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POLL: swerving and banking for air superiority fighters

Discussion in 'General StarCraft 2 Discussion' started by BnechbReaker, Aug 17, 2007.

?

would this be a good feature for starcraft 2?

  1. yes, it'll look nice, but it shouldn't affect game play

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  2. yes, and also it should have an effect such as chance to evade projectile weapons

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  3. no, they should remain static

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POLL: swerving and banking for air superiority fighters

  1. BnechbReaker

    BnechbReaker New Member

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    well mutas can "fly" in vacuum so there you go...
     
  2. Hunter

    Hunter New Member

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    It should look nice, but it means slower turn rate I think so it's hard to fit in the gameplay..
     
  3. ijffdrie

    ijffdrie Lord of Spam

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    they did something like this in empire earth*dives for a zergling, being thrown to his head* and resulted in awesome air battles*dives for a zealot being thrown at his head*
     
  4. BirdofPrey

    BirdofPrey New Member

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    You haven't been on a plane other than a comercial airline have you. Planes bank all the time a cargo plane sometimes goes into a 30 degree bank. Also it doesn't create unwanted g-forces they are created regardless of banking due to speed the difference is when the plane is banking the g-forces but it is directed down which is better for you and any cargo.
    Not necisarily. Banking balances g-forces; if you did a high speed turn without banking you smash your had into the canopy.

    I actually think the fighters should have to keep moving and also dive to fire on ground units. If they have wings it signifies they are atmospheric craft and thus use lift to remain airborne. The capital ships are an exception because they have big engines and the banshee is also exempt because it is a helicopter Mutas because they flap and can be like a hummingbird.

    Realism aside when the fighters just hover there bobbing up and down firing occasionally just looks bad. Battles looks so much cooler when things are flying around firing after making another pass at their target.
     
  5. MarineCorp

    MarineCorp New Member

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    The sc1 beta actually looks very cool i don't know why they took out the idea where they get the minerals from asteroids :p
     
  6. BirdofPrey

    BirdofPrey New Member

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    Probably had something to do with problems of being too far from protection also the alpha builders flew making barriers manet nothing to base builders
     
  7. Unentschieden

    Unentschieden New Member

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    Asteroids didn´t make sense on Planet maps. Also it was problematic to have flying workers.
     
  8. MarineCorp

    MarineCorp New Member

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    I see that is true...it is a cool idea but i guess thats why blizzard took that idea out
     
  9. BnechbReaker

    BnechbReaker New Member

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    it might have been taken out because of the crap computers in those days could handle the graphics. i remeber those p2 133mhz 8mb ram machines...
     
  10. MeisterX

    MeisterX Hyperion

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    It would look cool, but tighter turns might look funny.
     
  11. univ2045

    univ2045 New Member

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    Wow, cool SC1 beta pictures. I think swerving phoenix will look cool!
     
  12. ijffdrie

    ijffdrie Lord of Spam

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    where did you get the pics?
     
  13. atsharrock

    atsharrock New Member

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    It would look like a nice animation, but aslogn as it doesnt effect gameplay in anyway im happy with it...who wouldnt be it would just make the game look even more cooler than it already does.
     
  14. BnechbReaker

    BnechbReaker New Member

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    it seems the link from starcraft legacy has gone dead, updated the picture with a new link
     
  15. Trooper34

    Trooper34 New Member

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    this would be fun to have. and maybe add a little action to it. Rise of nations has this. where the planes actually have dogfights lol. its fun to watch the jet planes rape each other lol.
     
  16. WaterGolem

    WaterGolem New Member

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    I think this would be nice, and it's definately do-able in terms of graphics. Total Annihilation had a pretty good physics engine, with tracking missiles and banks, rolls and swerves as a way to dodge them, and that was released a whole year before Starcraft. But it just doesn't feel like something Blizzard would do. It would detract from the Starcraft experience too much in my opinion. Good topic to bring up though, the whole static "floating ground units" thing that Blizzard does used to bug me, but I've gotten used to it I guess.
     
  17. BnechbReaker

    BnechbReaker New Member

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    yeah the total annihilation engine was pretty nice