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SC2Forums.org Starcraft 2 Press Conference Report

Discussion in 'General StarCraft 2 Discussion' started by MeisterX, Mar 12, 2008.

SC2Forums.org Starcraft 2 Press Conference Report

  1. darkone

    darkone Moderator

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    Then what good are you? Just kidding.

    About how strong is her ground attack?
     
  2. EonMaster

    EonMaster Eeveelution Master

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    If you visit my queen thread(link in sig) the information I have on her stats (cost, attack, life, etc.)comes from SCLegacy, which I think is a credible source.
     
  3. darkone

    darkone Moderator

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    Thanks Eon.
     
  4. Gasmaskguy

    Gasmaskguy New Member

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    I got a few questions after seeing the current Terran tech tree.

    The Barracks, not the Factory, is now the Merc haven's prerequisite.
    The Reapers are tier 1.5 now, so how can that still be so useless?

    It requires an additional building, so the tech is more expensive than just getting Dropships that you need anyway since they're Medics. It's a much more cost effective strategy to just go straight to the Dropships and utilize Marines as you would Reapers.

    How do you tech to Marauders and Medics? Are they available after the Merc Haven, or do they require a Tech Lab? Or both?

    Medics were not available in the build we tested, Marauders were activated by Tech Lab on the Barracks.

    When are Tech Labs available?
     
  5. Gasmaskguy

    Gasmaskguy New Member

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    I have another question Jon. Please answer it (and the questions I asked before ^) as precise as you can.

    About how much did the Ghost's regular attack damage, and how great was the regular attack's damage bonus vs. light?

    No idea. Sorry.

    A source says 6 regular damage +12 vs. light, another source says 5 regular damage +30 vs. light. Which one is most accurate?

    No clue, but I'm pretty sure it doesn't get 30 bonus against light. LOL
     
  6. furrer

    furrer New Member

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    Double post^
    GMG I think the last one is pretty accurate, because that one was alreadt mentioned at Blizzcon as far as i know. If reapers require merc heaven, then they are Tier 2.5. Medics are out... Maruaders need Tech Lab.
    This is what i know about it, hope I could help.
     
  7. Gasmaskguy

    Gasmaskguy New Member

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    Check the date of the previous post

    Barracks + Merc Haven = tier 1.5, just like Stalkers are (Gateway + Core).
     
  8. LordKerwyn

    LordKerwyn New Member

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    I would guess the first one is more currently accurate despite the fact Blizzard themselves announced the second in a monthly disscussion. That is because the first seems like what you could get after trying to balance the second.

    P.S. GMG's double post was fine drop the topic. Only double posting in active threads is heavily discouraged. In a case like thise were is was done to bump and revive a topic it is fine.
     
  9. furrer

    furrer New Member

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    I read wrong, I thought you said factory was a prerequisite.
     
  10. MeisterX

    MeisterX Hyperion

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    Answered the questions. Bumping dead topics is perfectly fine.
     
  11. furrer

    furrer New Member

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    Then I have 2 questions:
    Was the gameplay the complete same as in SC1 (the feeling of the game you know)?

    Oh god, the game was SO SMOOTH! Can't wait till you guys get to play it, it makes SC feel barbaric.

    Were there game modes faster then "fastest", and how did those turn out?

    Nope, it was just fastest and it was about as fast as SC. Gameplay on the whole, however, was a bit faster.
     
  12. EonMaster

    EonMaster Eeveelution Master

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    I blam the fact that you start with more workers.
     
  13. MeisterX

    MeisterX Hyperion

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    That's funny. I blame units that just plain move faster.
     
  14. Gforce

    Gforce New Member

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    yeah, the workers already have enough stress. Balme some other unit.