.
     
  6. mc2

    mc2 New Member

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    Re: New Face of Destruction - The Seige Tank Facelift.

    It's alright, the siege tank has always been not-very-good-looking.
    And how can they possibly make a tank look good? Give it the shape of a SUV?
     
  7. mc2

    mc2 New Member

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    haha you're very funny.
    Seriously wouldn't they at least "try" to came up with new ground technology?
     
  8. Fenix

    Fenix Moderator

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    Re: New Face of Destruction - The Seige Tank Facelift.

    I'm with you on the shield....It's pimp.



    Anyhoo, I happen to like the new tank look...In Siege Mode, it makes sense for it to "pop up" onto it's treads.
     
  9. NotDeadYet

    NotDeadYet New Member

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    Re: New Face of Destruction - The Seige Tank Facelift.

    I don't like the band of color on the end of the Siege Tank cannon. When the Tank is red, the cannon looks like a mouth.
     
  10. reject_666_6

    reject_666_6 New Member

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    Teh Se1g3 7ank

    This is for the "New Face of Destruction - The Seige Tank Facelift" thread:
    The red coloured tank looks too much like a Shoop Da Whoop. If anything, the most important thing that they should change about the tank is its cannon. It looks too smooth and toy-like.

    This is for the "Siege Tank" thread:
    I'm sure they "tried", but if you compare a Siege Tank to a modern existing tank, you'll see a huge difference. The concept of a Tank is never going to disappear, it's just the tank that might get some improvements every now and again...
     
  11. anothernut

    anothernut Guest

    Siege tanks are my favorite unit in SC1, and I always thought they looked pretty cool in siege mode. I think the SC2 version is silly looking, like it was made out of legos. What a shame...
     
  12. Gold

    Gold New Member

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    i think the change animation is to smooth, they should make it ruffer, i always imagine that most terran units is held together by chewing gum, and has been through alot, it would be cool if the tank opened up uneveningly or something
     
  13. capthavic

    capthavic New Member

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    Re: New Face of Destruction - The Seige Tank Facelift.

    Yeah actually I had the same idea awhile back too.
     
  14. coalescence

    coalescence New Member

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    Maybe do that when theyre damaged, but again, it would take too much power from your pc :(
     
  15. Pix

    Pix New Member

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    I would agree with shields if they used them effectively - battered down Zerglings with them, etc. (Although I doubt this would happen).
    I prefer the gritty look of the Terrans, too. Down with the cartoon Seige Tank!
    ~Pix~
     
  16. Remy

    Remy New Member

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    Siege tanks and marines look like toys now.  Ugly.

    Might as well give them little red blinky lights as weapons, just like children's toys.  Give them those really annoying noisy crazy sounds too, the kind that almost make your head blow up.
     
  17. coalescence

    coalescence New Member

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    Amen, same thing with buildings (both protoss and zerg) and battlecruisers. They really should make everything more curved and in proportion.
     
  18. Gold

    Gold New Member

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    if you zoom in on them you can see more detail, they have shading and stuff
    they jsut need to dampen how bright those colours are, give them some battle scares
     
  19. coalescence

    coalescence New Member

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    I was talking about the shape, it sucks.
     
  20. Pix

    Pix New Member

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    It reminds me of that... oh... what is it?
    That thing in Legend of Zelda that pops up out of bushes and shoots seeds xD
    Little help...?
    ~Pix~