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# of Larvae

Discussion in 'Zerg' started by didd293, Jul 5, 2007.

# of Larvae

Discussion in 'Zerg' started by didd293, Jul 5, 2007.

  1. capthavic

    capthavic New Member

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    That was what I was thinking since I didn't like having to build multiple hatcheries. Maybe if they do that they could off set it by limiting how close you can build them or number of them.
     
  2. Trooper_Lozer

    Trooper_Lozer New Member

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    3, 4, 5, no. To many because already we see people massing zerg which is wut they are for , but in some games the other players get like 30-40 hatcheries. now they could do this with 10 - 20 hives. i think it would be sort of rigged.

    -Trooper
     
  3. capthavic

    capthavic New Member

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    That's why I said limit the number and/or distance to help keep it balanced.
     
  4. UchihaItachi0129

    UchihaItachi0129 New Member

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    chances are the larvae will just die off the second they're on the ground. What do you think? ;D

    >< that's what i hate about larva. when they aren't on creep they die. what's with that? (don't answer...) >< eh. that'd be pretty cheap...then you'd just stayed bunkered down at your own base where there is creep. unless 1) they're zerg. 2) you've built a hatchery in their base 3) somehow there's creep where you're fighting.
     
  5. burkid

    burkid New Member

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    i thought larva just die a minute or so after the hatchery they came from dies, not from creep...
     
  6. LJYLJ

    LJYLJ New Member

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    larvas can theoreticly live forever...they die the moment they hit "non-infested" terrain aka creep..


    but remember guys, the hatchery are like a universal gateway / barrack / factory w/e.. so if u increase max larva number for each hatch / lair / hive u must also reduce build-time for all other races...and btw, if u even let ur hatcheries produce more then 2larvas u dont got enough macro anyways =)

    (try making a FE - hydra bo now in sc:bw vs a toss who does a 2gate goon build and see that with ur normal larva count of max 3larvas u still will outnumber the goons with about 4 to 1...now imagine this with lesser spawn time / more larvas, the toss wouldnt stand a chance even with mothership)
     
  7. UchihaItachi0129

    UchihaItachi0129 New Member

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    that's the whole point ;) ZERG FTW :D