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New Thor Ability

Discussion in 'Terran' started by -LT-, Dec 14, 2007.

?

Is this new ability good?

  1. Yes. I love it!

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  2. I guess it's O.K.

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  3. I don't like it.

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  4. I don't care.

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New Thor Ability

Discussion in 'Terran' started by -LT-, Dec 14, 2007.

  1. ekulio

    ekulio New Member

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    Yeah I think it will, which is stupid and adds to the reasons that this new "ability" is a handicap, not a boost. I'm just hoping the Nomad's repair ability works on ground units.
     
  2. Anansi_Tragoudia

    Anansi_Tragoudia New Member

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    Wouldn't it be cool if the Thor was relatively quick and powerful. That way, taking out its legs would be the best tactic to preventing Hell from descending on your base? Imagine, it sounds kind of epic, almost campaign like!

    Imagine 10-15 Thors all descending onto your base, you've got to immobilize them & destroy them before they reach you. ALL the while, SCV's are constantly repairing them! That could be so much fun, especially if the Thor has a little speed. (keeping the turning speed slow would be cool, so it has good ...linear speed, but poor rotational speed.
    --------
    Would you like to play such a mission?
     
  3. Psionicz

    Psionicz New Member

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    No, then it would be a Viking that don't fly.
     
  4. Wlck742

    Wlck742 New Member

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    I think that sounds like a regular pain in the ass.
     
  5. Reaper87

    Reaper87 New Member

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    That's friggin awsome. Now you can have a unit that can hold it's own weight while its being repaired. But in some ways that's a ripoff. You'll have to kill it twice which would suck if it's in bombardment mode, especialy if your the zerg, you'd have to send in endless waves of units. But overall I suppose it's an advantage if your the Terrans cause theree could hold of a large assualt of zerg, and a small assualt of Protoss.