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SC Q&A 16!!!

Discussion in 'General StarCraft 2 Discussion' started by Proxy-serva, Oct 5, 2007.

SC Q&A 16!!!

  1. BloodHawk

    BloodHawk Member

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    Stop a nuke blast? Don't they mean delay? Completely preventing the nuke seems imba and has no sense in the realms of psychics. The blast should slowly creep to the edges of the time bomb AoE then unleash at full capacity. Gives the protoss player more time to retreat forces without reducing an expensive nuke to absolute nothing via one spell cast.

    WTF, small boxes to the right...What kind of dumb fuck would even ask that? Play a RTS lately? My guess is no.

    I think a great deal of the drop pods strength is the "free" units. Being able to mix and match would be great though. I had previously suggested that there should be various preset types of pods built at the shadow ops. Including firebats and marines (this was before firebats were added back in. Thus bringing back the bat, but keeping it out of the barracks). SCV pods? Would be nice to drop a few behind the enemy base undetected, build up some Thors, then let them unleash that artillery barrage.

    Who knows exactly what the tank range has been increased to? Might not be imba just yet. Would be cool if you could use them to attack units in the fog of war. How do you attack what you can't see? Radar tower. Fuck those little exclamation points up before they even get to you.

    Of course you upgrade BCs individually. Gotta mix it up. Didn't Blizzard already tell us that anyways?

    What does automine mean? Are they talking about how you can set the rally point now, or do they mean idle workers will start to harvest on their own if they are near minerals?
     
  2. Remy

    Remy New Member

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    The Q&A's only give us more questions rather than useful answers. I stopped getting excited over Q&A releases a long time ago.
     
  3. BloodHawk

    BloodHawk Member

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    I forgot to mention, bunkers. Why make them bigger? I thought those fancy new submergable supply depots were the new choke point answer. I know bunkers can attack, but you can always put one behind them if you feel like wasting mins on stationary defenses early game.
     
  4. Remy

    Remy New Member

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    3x3 would mean the bunker has the same width both vertically and horizontally. So whether you end up with a starting main with a chock opening vertically or sideways, you can build the same way. I believe it's for that same reason that they changed the supply depot to 2x2. It's all for ease of building configuration at the choke.
     
  5. Fenix

    Fenix Moderator

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    Well, that happens in real life. Low flying cargo plane opens its tail, out poops....Er, I mean pops a tank and WHAM to the ground.
     
  6. LordKerwyn

    LordKerwyn New Member

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    @Markus I think Joneagle's post sums up the answer to your question best.
    And @Bloodhawk My guess would be the time bomb would catch the nuke when its falling not after it has gone off. And as for bringing up physics we are talking about a "TIME BOMB" here, physics went out the window when you started playing a sci fi game. More often then not sci fi games/movies try to follow what makes something cool/logical not what makes sense according to the laws of physics.
     
  7. BirdofPrey

    BirdofPrey New Member

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  8. MeisterX

    MeisterX Hyperion

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    Lol, thanks BoP ;)

    It's pretty obvious which questions are just plainly a waste of time. The only possible reason Blizzard would have included crap like that is because of the reasons I stated above..... so wasteful..

    In fact, we've submitted a number of questions that are of extreme and pressing relevance, such as questions about the new computer AI systems. Unfortunately, they don't want to reveal information about things like that, so they don't use our questions. I don't want to ruin any visions people have about how awesome with customer support and the maintenance of a good relationship with their customers Blizzard is, but just look at the current battle.net for SC1. :D
     
  9. BirdofPrey

    BirdofPrey New Member

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    Well AI questions are probably not a good question to ask yet because it takes so much programming I bet they don't even have it anywhere near completion. Who knows they might just be borrowing an old one for now
     
  10. Overling

    Overling New Member

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    I wanted to ask them a question, but more of a suggestion concerning the controlling of the game:

    I have a friend who suffered an accident and can't move his fingers pretty well. He can move his arms and press his fingers independently, just like everyone else, as this kind of movement hasn't been affected by his spinal damage. Simplifying controls would enable him to play as well. Not that he can't press hot-keys, but he can't keep switching his fingers on the keyboard all the time, as the fine tunning of his finger movements is damaged: he can press his fingers separately, but not shut his hand or close these fingers.

    Thus, I think it would be a very good thing if blizzard could simplify the most the controls, as it would enable more people to play the game (and in the end generate more money for them). And I don't think this kind of thing falls into the microing department, as even with simpler controls a player would still have to choose and pick units apart from their army, organizing it, things I do consider micro.

    Control groups can be settled prior to action, so that's not a problem either. Just saying this because I've seen people complaining that the game has become over-simplified with the new interface, and I don't agree it needs hard controls in order to be fun or to separate the good players from the bad ones. When controls are easy, players can focus on other things and create a difficulty to another level in an area that truly matters more than hot-key memorization (even tho I have most of hot-keys memorized too). Don't know if that's a pertinent subject. Even because the new automation can probably solve this already.
     
  11. BirdofPrey

    BirdofPrey New Member

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    I support grid hotkeys
     
  12. MeisterX

    MeisterX Hyperion

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    Actually, I think it was quite a prudent question and was timed well, too. Right now they would be designing the new computer algorithms used to determine the routes each unit would take to a partcilar coordinate within the map. They would be experimenting and determining the best behaviors and size traits for the units to have.

    Information on this movement would be extremely useful to knowledge of the interfaces that we'll be dealing with.
     
  13. Z-BosoN

    Z-BosoN New Member

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    I'm really excited for the next batch, I have a really good feeling about it :D
     
  14. Fenix

    Fenix Moderator

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    XD
    MBS.....Anyone else find that funny? Blizz doesn't wanna release anything juicy so they just BS us....
    I've all but given up on Zerg info, I just want anything worthwhile.
     
  15. MeisterX

    MeisterX Hyperion

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    Well.... you of all people should know what kind of questions we put to Blizzard. It's kinda of funny to contrast the questions that Blizzard chooses to answer and the ones we're submitting.

    Our questions are informationally charged, while these are simply superficial.

    We ask questions like:

    "What new AI improvements do you currently have for the different races"

    but Blizzard chooses:

    "Will the Ultralisk still be purple?"
     
  16. BirdofPrey

    BirdofPrey New Member

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    I think they  are doing that because they can't reveal everything all at once but if they don't answer any questions the community has a fit.  Go to Battle.Net and look for yourself.  They started begging for answer session 17 around noon on Friday
     
  17. MeisterX

    MeisterX Hyperion

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    Well that's certainly a valid argument, and a reason why they shouldn't release too much information.

    But on the other hand they shouldn't try to fool us with these ridiculous answers to ridiculous questions. They could just update us with periodic answers about the current status of some features.

    I really don't see why some things can't be answered about the current build.
     
  18. ijffdrie

    ijffdrie Lord of Spam

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    i thought the time bomb nuke effect was rather interesting