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SCVs

Discussion in 'Terran' started by Gold, Jun 1, 2007.

?

Should more SCVs be able to build a base at the same time?

  1. Yes

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  2. No

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  3. Make it an upgrade

    0 vote(s)
    0.0%

SCVs

Discussion in 'Terran' started by Gold, Jun 1, 2007.

  1. Smokiehunter

    Smokiehunter New Member

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    Wow i didn't really now that thanks tunsLJ
     
  2. Eye_Carumba

    Eye_Carumba New Member

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    Yes, they have strange drugs for soldiers on the game. I bet the SCVs could ignore a rampaging Ultralisk when they are on the field, thanks to these. How else would they remain so calm while cutting the mineral field in the middle of cross fire? o_O
     
  3. slugonice

    slugonice New Member

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    SCV have auto-repair now. kewl!
     
  4. slugonice

    slugonice New Member

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    Nah. not a good idea
     
  5. Whatsifsowhatsit

    Whatsifsowhatsit New Member

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    From:
    Kaatsheuvel, Netherlands
    But then, in real life we're not an army, are we? In real life armies though, wouldn't you think it was possible as a commander to just tell some of your troops (or workers, in this case) to focus only on one task? I know if I was a commander, I'd get pretty tired pretty soon of telling someone to do the same thing over and over again for each time they had to do it... also, if you insist on comparing ourselves with an army all the same - in real life, there's not an "auto-gather" for us either, that allows us to automatically keep gathering things. So if you go by that logic, you would have to tell each SCV to go to the minerals and return to the base every single time again, too... so I don't think this is a very valid argument, to look at the realism in this aspect.
     
  6. Protosscommander

    Protosscommander New Member

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    Well SCV in starcraft 2 are look great compared to the old one..
     
  7. Wlck742

    Wlck742 New Member

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    In your head
    Auto-repair is a great change. Manually repairing was more of an annoyance than a challenge. Now it'll be easier to concentrate on the battles. Medics have auto-heal, no one's complaining about that.
     
  8. slugonice

    slugonice New Member

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    but auto heal just costs ENERGY
    Auto-repair costs MINERALS
    i think it should be the initiative of the gamer to Repair his own SCVs or not
    Not AutoRepair!
     
  9. Wlck742

    Wlck742 New Member

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    In your head
    It's only about 1 mineral/gas per 5 hp or something. You could also just turn auto repair off.
     
  10. BnechbReaker

    BnechbReaker New Member

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    auto repair can be turn on and off with a press of a button, so there's no problem
     
  11. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    SCVs are fine and don't need improving.

    Or else worker rushes would be a quick dishonorable death vs Terran.
     
  12. ShasOkais

    ShasOkais New Member

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    Some people replies to this in other topics that SCVs should fly up to the ship because they have jet packs. In addition, they explain this connection to let SCVs jump over ravines or what not. I kind of find this jet pack theory a little... uh... bogus. If you allow SCVs to fly with their jet packs(or so to say) why not damage a Viking, fly it to a resourse rich island and order SCVs to repair the viking but instead allow it to fly over to the island without any problems with shuttles or transports. I really want a creative way to repair ships in SC2 in the future but I just don't agree with the jet packs. Either this or someone's gotta find me some more info.
     
  13. Bizarro_Paragon

    Bizarro_Paragon New Member

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    I'm thinking super extendo-legs. Just slam into the ground and crank themselves up, like a car jack. Makes for a good observation point, too.
     
  14. TerranGod

    TerranGod New Member

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    i like starcraft144000's idea

    scv's with jetpacks doesnt really make sence because they can just fly over places, but if ship lands and repair...thats a better explanation
     
  15. BirdofPrey

    BirdofPrey New Member

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    I think the ship should have to land. It would then also count as a ground unit and become non attacking. Use SCV for post battle repairs the Nomad for emergency Oh Shit its gonna die repairs.
     
  16. Chris Benoit

    Chris Benoit New Member

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    WHY? WHAT DOES IT MATTER? Alot of things in Starcraft don't make sense.
     
  17. BnechbReaker

    BnechbReaker New Member

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    dropships in starcraft 1 beta used to land to load and unload.

    [img width=640 height=480]http://www.sclegacy.com/features/evolution/earlybeta4.jpg[/img]
     
  18. WuHT

    WuHT New Member

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    ahh the best thing about that picture is proof that pretty much all the "sprites" have been retouched, some minor (like science vessel), but that queen's nest looks like it's going to fall over, so there will be hope that the terran's graphics will be retouched (improved).


    --I dont think workers should have special abilities or just that the SCV's have any special terrain-exploiting abilities will feel odd.
    Building + Harvesting is already a tough job (and to repair as well).
     
  19. BirdofPrey

    BirdofPrey New Member

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    Drones also used to fly.

    They brought back Dropship landing maybe they will bring back flying drones too
     
  20. BnechbReaker

    BnechbReaker New Member

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    drones used to fly because the sc1 alpha was set completely in space (minerals were on asteroids) and zergs were the first race to be implemented.