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New Terran Units?

Discussion in 'Terran' started by duffman, Jan 3, 2009.

New Terran Units?

Discussion in 'Terran' started by duffman, Jan 3, 2009.

  1. 1n5an1ty

    1n5an1ty Member

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    Omg U Can Add Stuff To The Tech Tree?!?!?!
    *gassssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssp*
     
  2. freedom23

    freedom23 New Member

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    its good to know that retro units are still in the editor, that gives us more units to edit in UMS right? Goliaths vs. Vikings? one on one the goliath will win if viking will be coming down from air when they meet, but tactical advantages goes to the viking coz its way more mobile than the goliath....

    ratio 6:4 goliath mano-a-mano, 7:3 viking vs. other enemies
     
  3. PancakeChef

    PancakeChef New Member

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    If your gonna do a Viking vs Goliath match you should make it fair :p, both in ground mode. That way no one has the advantage or disadvantage for that matter. I think it would be plainly obvious that a Goliath would win against the Vikings air mode.

    Anyway I believe those are just placeholders in the screenshots similar to how they are using starcraft 1 voice sounds on the starcraft 2 units for placeholders.
     
  4. freedom23

    freedom23 New Member

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    No it would not be possible since its gonna be plain mirror match considering they have the same attack power and attack speed.... tactically lets make use of their skills,.. if the goliath and viking fires at the same time at each other then theyll just die at the same phase, but if one of them changes tactic specifically the viking, he knows hes dead coz those boosted missiles of goliaths are definitely gonna hunt him down before he escapes.... the only chance a viking could win against the goliath through means of flying is by going through the fog of war and getting high grounds to hit that last shot above the wondering goliath (he only needs to make sure he is not in open area range)

    so its definitely 6:4 Goliath
     
  5. Hayden351

    Hayden351 Member

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    old BC versus new BC

    who would win

    Its obvious tha the queen vs queen the queen would win
     
  6. Kimera757

    Kimera757 New Member

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    The goliath would still win (given current stats) in a pure ground to ground match. It does 12 damage a hit, the Viking only does 10 damage a hit in GtG mode.

    The new battlecruiser would deal 5 * 8 = 40 damage a volley, vs the 22 it would take from the old battlecruiser. The new battlecruiser also has an extra 100 hit points. I don't think it's much of a contest.
     
  7. freedom23

    freedom23 New Member

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    Im not sure about that coz the old battlecruiser fires a big chunk of damage compared to this new one, the good thing about it is the total damage is supereme but when you deduct the armor rating with each hit against a fortified armor ship like bc, the damage will be horendously dwindle into like baby tickles...

    lets do a simple math to calculate who will win
    (conditions: 1 attack / 1 second, old BC 500hp, new BC 600hp, no skills, no upgrades, base armor 3 for both)

    New BC laser cannon : 5*8 = 40, 5-3 =2*8 = 16dmg / second - total time to kill 500hp old bc = 31.25 seconds
    Old BC : 22, 22-3 = 19ddmg / second - total time to kill 600hp new bc = 31.5 seconds

    WINNER - New BC

    Well, i didnt expected for the new bc to win, but i guess i was wrong about that, but what if both weapons are upgraded to the max?

    New BC : [(5+3) - 3]*8 = 40 dmg / sec ---> 12.5 seconds to eliminate old bc
    Old BC : (22+12) -3 = 31dmg / sec--------> 19.3 seconds to eliminate new bc

    So it turned out that the new BC has its edge against the old one, not to mention that the extra 100hp gives it a 2nd chance of survival against the nuke lol....
     
  8. Kimera757

    Kimera757 New Member

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    Um, no. I already did that math!

    Battlecrusiers in StarCraft II do 8 * 8 damage. When you factor in the armor, they do 5 * 8 damage. 40 > 22.
     
  9. freedom23

    freedom23 New Member

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    oh! i didnt new that the base damage was 8!, i thought it was 5 to start with... well thats a huge boost... it now does greater damage compared to the interceptors.... that 8 damage is not yet upgraded?? or is it upgraded...
     
    Last edited: Mar 8, 2009
  10. Kimera757

    Kimera757 New Member

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    That's without any upgrades.

    Carriers haven't been beefed, and have in fact been mildly nerfed. (Less damage, fewer hp equivalents). However, compared to battlecruisers in StarCraft I, carriers were more powerful (faster, longer range, interceptors draw fire and then auto-repair, less skill required to use overall), even though battlecruisers tended to win one-on-one matches with carriers. (Yamato Gun = big advantage.)
     
  11. 1n5an1ty

    1n5an1ty Member

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    Ummm, to the best of my konwledge, viking cant even hit ground units in the air and vice veras so its BEYOND imba if the viking is in air mode.
     
  12. freedom23

    freedom23 New Member

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    1. Yes you are correct that viking is not capable of doing atg attacks therefore being unfair.
    2. No, you didnt get the point that what we are discussing is probabilities of player tactics, when they battle

    - this bout isnt gonna happen anyway but it will once the map making comes out along with the retro units...

    The current stats for viking and goliath right now shows that the viking is slightly better than goliath in g2g so its gonna be the viking as the winner + they get armor bonuses against other size targets....

    3. If the pilot of the goliath and vilking would fought each other..... its gonna be a decision lol
     
  13. Kimera757

    Kimera757 New Member

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    "The current stats for viking and goliath right now shows that the viking is slightly better than goliath in g2g"

    No they don't. The goliath does +20% damage over what the Viking does GtG.
     
  14. freedom23

    freedom23 New Member

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    wait do you mean that the goliath in SC2 also has that armor bonus thingy?? or is it just the assumption of a number being the goliath 20% more powerful bullets?.. doesnt make sense 2me coz didnt they said that viking is the mix of wraith and goliath?? u played it right? what does the stats say....
     
  15. Hayden351

    Hayden351 Member

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    Couldn't you still weaken the Goliaths to SC1 stats if their better the SC2 Goliaths?
     
  16. Kimera757

    Kimera757 New Member

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    No, and doesn't matter. The goliath does 12 damage in SC: BW with no bonuses or penalties. The Viking does only 10 with no bonuses and penalties. (GtG attacks.) That means the goliath does +20% more damage.
     
  17. freedom23

    freedom23 New Member

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    oh... so its only 10 damage for the viking... it might be the proper price for sacrificing a little to make up for that flight capacity. So basically every new terran unit has been boosted, even the miners themselves have a slave miner of their own...emp is still missing btw...

    its kinda pathetic to have only 10 damage for dual gatling guns with that viking.. i mean, they are just up a few points stronger than the marine rifle??? jeez
     
  18. Hayden351

    Hayden351 Member

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    Couldn't you just say 2 extra attack instead of 20%?

    Balencing doesn't make sense sometimes.
     
  19. Gasmaskguy

    Gasmaskguy New Member

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    @Kimera. But we don't know the Viking's attack cooldown. Maybe it attacks 20 % faster? :p
     
  20. Kimera757

    Kimera757 New Member

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    "Couldn't you just say 2 extra attack instead of 20%?"

    No, but I could say +2 damage. And no, basic percentages aren't confusing... and I suck at math.