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New Colossus Attack

Discussion in 'Protoss' started by Psionicz, Mar 10, 2008.

?

New Colossus or Old

  1. New Colossus - Spread fire

    23.4%
  2. Old Colossus - Focused sweeping beam

    76.6%

New Colossus Attack

Discussion in 'Protoss' started by Psionicz, Mar 10, 2008.

  1. Psionicz

    Psionicz New Member

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    No. Cuz the old beam did 144 damage. You saw in that Protoss show case video with the 2 Colossi attacking a huge mass of Zerglings how fast they cut thru them.
     
  2. burkid

    burkid New Member

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    zergling have 35 health. it doesnt take a beam doing 144 dmg to cut through them.
     
  3. Psionicz

    Psionicz New Member

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    So the Colossus is specifically designed to kill Zerglings?
     
  4. burkid

    burkid New Member

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    no. its specifically designed to kill masses of small units.
     
  5. Psionicz

    Psionicz New Member

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    Alone yes. In numbers it can take out much larger targets.
     
  6. burkid

    burkid New Member

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    the same can be said for marines.
     
  7. Hodl pu

    Hodl pu New Member

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    Old animation for sure. But the idea of multiple targets is awesome. I propose the old animation, but able to sweep its beams across mobs. THAT'S more realistic + awesome.
     
  8. ItzaHexGor

    ItzaHexGor Active Member

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    The old animation was able to sweep its beams across enemy units.
     
  9. Hodl pu

    Hodl pu New Member

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    It was? To me it seemed like it just shot and one thing. Well that changes everything then. Does the colossus' attack function the same way as before? If so, I don't really see the point in changing the attack animation. It just seems like it's masking more units than before due to its large spread.
     
  10. Wlck742

    Wlck742 New Member

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    With the old attack, the Colossus would fire on one enemy and if it died before its firing cycle was over it would move onto the next target. This time around it has a plain old AoE attack. So technically it is hitting more units.
     
  11. Hodl pu

    Hodl pu New Member

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    Then would keeping the same AoE function as now just with the old laser animation work? Instead of focusing on one unit, it sprays its uberness back and forth or around on a line/mob of units.
     
  12. Wlck742

    Wlck742 New Member

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    I don't think so. The Colossus had a different damage system before. They used to do 144 damage per firing cycle, which was ~6 seconds, but now it does a "burst" attack similar to a marine's. It could work, but it might look a little ridiculous.
     
  13. Hodl pu

    Hodl pu New Member

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    Ah I see. Wow, you've responded to like 5 of my posts. Are we the only ones active right now?
     
  14. Wlck742

    Wlck742 New Member

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    Well, pretty much. I hate how there's like no one on at this time frame.
     
  15. Gasmaskguy

    Gasmaskguy New Member

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    Fear not, GMG will save you from loneliness and boredom!
    [me=Gasmaskguy]does the dance[/me]


    Anyways, I voted for the old beam, since that one looked cooler, and the new beam seems to make the Colossus rather overpowered. If you place a Colossus right behind a mineral line, you can practically kill every worker unit there is, at the same time.
     
  16. ItzaHexGor

    ItzaHexGor Active Member

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    Why does everyone keep on saying that the old attack did 24 damage per second? I've already stated and sourced that it dealt 144 damage, and have also posted this earlier.
    I can understand if I'm wrong, but can someone actually prove it rather than just ignoring it?
     
  17. Inside Sin

    Inside Sin Active Member

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    Two small sweeping beams from both sides would look and act, AWSOME.

    btw, what are those things below it?
     
  18. ItzaHexGor

    ItzaHexGor Active Member

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    It wouldn't have to be 144 damage to everything. Looking at the video (yeah I know they're unreliable) but the Colossus takes longer that it otherwise would to take down the Nydus Wyrm, and that's with Zealots attacking it as well, but for the rest of the video, any Zerglings or any Banelings that the beam passes over dies instantly. If it had a mere 24 damage per second, it would take three seconds to take out one Zergling or Baneling. As I said before, I can understand if I'm wrong, but I've shown with cited info, that the Colossus deals 144 damage per second. No-one has responded, yet alone mentioned, this except when they just say 'it deals 24 damage per second.
     
  19. Ayzee

    Ayzee New Member

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    Hmm.. I don't understand where the confusion comes from so I'll state what I know.

    Regarding the old beam; It dealt 144 total damage and lasted for ~6 seconds. So calculated - it did 24 dps.

    Regarding the new beam; As I understand, there has been no official statement about damage for this attack. The only clues are how many hits units have sustained before dying in the released footage.
     
  20. furrer

    furrer New Member

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    I would like the colossus to have an AoE attack.