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Reapers

Discussion in 'Terran' started by Gold, May 23, 2007.

Reapers

Discussion in 'Terran' started by Gold, May 23, 2007.

  1. burkid

    burkid New Member

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    except scouts dont cost 50/25, take 2 seconds to build, and have explosive charges...
     
  2. Gasmaskguy

    Gasmaskguy New Member

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    Is ALL you said true? TWO SECONDS? o m g!(or where you just joking?) and whats their pistol-damage by the way?
     
  3. burkid

    burkid New Member

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    no they really take 2 seconds to build, but after you get 4 of them, the merc haven has a minute cooldown when you cant build any.
    i dont know about damage, didnt see a screenshot with the stats.
     
  4. Light

    Light Guest

    i think the explosive charge should be like sc vulture mines, with a limited quantity, or else it seems a little too strong..it can be used in early game when band of reapers comes from behind and throws explosives at the nexus...gg
     
  5. Gasmaskguy

    Gasmaskguy New Member

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    I knew about the cooldown (of course) but not the exact time. Still, 2 secs sound incredible! You just have to build a Haven as fast as you can, press the Reaper-button 4 times and next to immediately send out em to harass! (they wont have the bombs yet, but still)
     
  6. Protosscommander

    Protosscommander New Member

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    Well based on my own observation, the Reapers are very powerful units, in the Terran Dominion in Starcraft II, because of their ability to, jump an a high distance, and even they are a small units they can even kill those Immortals, even those immortals are too big for then, because the Reapers are equipt with a two pistol Gun, they can easily, skip the hardened sheild of those Immortals, well i guess the reapers are similar to the marines well, the only difference is the Reapers has a something in their back to jump, and a Two pistols and a mask thats all, and they are similar to the marines, i know that, the Reapers are the, firebat now in Starcraft Two, and i think, or based on my research, those reapers or the Reaper, are a criminal or Brutal criminal that serves the Terran Dominion.
     
  7. burkid

    burkid New Member

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    please dont bold and blue your text, it makes it difficult to read.
     
  8. Protosscommander

    Protosscommander New Member

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    Okey next time i'll post ill turn it in the original text dont worry about it. :)
     
  9. Keep your posts blue, so no-one has to read what your dumbass comments.
     
  10. Itsmyship

    Itsmyship New Member

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    From:
    Where only cool people live... So Cal!
    It's all one sentence... :p lol
     
  11. Gasmaskguy

    Gasmaskguy New Member

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    if you have plenty of havens you would basicly "avoid" the cooldown, since you get enough reapers for the moment. One minute later, when you need more, just buy em all again.
     
  12. L0ck and L04d

    L0ck and L04d New Member

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    I can't feel my eye'sssssssssss....AHHHHHHHHHHHHHHHHHHH! i'm having 5 different types of eye disease's and a sejure at the same time!
     
  13. otherguymk2

    otherguymk2 New Member

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    well...anyone knows D-8 bomb's damage?
     
  14. Steve22x

    Steve22x New Member

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    From what Ive seen the reapers damage and health are quite low. They seem to rely a tad too heavy on their numbers and the bomb ability. They wont be effective base raiders if they cant handle even a few units at a time.
     
  15. Unentschieden

    Unentschieden New Member

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    They aren´t Base raiders they are Harrassment units. Their uniqe build style is an advantage as you can get them ASAP when you notice a flaw in your enemys base defense aka when his army moves out. If he build lots of static defenses against Reapers thats an advantage to you: You didn´t build the in that case useless Reapers and the enemys Resources are taken up by said defenses.
     
  16. Chris Benoit

    Chris Benoit New Member

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    I think the Reaper should have a flame thrower. BTW good thread.
     
  17. The reaper should have a flamethrower. BTW really original thread.
     
  18. joshin

    joshin New Member

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    haha hey fenix, I think i'll count the number of times you've had to post something along those lines.
    Even before I read this thread, I was thinking "hmmm pretty sure it's gonna get locked or something..."
     
  19. -LT-

    -LT- New Member

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    Me too. Like new firebat =)
     
  20. pro

    pro New Member

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    starcraft 2 is going to be nothing like the first there is going to be lost of terrain imbalance making siege tanks usless