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Reapers

Discussion in 'Terran' started by Gold, May 23, 2007.

Reapers

Discussion in 'Terran' started by Gold, May 23, 2007.

  1. Indigent

    Indigent New Member

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    Was that the thing that shot green gunk? I can't remember.
     
  2. Gasmaskguy

    Gasmaskguy New Member

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    you mean the enforcer? the enforces is a basic gun, the slugshooterthingie was something else..
    i hate it so much...
    My favorite moment is when you use the secondary fire with the flakkcanon and hits somebody in the torso or head with the smiley-grenade and they fly into pieces! yaaay
     
  3. Indigent

    Indigent New Member

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    SPIDER MINES!! Lol.
     
  4. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    I think these mines should have more health.

    Spider Mines had 20, with Cloak until they charged, but I still found ranged units could gun enough of them down to avoid serious harm.

    These ones are visible, don't charge, and take time to detonate.
     
  5. Gasmaskguy

    Gasmaskguy New Member

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    yeah, but these are thrown by reapers that can jump cliffs(w00t) and since they are of larger numbers, you also throw MORE bombs. And since they surprises the opponent from a cliff or such the opponent wont have time enuff to stop the bombs, because they still detonate kinda fast.
     
  6. Associate

    Associate New Member

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    why even put timers on them, cant they just make them explode on impact? the reapers have a relatively weak HP anyway so i think they needed some increase in firepower
     
  7. hillzagold

    hillzagold New Member

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    timers are a way to keep from getting 300 damage in a second
     
  8. Gorythax

    Gorythax New Member

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    yeah but if you have a BC or anything that does AoE (ST, Thor, Banshee w/e) you can just shoot one blast at the pack of mines and they're gone.
     
  9. MarineCorp

    MarineCorp New Member

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    Yea but the bomb will damage your own/ally's structures :p
     
  10. Gorythax

    Gorythax New Member

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    well that adds to the flavor. Interesting choice. Bomb it up and take some damage, or dont and take another amount. It would all depend on how many bombs are planted.
     
  11. Unentschieden

    Unentschieden New Member

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    They have timesr so they can´t be used against units.
     
  12. MarineCorp

    MarineCorp New Member

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    They are very effective against enemy structures, but of course that's their role, 'Base Raiding'
     
  13. Gasmaskguy

    Gasmaskguy New Member

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    well, there is ONE unit that you can kill with the bombs. the siege tank in siege mode!
    wonder if it have time enuff to unsiege and roll away...?

    And Thors too! A Thors turnratio sucks so much that it only got ONE choice; to run FORWARDS lol!
    It got no time to both turn around and run... That way you can force em to take heavy bomb-damage or run into your units and still get killed. Atleast i hope :)
     
  14. Gorythax

    Gorythax New Member

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    Ah, but if the thor manages to run into your units, you can take damage as well!

    In another case, the thor may just shoot the mines. Same goes for the siege tank, unless you plant them right next to it, but then that's a bit risky.
     
  15. Gasmaskguy

    Gasmaskguy New Member

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    lol i would like to see the reaper that survives to run up next to a siege tank.

    Alone.




    Tied up.
     
  16. SID

    SID New Member

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    I think reapers are just base raiders.... I can't imagine them confronting an enemy unit cuz they really do die too quickly
     
  17. Gasmaskguy

    Gasmaskguy New Member

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    yes, as already discussed. All it can kill is immortals and other reapers basically.
     
  18. Protosscommander

    Protosscommander New Member

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    Well, Reapers, are very flexible, specially when itcomes to a Terrain, with more obstacles, but in some reasons they are still weak when it comes to the blink ability am i rght my fellow friends ??? :)
     
  19. ijffdrie

    ijffdrie Lord of Spam

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    no, its entirely different, the stalker can only blink where it sees and so it can't jump up cliffs, the reaper walks up cliffs
     
  20. Gasmaskguy

    Gasmaskguy New Member

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    you sure? in SC1 you could always see one matrix or so up the cliff, and if not the same in SC2;
    you can always see what fires on you. If something fires on you from a cliff, you can see it, and probably use blink on it, and your stalks will blink right next to the target.