1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

New StarCraft2 screenshots revealed!

Discussion in 'General StarCraft 2 Discussion' started by Proxy-serva, Nov 12, 2007.

New StarCraft2 screenshots revealed!

  1. Gasmaskguy

    Gasmaskguy New Member

    Joined:
    Aug 3, 2007
    Messages:
    4,071
    Likes received:
    4
    Trophy points:
    0
    From:
    Sweden
    Re: new screenshots with firebat!!

    yeah I imagined that those huge firebats would be built in factories, they look like tiny mechs.
     
  2. generalrievous

    generalrievous New Member

    Joined:
    May 27, 2007
    Messages:
    484
    Likes received:
    0
    Trophy points:
    0
    nomade needs a makeover bad
     
  3. kuvasz

    kuvasz Corrections Officer

    Joined:
    Jul 26, 2007
    Messages:
    5,143
    Likes received:
    15
    Trophy points:
    38
    From:
    Hungary
    Re: new screenshots with firebat!!

    Oh come on! That's just... totally new, I like it ;D But if they're produced from there, why not make them a little larger (like the packing robots in AvP2) to resemble a small mech a little better?
     
  4. ssjfox

    ssjfox Hyperion

    Joined:
    Jul 21, 2007
    Messages:
    800
    Likes received:
    0
    Trophy points:
    16
    Some cool little pictures but I cant find raynor in the pictures, I'm all said now. :upset:
     
  5. Gasmaskguy

    Gasmaskguy New Member

    Joined:
    Aug 3, 2007
    Messages:
    4,071
    Likes received:
    4
    Trophy points:
    0
    From:
    Sweden
    You see the turret thingy next to the nomad, above the missile turret? Karune said that those are deployed by nomads, costing energy! Very Interesting! Sounds like a good ability for harassing.
     
  6. ssjfox

    ssjfox Hyperion

    Joined:
    Jul 21, 2007
    Messages:
    800
    Likes received:
    0
    Trophy points:
    16
    Yeah I read it in the link that unen posted, and you really need to put that in both threads realating to this?
     
  7. Alasdair

    Alasdair New Member

    Joined:
    Jul 11, 2007
    Messages:
    414
    Likes received:
    0
    Trophy points:
    0
    From:
    Toronto
    LOL, this is nomad?
    [img width=220 height=189]http://i224.photobucket.com/albums/dd63/Alasdair22/no.jpg[/img]

    Firebats look pretty good, maybe a bit to bulky, in the fluff they're just specialist marine suits, not mechs, i dunno how they get built in the factory
    [img width=240 height=294]http://i224.photobucket.com/albums/dd63/Alasdair22/LOLFIREBATS.jpg[/img]
     
  8. ssjfox

    ssjfox Hyperion

    Joined:
    Jul 21, 2007
    Messages:
    800
    Likes received:
    0
    Trophy points:
    16
    Karune said that becuase their suits are so much bigger than a normal infantry and their suit is alot thicker so they can take a much bigger beating from their enemies that they have to be built in the factory becuase of all the new metal plating on their suits that they have to be built in the factory now.

    P.S. Yes that horrid thing is the nomad.
     
  9. Unentschieden

    Unentschieden New Member

    Joined:
    Aug 19, 2007
    Messages:
    481
    Likes received:
    0
    Trophy points:
    0
    That is the change. Firebats were improved the american way: Bigger is better. That way they can grant them vehicle class HP/Armor without raising questions. They also needed a new factory unit since the Viking went to the port.

    I actually like XXL Firebats, they feel like 1\2 new.
     
  10. Heavyarms2050

    Heavyarms2050 New Member

    Joined:
    Jun 25, 2007
    Messages:
    288
    Likes received:
    0
    Trophy points:
    0
    is seems that colossus has more "outline" on it and is it me or does the thor leg look thicker?
     
  11. ninerman13

    ninerman13 New Member

    Joined:
    Jul 19, 2007
    Messages:
    955
    Likes received:
    2
    Trophy points:
    0
    Just for the ease of people who are reading this thread, here are the questions and answers that Karune has been spitting out:

    What is the mysterious turret that is in the screen shot that has yet to be revealed? We've seen this before.... can you tell us what's behind this?
    The turrets are dropped by the Nomad (using energy), acting as decent defenses, and even better harassment, if used by a skilled player.

    Does the Firebat have any special abilities for instance one that makes a wall of fire and is channeled? Is there anything fresh that we haven't seen for the firebat?
    The Firebats are back with the same fire loving attitude, but with added Hit Points to help them get real close to their enemies. Firebats also must be produced from the Factory rather than the Barracks from the original StarCraft, since their suits are larger and able to sustain more enemy fire.

    What are the colossus shooting at in screen shot one?
    The Protoss Colossi are attempting to destroy the rocks blocking the Protoss forces from advancing up the ramp.

    About the force field, it is channeled? if so how long does it last, and what exactly it does, I mean you can't pass through it or it acts as a barrier or something...
    The Force Field is currently an instant cast, costing energy from the Protoss High Templar. This Force Field prevents all units from passing its perimeter.

