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Question on Queen Hotkeys

Discussion in 'Zerg' started by EonMaster, Jan 30, 2011.

Question on Queen Hotkeys

Discussion in 'Zerg' started by EonMaster, Jan 30, 2011.

  1. SC2Player

    SC2Player New Member

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    Well let me share my hotkeys

    1-2 = army - usually I have my spell casters on 2
    3 = hatch - I just press 3 and I can mass units
    4-6 = queens - same reasons as above, it's for quicker inject
    7 = evo chambers
     
  2. kuvasz

    kuvasz Corrections Officer

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    I'm proficiently using this layout now and it feels really good. Sans the flanks, because 0 is usually melee and 1 is roach/hydra/whatever or just skip the group altogether. I now want to implement an overseer or four onto 7 or 9, especially in ZvZ (I was destroyed by this strategy - I had no larva and lost when I was 2 bases ahead).

    Something that needs ironing out is that currently corruptors and BLs are on 3 even though they're used differently so I think I should split them somehow. Perhaps move infestors to 1 (though that's reserved for banes) and make 2 BLs. Meh. I'm just glad I have my hatches on 5 and not 4 (with queens on 3 and thus fewer groups for army). But I digress.
     
  3. cHowziLLa

    cHowziLLa New Member

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    again, its preference... as long as you are using all your binded hotkeys, you should be good, and have at least 4.