1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Phase cannon rush, attack, strategies

Discussion in 'StarCraft 2 Strategy Discussion' started by CallDownTheThunder, Jun 15, 2007.

Phase cannon rush, attack, strategies

  1. wuffle

    wuffle Member

    Joined:
    Jun 16, 2007
    Messages:
    133
    Likes received:
    0
    Trophy points:
    16
    NO.NO.No. All you have to do is build a pylon and some phase cannons within short range of an enemy's base (but out of sight) then fly over some phase prisms and make a path to base (perferably over a ledge an leading toward the probes/SCVs/Drones. Then you have a nice short path for your cannons to own. All you need to counter this is anti air towers, as the cannons will die when their power is lost.
     
  2. mc2

    mc2 New Member

    Joined:
    May 20, 2007
    Messages:
    972
    Likes received:
    1
    Trophy points:
    0
    Errr, the phase prism does not teleport structures, and the phase cannon is a structure....
     
  3. Hellbringer

    Hellbringer New Member

    Joined:
    Jun 17, 2007
    Messages:
    11
    Likes received:
    0
    Trophy points:
    0
    I loved the old photon cannon rush - build a pylon on the edge of the map between the minerals and then put a cannon behind the minerals and own their workers ;D
     
  4. UchihaItachi0129

    UchihaItachi0129 New Member

    Joined:
    May 25, 2007
    Messages:
    483
    Likes received:
    0
    Trophy points:
    0
    me too lol. and the 2nd form. build at the entrance so all they can do is stay inside their base while you expand. photon cannon rushing is so fun ... even more fun when you're playing a noob and he doesn't scout a lot.

    Edit: and then when he finally makes an army and tries to attack you he gets met by a huge mass of cannons
     
  5. Arachanox

    Arachanox New Member

    Joined:
    May 22, 2007
    Messages:
    143
    Likes received:
    0
    Trophy points:
    0
    This rush probably wouldn't work since Phase Prisms would be mid or high-tier, but in theory you could have your Phase Cannon go into Warp Mode, then have it move in a line towards your foe's base. While it is moving, have the Phase Prisms fly over the Cannon, continually deploying and undeploying their Psi Matrices, creating a *road* to your enemies. Of course, this would probably be highly ineffective.
     
  6. PowerkickasS

    PowerkickasS New Member

    Joined:
    Jun 14, 2007
    Messages:
    776
    Likes received:
    0
    Trophy points:
    0
    yeah it's a good strategy. problem is everyone's already thought of it, posted it, and nobody's listening to each other =/
     
  7. MrFrancko

    MrFrancko New Member

    Joined:
    Jun 18, 2007
    Messages:
    225
    Likes received:
    0
    Trophy points:
    0
    It's always been feasible to build a pylon near an enemy base and hoping that they don't see it in time to stop you from building cannons there. It would be hard to pull off though and near impossible against the zerg.
     
  8. wuffle

    wuffle Member

    Joined:
    Jun 16, 2007
    Messages:
    133
    Likes received:
    0
    Trophy points:
    16
    I didn't say they did. Still a phase cannon can move as long as it stays in pylon power, that is why I said to fly in some phase prysms..
     
  9. mc2

    mc2 New Member

    Joined:
    May 20, 2007
    Messages:
    972
    Likes received:
    1
    Trophy points:
    0
    That means you'll have to construct a "Great wall of Pylons" that goes all the way from outside the enemy's base to the inside. Then move in all the phase cannons that you constructed outside the enemy's base.

    Or you'll have to move the phase prism and the phase cannons simultanenously to get them to go into the base of your opponent. Not only is that lots of microing for a "rush", it still requires quite a lot of resources AND the phase prism will definitely not be able to obtained early game.
     
  10. Darktemplar_L

    Darktemplar_L New Member

    Joined:
    Jun 16, 2007
    Messages:
    1,052
    Likes received:
    0
    Trophy points:
    0
    From:
    Bay Area
    Will phase cannons be the only protoss building that can move then?
     
