1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

New Colossus Attack

Discussion in 'Protoss' started by Psionicz, Mar 10, 2008.

?

New Colossus or Old

  1. New Colossus - Spread fire

    23.4%
  2. Old Colossus - Focused sweeping beam

    76.6%

New Colossus Attack

Discussion in 'Protoss' started by Psionicz, Mar 10, 2008.

  1. Psionicz

    Psionicz New Member

    Joined:
    Nov 30, 2007
    Messages:
    2,271
    Likes received:
    2
    Trophy points:
    0
    From:
    Under Your Bed
    No they was tier 3 in that video. Recently they have become tier 2 as far as I'm concerned.

    When did Blizzard say its a direct Reaver replacement?
     
  2. Gforce

    Gforce New Member

    Joined:
    Jul 29, 2007
    Messages:
    887
    Likes received:
    1
    Trophy points:
    0
    I was wondering about that as well. Could you show us a link to back up your words?
     
  3. Justicator

    Justicator New Member

    Joined:
    Oct 28, 2007
    Messages:
    62
    Likes received:
    0
    Trophy points:
    0
    The old attack is better and makes the Colossus that what it is (symbol of glory),withal i want destroy my opponent beauty and not whit a nut cracker attack?
    Also i am 100% for the Old Colossus - Focused sweeping beam
     
  4. furrer

    furrer New Member

    Joined:
    Jul 27, 2007
    Messages:
    2,531
    Likes received:
    6
    Trophy points:
    0
    From:
    Denmark
    Zergalicious hydras have been tier 2 the whole time i think, perhaps it was just jon that was misunderstanding something. Because an other site was there too, and they stated that hydras was Lair (tier2)
     
  5. Meee

    Meee New Member

    Joined:
    Jun 16, 2007
    Messages:
    3,551
    Likes received:
    2
    Trophy points:
    0
    From:
    Poland
    Since the new attack supposedly sweeps from left to right, couldn't we just get the old animation with this new attack style? Like both sides shoot one stronger beam that sweeps left to right once and the other way next time.
    It's still not the same, but at least it isn't Laser Rave Bot
     
  6. ItzaHexGor

    ItzaHexGor Active Member

    Joined:
    Sep 9, 2007
    Messages:
    4,187
    Likes received:
    21
    Trophy points:
    38
    From:
    Sydney, Australia
    The spread attack might be more effective, but it can also be less effective. As you've probably all heard or assumed by now, if the Colossus has been given an area of effect attack, then its damage output to each specific unit would have to be weaker, but it's able to hit more at once. However situations like the following can easily arise, making the Colossus unable to perform at it's best. The focused beam would still be just as effective in this situation, and just focus on killing one specific unit before instantly moving onto the next, dealing damage to multiple units, but taking them down one at a time.
    [img width=386 height=389]http://i230.photobucket.com/albums/ee72/itzahexgor/spreadfire.jpg[/img]
    Notice how the area of effect damage of the Colossus can only reach one unit, dealing less damage to it and none to any other nearby units. In situations like these, the old Colossus is still just as effective, but the new one is definitely not.
     
  7. Psionicz

    Psionicz New Member

    Joined:
    Nov 30, 2007
    Messages:
    2,271
    Likes received:
    2
    Trophy points:
    0
    From:
    Under Your Bed
    Exactly. That's the point I am trying to make.
    The old Colossus wins in both situations yet still allows players to out micro the attack, which IMO scores a win of a unit and attack.

    The lore behind the Colossus was some huge destructive unit which had to be locked away due to its immense power. Since when does immense power only work efficiently against clusters of light units.
    _________________________________________________
    I think it was this video where the presentator said that the Hydralisk is tier 3, but it seems the thread which I created with the video inside has been deleted or something cuz I can't find it.
     
  8. MeisterX

    MeisterX Hyperion

    Joined:
    Jul 23, 2007
    Messages:
    4,949
    Likes received:
    17
    Trophy points:
    38
    From:
    New Port Richey, FL
    I guess I need to clarify the Hydralisk tech. It is indeed at Tier 2. But that's still a tier higher than usual. And Lair tech is just about Tier 3 for Zerg. Hydralisks are not accessible until Lair, and Lurkers are not accessible until Hive.

    So the Hydralisk is still way up there. The Roach is accessible after the spawning pool, so...
     
  9. gtx75

    gtx75 New Member

    Joined:
    Feb 9, 2008
    Messages:
    213
    Likes received:
    0
    Trophy points:
    0
    hmm... this new update to the colossus isn't really that appealing to me, i dont know why
     
  10. Gasmaskguy

    Gasmaskguy New Member

    Joined:
    Aug 3, 2007
    Messages:
    4,071
    Likes received:
    4
    Trophy points:
    0
    From:
    Sweden
    Are you telling me that the pool is the pre-requisite for the Zergling, the Queen and the Roach?
     
