And the micro,so I guess you good at micro-ing now eh?other than that pretty much so that we can practice through single player mode.
Try to remember? Haha i think you will be forced to. Any reaper raid would b awesome i reckon. Even if it were to just pick off troops
i fail to see how stim packs (drugs) serve as jet fuel. i mean, makes sense for marines: they use drugs and they run faster. Reapers? if they use drugs, they'll just push the button on they're jet pack harder. And then they'll get frustrated because they're puny, doped-up brains can't comprehend why the drugs they just took aren't making them move faster. They'll get so upset that they'll go trigger happy on their fellow reapers and kill them off at an alarming rate, again, because of the drugs and also because they're rehabilitated convicts. The moral of the story: listen to Mr. T and don't do drugs.
But, if ever the reapers increased there speed, wow lol, they are such a powerful units against, big enemy units PEACE
eeermm.. why? The Reapers damage is lesser than a freaking zerglings, how would it pose a threat to big, armored units?
I ain't sure but immortal's are becuse they don't recieve damage for heavy damage but for light firepower then they get hurt! Well that's what I heard g a n g s t e r
I will have to say goodbye to you Indigent [img width=165 height=244]http://www.battle.net/images/star/pix/firebat-s.jpg[/img] Farewell, my friend, the firebat ! :'(
So ... the firebat will come back, and there is no reason for the reaper to stay. Let's give the reaper's reactors to the marine, and the launch grenades too. I don't know why the created this unit.
the reaper? because its simply AWSOME! Its jet pack and time bomb ability rocks! I dont think that the Reapers existence blocks the Firebat. They are totally different from eachother.