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Moving while burrowed

Discussion in 'Zerg' started by lurkers_lurk, Sep 21, 2007.

Moving while burrowed

Discussion in 'Zerg' started by lurkers_lurk, Sep 21, 2007.

  1. Meee

    Meee New Member

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    I think especially Infestor shouldn't be able to cast while burrowed, even if it makes it visible. Just unburrow to cast.
    From what we've seen infesting already doesn't take much time and you don't lose your caster to do it, adding to that no need to unburrow would be straight OP imo
     
  2. Psionicz

    Psionicz New Member

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    WHATTT, WHATTT?!?!
    _________________________________________________

    I'm sure they'll change the Infestor, as they should make it physcially merge temorarily into the building like the Sc1 Queen did, this gives Terrans a chance to fight off the attack.
     
  3. kuvasz

    kuvasz Corrections Officer

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    Or at least reduce the range... I mean it'd be a little weird to see something vomit on your building from the fog of war :D
     
  4. AcE_01

    AcE_01 Active Member

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    i think that liquid that its shooting is not liquid...i think its super-tiny micro little zerg organism that goes inside the building and infest. =]

    what you guys think?
     
  5. Psionicz

    Psionicz New Member

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    Even if it was that it still looks ugly. The way the Sc1 Queen did it made sense and looks better.
     
  6. kuvasz

    kuvasz Corrections Officer

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    The point was to demonstrate the concept, I'm sure that's not the final version of how it will do it. I think Blizzard will make units and buildings being infested turn dark gradually rather than how it is now, and they will surely consider making the ability melee. Getting a Zerg into a building (thus making it disappear in an instant - like in SC1) doesn't sound too attractive to me.
     
  7. Prodigal

    Prodigal New Member

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    Look at reply #84. I was right, one unit can move while burrowed.

    *BOWS*