  11. Aurora

    Aurora The Defiant

    Joined:
    Sep 12, 2007
    Messages:
    3,732
    Likes received:
    15
    Trophy points:
    38
    From:
    The Netherlands
    No, he isn't. You need a seperate building called a Nest to produce Roaches, so they are not available right after building a Spawning Pool.
     
  12. gtx75

    gtx75 New Member

    Joined:
    Feb 9, 2008
    Messages:
    213
    Likes received:
    0
    Trophy points:
    0
    wow, thats a lot for one unit, it doesn't seem right though, each of those buildings represents the nest or homes of those units that were assimilated, the roach or queen doesn't seem to fit that description.
     
  13. Aurora

    Aurora The Defiant

    Joined:
    Sep 12, 2007
    Messages:
    3,732
    Likes received:
    15
    Trophy points:
    38
    From:
    The Netherlands
    If you would have looked around a bit better, you would have noticed that it is only for the Queen and the Zergling. Anyway, I agree with you on that the Queen does not really belong at the Spawning Pool. However, having a seperate building for a unit that is limited to only one at a time seems ridiculous, so the current way in which the units are divided among the buildings is quite good in my opinion.
     
  14. VodkaChill

    VodkaChill New Member

    Joined:
    Nov 26, 2007
    Messages:
    491
    Likes received:
    0
    Trophy points:
    0
    From:
    Montreal, Quebec, Canada
    For the Colossus laser beam, It was better when it was single target at a time. Every pro player uses micro over macro. Kill 3 hydra at the same time in 3 hit, or kill 3 hydra one by one in 3 hit, you will take less damage with the latest.

    Please note that I did not took the firing rate in the previous example. Most probably the colossus would need only one ''old beam'' to destroy them all one by one. . and take about the same time.

    Like we heard the new beam might be deadlier, but they can always tweak the old beam to be as deadly. That way they would have both, deadly and cool.
     
  15. Psionicz

    Psionicz New Member

    Joined:
    Nov 30, 2007
    Messages:
    2,271
    Likes received:
    2
    Trophy points:
    0
    From:
    Under Your Bed
    The Queen isn't at the Spawning pool =/

    You had to make a pool to make a Hydralisk den in sc1 anyway so whats the problem?
     
  16. Aurora

    Aurora The Defiant

    Joined:
    Sep 12, 2007
    Messages:
    3,732
    Likes received:
    15
    Trophy points:
    38
    From:
    The Netherlands
    Aaargh, so we only have Zerglings at the Pool now? Lame. :p But back on topic: the new attack would be better if player could choose to switch between the two modes. The old one would do more damage per second, but has a slow sweeping speed, making it more effective against single and slow targets. The new fan-style attack would do slightly lower splash damage, making it more effective against groups and fast enemies. Add a cooldown for the switching between attack styles and you have yourself a versatile unit that still requires some good micro. Before going into to much details, I would like some opinions. Anyone?
     
  17. MeisterX

    MeisterX Hyperion

    Joined:
    Jul 23, 2007
    Messages:
    4,949
    Likes received:
    17
    Trophy points:
    38
    From:
    New Port Richey, FL
    The Spawning Pool allows construction of the Queen and Zerglings. It also enables you to upgrade to the lair and build the Roach Den, which then allows construction of Roaches.
     
  18. gtx75

    gtx75 New Member

    Joined:
    Feb 9, 2008
    Messages:
    213
    Likes received:
    0
    Trophy points:
    0
    yea, promotes more micro-ing
    i like the idea that we could switch back and forth, but most likely blizzard would not even consider this at all.
    well, there isnt really anything wrong with the queen being built with the spawning pool but, its just that it doesn't seem right at all, ~look back at my reason why on the other posts before where i explained it
     
  19. Gforce

    Gforce New Member

    Joined:
    Jul 29, 2007
    Messages:
    887
    Likes received:
    1
    Trophy points:
    0
    im confused now, although shouldn't this be in the zerg section and go back to the colossi?
     
  20. Aurora

    Aurora The Defiant

    Joined:
    Sep 12, 2007
    Messages:
    3,732
    Likes received:
    15
    Trophy points:
    38
    From:
    The Netherlands
    No, this is a topic about the new attack of the colossus. People who go of topic are a reason to close this thread, instead of moving it. Just look at the new unit clarifcation topic made by jonagle_x if you want more information about the new units ane discuss the build prequisites in the Queen topic. So please go back on topic again, because we had a pretty good discussion before this intervention.