    In screen shot two, the High Templars (which look awesome, btw) appear to have an attack coming from their hands. Do they now have an attack of their own, or are they channeling the barrier spell?
    We are currently experimenting with giving the High Templars a standard attack, just enough to keep him out of trouble, but not actually powerful enough where you would want to use them as an offensive attack unit. The High Templar's primary role is still to be a caster of special abilities.

    Does the time bomb slow attacks like the collosus' thermal lances or warp ray's prismatic beam?
    Nope.

    Nice, so we're getting more destructible interaction. So are destructibles attackable by all units or just high damage units like SeigeTank/Colossus? Can you click on the rocks and stuff to see their HP or anything?
    As I see there is likely to be many questions involving these screen shots, lets try to keep away from questions about answers I give to questions on this thread -:) or surely this will be a never ending thread! Don't worry we'll have more in the future.
    The rocks will have viewable Hit Points and can be destroyed by all units. In some maps, this type of environmental interaction could allow access to both 'secret expansion locations' as well as 'secret paths' to an enemy's base. Knowing the maps well will be crucial to the strategy involved in multiplayer skirmishes.

    But... wait, force field wasn't moved from high templar to stasis orb, and hallucination come back to ... huh?
    Over the past month and coming months, there will be a many ability swaps. From week to week, it could change significantly. Nonetheless, I'll try my best to keep you guys updated. At this very moment, the Twillight Archon is being tested with some of the original StarCraft High Templar abilities.

    Is it possible to guide Firebats' fire just like Colossus Thermal Lance?
    The flame attack by the Firebats are currently the same as the original StarCraft.

    Excellent question, I surely hope Firebats can actually fit in a bunker now...
    They do :) nothing like watching those flames from a Bunker...keeping them Zerglings at bay.

    Since firebats are now from the factory, are they still considered as infantry? Can medics heal them? Or do SCV's repair them? Or what?
    Also, since firebats look much bigger now, do they take up one or two slots in transports or bunkers?

    Firebats are still healed by Medics. If I was a Firebat, I don't think I'd want it any other way.

    What is the building in the second screen shot, bottom right? There seems to be a probe right beside it and it is located just right of a phase prism, and right of a nexus. Looks kind of Xel naga, or am I wrong?
    That is an observation post which you can man, to gain a greater sight range around that post.

    So much information! I love it!

    **EDIT - LT started a thread with this same information at the same time I typed the above, but finished first. Here is the link: http://www.starcraft2forum.org/forums/index.php?topic=4374.0;topicseen **
     
  12. Seradin

    Seradin New Member

    Joined:
    Aug 19, 2007
    Messages:
    1,388
    Likes received:
    6
    Trophy points:
    0
    From:
    Aiur
    lol karune is a perv >.<
     
  13. kuvasz

    kuvasz Corrections Officer

    Joined:
    Jul 26, 2007
    Messages:
    5,143
    Likes received:
    15
    Trophy points:
    38
    From:
    Hungary
  14. Gasmaskguy

    Gasmaskguy New Member

    Joined:
    Aug 3, 2007
    Messages:
    4,071
    Likes received:
    4
    Trophy points:
    0
    From:
    Sweden
    I think that the armor increase (design-wise) has to do with the fact that they are trying to make it more like a meat shield.
    The new one rocks! It looks even better than the slim one.
     
  15. -LT-

    -LT- New Member

    Joined:
    Aug 7, 2007
    Messages:
    3,210
    Likes received:
    1
    Trophy points:
    0
    Maybe he's like that because it's at the different distance and point of view?
    And I like the slim Thor better. :good:
     
  16. The Watcher

    The Watcher Guest

    Not much to say about the third screen imo.

    But did anyone notice that the immortal shield looks gelatinous?

    and my question is, will there be any noise to accompany the force field, for quick differentiating between time stop and force field, or any way to do that in an instant?

    Or for that matter, is the stuff in front of the HT the force field and the other time stop with off screen ms?
     
  17. ninerman13

    ninerman13 New Member

    Joined:
    Jul 19, 2007
    Messages:
    955
    Likes received:
    2
    Trophy points:
    0
    Force field is the light blue crystalline mass at the center of the screen shot, the time bombs are above and slightly to the right, clear bubbles.
     
  18. Wlck742

    Wlck742 New Member

    Joined:
    Jul 15, 2007
    Messages:
    2,867
    Likes received:
    0
    Trophy points:
    0
    From:
    In your head
    Everything's great, except I can't believe they still haven't redesigned the Nomad.
     
  19. -LT-

    -LT- New Member

    Joined:
    Aug 7, 2007
    Messages:
    3,210
    Likes received:
    1
    Trophy points:
    0
    Yeah, they should do it ASAP.
     
  20. ShdwyTemplar

    ShdwyTemplar New Member

    Joined:
    Jul 26, 2007
    Messages:
    559
    Likes received:
    2
    Trophy points:
    0
    From:
    Tacoma, Washington
    All this new information. I absolutely love it! Now my hunger for information has been sated. Hail to Blizzard! ;D