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Random Tactics and braging

Discussion in 'StarCraft Original' started by tomatsalad, Nov 20, 2008.

Random Tactics and braging

Discussion in 'StarCraft Original' started by tomatsalad, Nov 20, 2008.

  1. Arvendragon

    Arvendragon Member

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    Try using a micro map, such as "Micro Railtrack", "Fastest Jail", etc.

    Try this: In a 1v7, use Dark Templar against the 7 Protoss and try to win.
     
  2. Can_2

    Can_2 New Member

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    Stacked worker -.-'' lol, and in a PvZ the famous 1 gate, sair, dt :p
     
  3. Arvendragon

    Arvendragon Member

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    My friend - A(Z)N, I think, can't remember, as on iCCup he's AzNHighlandZ and I haven't been on B.net.

    Anyways, he, once, stacked 200 Zerglings and charged the Terran base. Too bad the Terran used Siege Tanks to splash kill them all. GG.
     
  4. teraformer

    teraformer New Member

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    My best victory was when I used Terran against a Protoss player.

    I started out setting up a strong defense. There were a couple of entrances to my base. So I set up a couple of bunkers with Marines and Firebats. Had a siege tank behind both. Along with a couple of Goliaths and mines out in front.

    After a couple of probing attacks by my opponent he finally decides to attack me. With about a dozen Zealots and 4 or 5 Dragoons and 3 or 4 Scouts.

    At first I was holding him off then a he brought in some reinforcements. More Zealots and Dragoons. They got past my first line of defense. But my opponent didnt realize I had a second line of defense. 3 bunkers with marines and Firebats. Plus siege tanks and Wraiths. His attack force was wiped out in seconds.

    I rebuilt my first line plus I added a bunker and siege tank. He came at me again with Zealots and Dragoons plus Scouts and a couple of Carriers. Again they got through but I had more Wraiths and some battlecruisers waiting. Plus I had a few Marines and Firebats on standby. So again his army was wiped out.

    I then sent out a Ghost and nuked some pylons and photon cannons at his base entrance. He tried one last time to wipe out my base by sending out another large attack force. With the same result. He was now almost dry as far as resources went. So I sent my Ghost out, nuked part of his base. Then sent in the cruisers and it was over.

    Tried the same strategy against a Zerg player. With the same result. The Zerg player just kept sending in larger armies and they kept getting wiped out by my tough second line of defense. So basically what I did was I just wore them out. I didnt send out an army to attack their bases. I let them come to me.

    I admit it's probably not the best strategy but it worked for me.
     
  5. EonMaster

    EonMaster Eeveelution Master

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    Only recent victory I've had lately was against a player using the SCV stacking hack on a fastest map. Amazing how many SCVs can die to 2 reavers :D
     
  6. Arvendragon

    Arvendragon Member

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    Yeah teraformer, kinda noobish, but the Protoss and Zerg were worse. :p

    Against Zerg, staying in your base is suicide. Guardians make short work of ground-based defense, and Defilers + Dark Swarm kill any Terran unit, as all Terran units are ranged.

    Against Protoss, it was an okay strategy, but the same. Corsairs + Disruption Web pwn Bunkers/Siege Tanks as long as they have Dragoons/Carriers.
     
  7. EonMaster

    EonMaster Eeveelution Master

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    1 error with that, the firebat isn't ranged.
     
  8. teraformer

    teraformer New Member

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    The Zerg player did send Guardians and Defilers. But because I had several science vessels floating around I was able to detect them before they got too close. Not a single Defiler was able to inflict any damage to my units. My siege tanks took care of them.
     
  9. Arvendragon

    Arvendragon Member

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    Actually it is. It has a range of 1. The damage it inflicts is splash damage, which can damage units under the Dark Swarm.

    Okay.... Nice. Why can't I ever face a Zerg player who couldn't get the intelligence to NOT send in an attack force as a DISTRACTION for the defiler. Eh.

