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Re: Starcraft 2 StarGate details

Discussion in 'Protoss' started by zeratul11, Jun 23, 2007.

Re: Starcraft 2 StarGate details

Discussion in 'Protoss' started by zeratul11, Jun 23, 2007.

  1. paragon

    paragon Guest

    Well particles and movement (which these things use) are automated once you set the start and end point and the duration so they are actually pretty easy to do regardless of the number of frames.
     
  2. shirija

    shirija New Member

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    I'm guessing you won't actually SEE the ship getting warped in and only the unit popping out like in the previous blizzard games?
     
  3. zeratul11

    zeratul11 New Member

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    if protoss air units can warp in and goes out from the stargate.

    i hope we can also see units coming out from the war factory like siege tanks or vultures. or is the war factory too small.
     
  4. paragon

    paragon Guest

    Yeah that seems to be the case. Sure tons of games have shown you the unit in production but maybe they don't want your enemy to know what you are making and how far along it is.
     
  5. zeratul11

    zeratul11 New Member

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    i don't like units to be just popping out. we should see them warp in or comes out from structures. like scv come out from the command center entrance gate etc. that would be cool. zerg has no problem with this, we can see them mutate and get out from the eggs.

    and paragon the rate of your posting is super fast (well you beat me in a blink of an eye), anyway i think you can catch up with coalescene and mc2 sooner. goodluck. :powerup:
     
  6. shirija

    shirija New Member

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    Though since this is starcraft, unit production is much more quantity based. Disruption of unit might just be a nice addition strategically. Imagine buildings in warcraft 3, you see a tower being built, you know to make it a priority to kill it because you sense the threat and the advantage to killing it while it's still vulnerable. Now imagine if you see a mothership being built (if this is where it's built), wouldn't it be worth it to suicide a few ooooh say mutas, to kill it so you don't have to deal with it after completion? This is also a nice reward for constant scouting!
     
  7. zeratul11

    zeratul11 New Member

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    you can always cancel the training of units or building of structures if you are underattack.

    the animations of units coming out or warp from structures is just a few seconds (may be about 2 seconds) not that it will affect the game that much.
     
  8. paragon

    paragon Guest

    Seems like motherships get warped in rather than built (like it was in the gameplay vid) of course that could have just been for the gameplay vid but there didn't seem to be any pylon field there.
     
  9. zeratul11

    zeratul11 New Member

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    maybe you can summon the mothership anywhere on the battlefied. miners will easily be killed.
     
  10. burkid

    burkid New Member

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    that would be too unbalanced, you could just pop a mothership in the middle of their base and bypass most of their defenses
     
  11. zeratul11

    zeratul11 New Member

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    yes that would be unfair, maybe they can only be summon in pylon fields.
     
  12. burkid

    burkid New Member

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    in the gameplay preview, they warped the mothership in from no where, but then the mothership was also invurnerable for most of the time it was there to make the preview more exciting.
     
  13. paragon

    paragon Guest

    I think they just wanted a big dramatic entrance for the mothership.
     
  14. drewcbarnard

    drewcbarnard Member

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    That thing is sick, the CGI rendering came out awesome.
     
  15. zeratul11

    zeratul11 New Member

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    the summoning animation is too fast. i hope they delay it a little bit maybe for about 3-5 seconds. its a huge powerful unit after all.
     
  16. Ryan

    Ryan New Member

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    thsi think looks soo freekign sweet!!!
     
  17. Proxy-serva

    Proxy-serva New Member

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    I think u can warp ur mothership there were u an see the battlefield...
     
  18. generalrievous

    generalrievous New Member

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    well from the demo we already know that you can
     
  19. Itsmyship

    Itsmyship New Member

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    From:
    Where only cool people live... So Cal!
    Or maybe its like Paragon said....Blizz just wanted a good entrance
     
  20. paragon

    paragon Guest

    I doubt it would be a starport unit though. Maybe it has it's own building or maybe it is like a call down but has to be called down in pylon range. Or maybe anywhere but it is warped in so it is vulnerable when it is being built and the build time in the gameplay video was just sped up a lot so you wouldn't want to have it built somewhere you couldn't easily protect.