  11. wuffle

    wuffle Member

    Joined:
    Jun 16, 2007
    Messages:
    133
    Likes received:
    0
    Trophy points:
    16
    I wasn't thinking of a wall of pylons and yo are probably right about the prism. I just liked it better than the other ideas.
     
  12. Remy

    Remy New Member

    Joined:
    May 31, 2007
    Messages:
    1,700
    Likes received:
    2
    Trophy points:
    0
    From:
    US East Coast
    While a phase cannon rush seem unlikely, I wouldn't completely dismiss the possible offensive applications of phase cannons altogether.

    Fly in a few phase prisms to drop some reavers and a probe, immediately deploy pylon power afterwards. Probe builds phase cannons and a backup pylon just in case, while you warp-in gateway units. If it all goes through, that's some pretty bug hurt right up their ass. It'll be like getting nydus'd but worse with constant static D cover fire for the reavers and ground troops while they close in deeper.

    I'm sure there will be crazier things we can do later on when the game is finally released.
     
  13. Lemmy

    Lemmy New Member

    Joined:
    Jul 10, 2007
    Messages:
    551
    Likes received:
    0
    Trophy points:
    0
    I was thinking about the new phase cannons and I had an idea. How about having 2 phase prisms (A and B) and say 3 cannons, so you "open" the A prism, warp the cannons. Then open the B prism next to the A one, and move the cannons under it. Close prism A and put it further away next to the prism B, then move cannons again. Then continue moving the cannons by alternating the prisms location closer and coloser to the enemy/expansion/friends base. If done fast, this can be an effective way to move your cannons between 2 places not connected by psi.
     
  14. Fenix

    Fenix Moderator

    Joined:
    May 21, 2007
    Messages:
    6,769
    Likes received:
    11
    Trophy points:
    0
    I didn't make a topic of this, but I mentioned somewhere else "walking" the prisms and cannons to enemy bases. You build a crapload and leapfrog them. A new version of the Phase Cannon rush. I think the biggest problem was (A) Cooldown and (B) Phase Prism health. It can't be higher than a shuttle.
     
  15. burkid

    burkid New Member

    Joined:
    Jun 16, 2007
    Messages:
    1,908
    Likes received:
    0
    Trophy points:
    0
    i think that the phase prisms have a 2 min cooldown.
     
  16. PhantomFF

    PhantomFF New Member

    Joined:
    Jul 18, 2007
    Messages:
    82
    Likes received:
    0
    Trophy points:
    0
    From:
    MD
    More to the point how effective would phase cannons actually be against things with armor or other defensive structures...its a fun idea tho all of a sudden having phase cannons on someones back.
     
  17. Griffith

    Griffith New Member

    Joined:
    Jul 1, 2007
    Messages:
    26
    Likes received:
    0
    Trophy points:
    0
    I doubt it will have a cooldown, it wouldn't fit with the fast paced flow of the game.
     
  18. burkid

    burkid New Member

    Joined:
    Jun 16, 2007
    Messages:
    1,908
    Likes received:
    0
    Trophy points:
    0
    the tool tip for phasing mode on phase prisms has a clock with a 2 next to it, so i would assume that that meant 2 min cooldown, just so people dont "walk" phase cannons around.
     
  19. Griffith

    Griffith New Member

    Joined:
    Jul 1, 2007
    Messages:
    26
    Likes received:
    0
    Trophy points:
    0
    You are right, didn't notice it before. Kinda sucks, I hope they get rid of it.
     
  20. Rambling

    Rambling New Member

    Joined:
    Mar 25, 2008
    Messages:
    19
    Likes received:
    0
    Trophy points:
    0
    Units > Cannons, everyone should have learnt from the 1st SC, cannons are okay to have but not massed, U need units of ur own, thats just str8 newbie.