    Better defense than I ever had. Best defense of mine - 2 Bunkers, 2 Siege Tanks and 2 Missile Turrets at each entrance. After that, I played Protoss, then Zerg, and now, when I play Terran again, instead of defense, I contain with Vultures/Spider Mines, Turrets, Goliaths, Tanks, Marines and SCVs.
     
    Last edited: Jan 12, 2009
  10. Arvendragon

    Arvendragon Member

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    Yes, I know, double-posting, but I felt that this is different, and needed a new post. Feel free to give me a mineral penalty, but please only the amount of this post.

    It proves that you DON'T need your main base.

    BTW, in case you didn't know, I faced Mark again (from last replay) and Jacky. Guess who won.

    A easy FFA on Plasma, I spawned in the 7 o'clock position, Mark in the 3 o'clock position and Jacky in the 11 o'clock position. Jacky and Mark initially went Carriers and I massed Goliaths. Later, I began to get Vessels and Wraiths. After "misplacing" several of his observers and me sniping one or two, Mark loses almost his entire Carrier fleet to cloaked Wraiths. After that, I mass Battlecruisers. Mark, once again, accidentally Recalls INSIDE the area in the center, and my Siege Tanks and Battlecruisers hold him off. Later, he accidentally splits his army, and powered by EMP Shockwave, my 30-strong Battlecruiser fleet finishes his forces off and proceed to victory.

    (hope its the right replay)
     

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    Last edited: Jan 12, 2009
  11. teraformer

    teraformer New Member

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    The mistake he made was he sent his attack force too far ahead of his defilers, or he sent them in too late. By the time they showed up his attack force was pretty much wiped out already.

    The 2 bunkers with siege tanks and mines was just my first line. My second line was 3 bunkers with siege tanks and Goliaths. marines, firebats, and Wraiths. I just used my first line to soften them up.

    Again it's not the best strategy to use. But what can I say, it worked.
     
  12. Ste

    Ste New Member

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    Kinda off topic:

    So the Terrian have nukes? Right, do zerg or protoss have anything like it?
     
  13. overmind

    overmind Active Member

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    Not exactly. They all have powerful abilities though.
     
  14. Ste

    Ste New Member

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    Such as?
     
  15. overmind

    overmind Active Member

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    Psionic storm, plague, dark swarm, recall. Psionic storm and plague are the damage dealers and they don't cost 8 supply or any resources other than energy to cast (and can't be easily stopped).
     
  16. EonMaster

    EonMaster Eeveelution Master

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    protoss have psi storm, recall, stasis field, etc and zerg have plague, dark swarm, etc.

    Each ability has a specific use in combat. Nukes are mainly for when you have resources to waste on something that might not even work. Psi storm is for killing mass units, recall for if front defence is too strong, stasis for neutralizing an enemy army number advantage. Plague eats away at toss forces and terran mech, darkswarm makes units immune to any ranged, non-AoE damage.

    EDIT: overmind beat me to it.
     
  17. Ste

    Ste New Member

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    Yea, but I ment that are accessed and launched from the command center.

    I mean, the terrain have a science ship right, that have similar abilities as its counter parts, but the terrian also have a "super weapon" as it can be called.

    Seems a lil unfair to me... Meh.
     
  18. overmind

    overmind Active Member

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    But it rarely works, its way to easy to detect and kill the ghost during launch at this stage in the game.
     
  19. Ste

    Ste New Member

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    True, is there a list of upgrades/add ons and abilities that each races command centers have?
     
  20. EonMaster

    EonMaster Eeveelution Master

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    terran is the only one with add-ons for the CC. Infact, terran is the only race to have add-ons period. Hence, their bases need to be bigger to fit the building+thier addons, making it harder to defend.

    ex: you need an addon to produce tanks from any factory, yet with just 1 cyper core, I can make dragoons from every gateway I have on the map.